593 lines
24 KiB
Python
593 lines
24 KiB
Python
import random
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import time
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from typing import Any, Dict, Optional
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from bemani.client.base import BaseClient
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from bemani.protocol import Node
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class PopnMusicEclaleClient(BaseClient):
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NAME = 'TEST'
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def verify_pcb23_boot(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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pcb23 = Node.void('pcb23')
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call.add_child(pcb23)
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pcb23.set_attribute('method', 'boot')
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pcb23.add_child(Node.string('loc_id', loc))
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pcb23.add_child(Node.u8('loc_type', 0))
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pcb23.add_child(Node.string('loc_name', ''))
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pcb23.add_child(Node.string('country', 'US'))
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pcb23.add_child(Node.string('region', '.'))
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pcb23.add_child(Node.s16('pref', 51))
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pcb23.add_child(Node.string('customer', ''))
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pcb23.add_child(Node.string('company', ''))
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pcb23.add_child(Node.ipv4('gip', '127.0.0.1'))
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pcb23.add_child(Node.u16('gp', 10011))
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pcb23.add_child(Node.string('rom_number', 'M39-JB-G01'))
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pcb23.add_child(Node.u64('c_drive', 10028228608))
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pcb23.add_child(Node.u64('d_drive', 47945170944))
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pcb23.add_child(Node.u64('e_drive', 10394677248))
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pcb23.add_child(Node.string('etc', ''))
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# Swap with server
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resp = self.exchange('', call)
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# Verify that response is correct
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self.assert_path(resp, "response/pcb23/@status")
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def __verify_common(self, root: str, resp: Node) -> None:
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self.assert_path(resp, f"response/{root}/phase/event_id")
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self.assert_path(resp, f"response/{root}/phase/phase")
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self.assert_path(resp, f"response/{root}/area/area_id")
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self.assert_path(resp, f"response/{root}/area/end_date")
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self.assert_path(resp, f"response/{root}/area/medal_id")
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self.assert_path(resp, f"response/{root}/area/is_limit")
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def verify_info23_common(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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info23 = Node.void('info23')
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call.add_child(info23)
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info23.set_attribute('loc_id', loc)
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info23.set_attribute('method', 'common')
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# Swap with server
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resp = self.exchange('', call)
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# Verify that response is correct
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self.__verify_common('info23', resp)
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def verify_lobby22_getlist(self, loc: str) -> None:
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call = self.call_node()
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# Construct node
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lobby22 = Node.void('lobby22')
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call.add_child(lobby22)
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lobby22.set_attribute('method', 'getList')
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lobby22.add_child(Node.string('location_id', loc))
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lobby22.add_child(Node.u8('net_version', 53))
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# Swap with server
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resp = self.exchange('', call)
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# Verify that response is correct
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self.assert_path(resp, "response/lobby22/@status")
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def __verify_profile(self, resp: Node) -> None:
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self.assert_path(resp, "response/player23/account/name")
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self.assert_path(resp, "response/player23/account/g_pm_id")
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self.assert_path(resp, "response/player23/account/tutorial")
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self.assert_path(resp, "response/player23/account/area_id")
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self.assert_path(resp, "response/player23/account/lumina")
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self.assert_path(resp, "response/player23/account/read_news")
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self.assert_path(resp, "response/player23/account/welcom_pack")
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self.assert_path(resp, "response/player23/account/medal_set")
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self.assert_path(resp, "response/player23/account/nice")
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self.assert_path(resp, "response/player23/account/favorite_chara")
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self.assert_path(resp, "response/player23/account/special_area")
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self.assert_path(resp, "response/player23/account/chocolate_charalist")
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self.assert_path(resp, "response/player23/account/teacher_setting")
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self.assert_path(resp, "response/player23/account/staff")
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self.assert_path(resp, "response/player23/account/item_type")
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self.assert_path(resp, "response/player23/account/item_id")
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self.assert_path(resp, "response/player23/account/is_conv")
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self.assert_path(resp, "response/player23/account/meteor_flg")
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self.assert_path(resp, "response/player23/account/license_data")
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self.assert_path(resp, "response/player23/account/my_best")
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self.assert_path(resp, "response/player23/account/latest_music")
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self.assert_path(resp, "response/player23/account/active_fr_num")
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self.assert_path(resp, "response/player23/account/total_play_cnt")
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self.assert_path(resp, "response/player23/account/today_play_cnt")
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self.assert_path(resp, "response/player23/account/consecutive_days")
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self.assert_path(resp, "response/player23/account/total_days")
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self.assert_path(resp, "response/player23/account/interval_day")
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self.assert_path(resp, "response/player23/netvs")
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self.assert_path(resp, "response/player23/config")
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self.assert_path(resp, "response/player23/option")
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self.assert_path(resp, "response/player23/info/ep")
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self.assert_path(resp, "response/player23/custom_cate")
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self.assert_path(resp, "response/player23/customize")
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self.assert_path(resp, "response/player23/event/enemy_medal")
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self.assert_path(resp, "response/player23/event/hp")
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self.assert_path(resp, "response/player23/stamp/stamp_id")
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self.assert_path(resp, "response/player23/stamp/cnt")
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def verify_player23_read(self, ref_id: str, msg_type: str) -> Dict[str, Dict[int, Dict[str, int]]]:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'read')
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player23.add_child(Node.string('ref_id', ref_id))
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player23.add_child(Node.s8('pref', 51))
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# Swap with server
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resp = self.exchange('', call)
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if msg_type == 'new':
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# Verify that response is correct
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self.assert_path(resp, "response/player23/result")
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status = resp.child_value('player23/result')
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if status != 2:
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raise Exception(f'Reference ID \'{ref_id}\' returned invalid status \'{status}\'')
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return {
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'medals': {},
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'items': {},
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'characters': {},
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'lumina': {},
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}
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elif msg_type == 'query':
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# Verify that the response is correct
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self.__verify_profile(resp)
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self.assert_path(resp, "response/player23/result")
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status = resp.child_value('player23/result')
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if status != 0:
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raise Exception(f'Reference ID \'{ref_id}\' returned invalid status \'{status}\'')
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name = resp.child_value('player23/account/name')
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if name != self.NAME:
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raise Exception(f'Invalid name \'{name}\' returned for Ref ID \'{ref_id}\'')
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# Medals and items
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items: Dict[int, Dict[str, int]] = {}
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medals: Dict[int, Dict[str, int]] = {}
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charas: Dict[int, Dict[str, int]] = {}
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for obj in resp.child('player23').children:
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if obj.name == 'medal':
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medals[obj.child_value('medal_id')] = {
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'level': obj.child_value('level'),
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'exp': obj.child_value('exp'),
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}
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elif obj.name == 'item':
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items[obj.child_value('id')] = {
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'type': obj.child_value('type'),
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'param': obj.child_value('param'),
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}
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elif obj.name == 'chara_param':
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charas[obj.child_value('chara_id')] = {
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'friendship': obj.child_value('friendship'),
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}
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return {
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'medals': medals,
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'items': items,
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'characters': charas,
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'lumina': {0: {'lumina': resp.child_value('player23/account/lumina')}},
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}
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else:
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raise Exception(f'Unrecognized message type \'{msg_type}\'')
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def verify_player23_read_score(self, ref_id: str) -> Dict[str, Dict[int, Dict[int, int]]]:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'read_score')
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player23.add_child(Node.string('ref_id', ref_id))
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player23.add_child(Node.s8('pref', 51))
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# Swap with server
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resp = self.exchange('', call)
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# Verify defaults
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self.assert_path(resp, "response/player23/@status")
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# Grab scores
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scores: Dict[int, Dict[int, int]] = {}
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medals: Dict[int, Dict[int, int]] = {}
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for child in resp.child('player23').children:
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if child.name != 'music':
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continue
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musicid = child.child_value('music_num')
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chart = child.child_value('sheet_num')
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score = child.child_value('score')
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medal = child.child_value('clear_type')
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if musicid not in scores:
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scores[musicid] = {}
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if musicid not in medals:
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medals[musicid] = {}
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scores[musicid][chart] = score
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medals[musicid][chart] = medal
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return {
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'scores': scores,
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'medals': medals,
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}
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def verify_player23_start(self, ref_id: str, loc: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('loc_id', loc)
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player23.set_attribute('ref_id', ref_id)
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player23.set_attribute('method', 'start')
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player23.set_attribute('start_type', '0')
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pcb_card = Node.void('pcb_card')
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player23.add_child(pcb_card)
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pcb_card.add_child(Node.s8('card_enable', 0))
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pcb_card.add_child(Node.s8('card_soldout', 0))
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# Swap with server
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resp = self.exchange('', call)
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# Verify that response is correct
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self.__verify_common('player23', resp)
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def verify_player23_logout(self, ref_id: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('ref_id', ref_id)
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player23.set_attribute('method', 'logout')
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# Swap with server
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resp = self.exchange('', call)
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# Verify that response is correct
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_write(
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self,
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ref_id: str,
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medal: Optional[Dict[str, int]]=None,
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item: Optional[Dict[str, int]]=None,
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character: Optional[Dict[str, int]]=None,
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) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'write')
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player23.add_child(Node.string('ref_id', ref_id))
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# Add required children
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config = Node.void('config')
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player23.add_child(config)
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config.add_child(Node.s16('chara', 1543))
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if medal is not None:
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medalnode = Node.void('medal')
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player23.add_child(medalnode)
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medalnode.add_child(Node.s16('medal_id', medal['id']))
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medalnode.add_child(Node.s16('level', medal['level']))
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medalnode.add_child(Node.s32('exp', medal['exp']))
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medalnode.add_child(Node.s32('set_count', 0))
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medalnode.add_child(Node.s32('get_count', 0))
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if item is not None:
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itemnode = Node.void('item')
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player23.add_child(itemnode)
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itemnode.add_child(Node.u8('type', item['type']))
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itemnode.add_child(Node.u16('id', item['id']))
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itemnode.add_child(Node.u16('param', item['param']))
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itemnode.add_child(Node.bool('is_new', False))
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if character is not None:
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chara_param = Node.void('chara_param')
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player23.add_child(chara_param)
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chara_param.add_child(Node.u16('chara_id', character['id']))
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chara_param.add_child(Node.u16('friendship', character['friendship']))
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# Swap with server
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resp = self.exchange('', call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_buy(self, ref_id: str, item: Dict[str, int]) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'buy')
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player23.add_child(Node.s32('play_id', 0))
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player23.add_child(Node.string('ref_id', ref_id))
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player23.add_child(Node.u16('id', item['id']))
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player23.add_child(Node.u8('type', item['type']))
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player23.add_child(Node.u16('param', item['param']))
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player23.add_child(Node.s32('lumina', item['lumina']))
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player23.add_child(Node.u16('price', item['price']))
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# Swap with server
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resp = self.exchange('', call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_write_music(self, ref_id: str, score: Dict[str, Any]) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'write_music')
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player23.add_child(Node.string('ref_id', ref_id))
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player23.add_child(Node.string('data_id', ref_id))
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player23.add_child(Node.string('name', self.NAME))
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player23.add_child(Node.u8('stage', 0))
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player23.add_child(Node.s16('music_num', score['id']))
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player23.add_child(Node.u8('sheet_num', score['chart']))
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player23.add_child(Node.u8('clearmedal', score['medal']))
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player23.add_child(Node.s32('score', score['score']))
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player23.add_child(Node.s16('combo', 0))
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player23.add_child(Node.s16('cool', 0))
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player23.add_child(Node.s16('great', 0))
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player23.add_child(Node.s16('good', 0))
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player23.add_child(Node.s16('bad', 0))
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# Swap with server
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resp = self.exchange('', call)
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self.assert_path(resp, "response/player23/@status")
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def verify_player23_new(self, ref_id: str) -> None:
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call = self.call_node()
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# Construct node
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player23 = Node.void('player23')
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call.add_child(player23)
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player23.set_attribute('method', 'new')
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player23.add_child(Node.string('ref_id', ref_id))
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player23.add_child(Node.string('name', self.NAME))
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player23.add_child(Node.s8('pref', 51))
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# Swap with server
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resp = self.exchange('', call)
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# Verify nodes
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self.__verify_profile(resp)
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def verify(self, cardid: Optional[str]) -> None:
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# Verify boot sequence is okay
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self.verify_services_get(
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expected_services=[
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'pcbtracker',
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'pcbevent',
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'local',
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'message',
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'facility',
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'cardmng',
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'package',
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'posevent',
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'pkglist',
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'dlstatus',
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'eacoin',
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'lobby',
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'ntp',
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'keepalive'
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]
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)
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paseli_enabled = self.verify_pcbtracker_alive()
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self.verify_message_get()
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self.verify_package_list()
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location = self.verify_facility_get()
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self.verify_pcbevent_put()
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self.verify_pcb23_boot(location)
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self.verify_info23_common(location)
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self.verify_lobby22_getlist(location)
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# Verify card registration and profile lookup
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if cardid is not None:
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card = cardid
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else:
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card = self.random_card()
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print(f"Generated random card ID {card} for use.")
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if cardid is None:
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self.verify_cardmng_inquire(card, msg_type='unregistered', paseli_enabled=paseli_enabled)
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ref_id = self.verify_cardmng_getrefid(card)
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if len(ref_id) != 16:
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raise Exception(f'Invalid refid \'{ref_id}\' returned when registering card')
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if ref_id != self.verify_cardmng_inquire(card, msg_type='new', paseli_enabled=paseli_enabled):
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raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
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self.verify_player23_read(ref_id, msg_type='new')
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self.verify_player23_new(ref_id)
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else:
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print("Skipping new card checks for existing card")
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ref_id = self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled)
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# Verify pin handling and return card handling
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self.verify_cardmng_authpass(ref_id, correct=True)
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self.verify_cardmng_authpass(ref_id, correct=False)
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if ref_id != self.verify_cardmng_inquire(card, msg_type='query', paseli_enabled=paseli_enabled):
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raise Exception(f'Invalid refid \'{ref_id}\' returned when querying card')
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# Verify proper handling of basic stuff
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self.verify_player23_read(ref_id, msg_type='query')
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self.verify_player23_start(ref_id, location)
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self.verify_player23_write(ref_id)
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self.verify_player23_logout(ref_id)
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# Verify unlocks/story mode work
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unlocks = self.verify_player23_read(ref_id, msg_type='query')
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for _ in unlocks['items']:
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raise Exception('Got nonzero items count on a new card!')
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for _ in unlocks['medals']:
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raise Exception('Got nonzero medals count on a new card!')
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for _ in unlocks['characters']:
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raise Exception('Got nonzero characters count on a new card!')
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if unlocks['lumina'][0]['lumina'] != 300:
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raise Exception('Got wrong default value for lumina on a new card!')
|
||
|
||
self.verify_player23_write(ref_id, medal={'id': 1, 'level': 3, 'exp': 42})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type='query')
|
||
if 1 not in unlocks['medals']:
|
||
raise Exception('Expecting to see medal ID 1 in medals!')
|
||
if unlocks['medals'][1]['level'] != 3:
|
||
raise Exception('Expecting to see medal ID 1 to have level 3 in medals!')
|
||
if unlocks['medals'][1]['exp'] != 42:
|
||
raise Exception('Expecting to see medal ID 1 to have exp 42 in medals!')
|
||
|
||
self.verify_player23_write(ref_id, item={'id': 4, 'type': 2, 'param': 69})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type='query')
|
||
if 4 not in unlocks['items']:
|
||
raise Exception('Expecting to see item ID 4 in items!')
|
||
if unlocks['items'][4]['type'] != 2:
|
||
raise Exception('Expecting to see item ID 4 to have type 2 in items!')
|
||
if unlocks['items'][4]['param'] != 69:
|
||
raise Exception('Expecting to see item ID 4 to have param 69 in items!')
|
||
|
||
self.verify_player23_write(ref_id, character={'id': 5, 'friendship': 420})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type='query')
|
||
if 5 not in unlocks['characters']:
|
||
raise Exception('Expecting to see chara ID 5 in characters!')
|
||
if unlocks['characters'][5]['friendship'] != 420:
|
||
raise Exception('Expecting to see chara ID 5 to have type 2 in characters!')
|
||
|
||
# Verify purchases work
|
||
self.verify_player23_buy(ref_id, item={'id': 6, 'type': 7, 'param': 8, 'lumina': 400, 'price': 250})
|
||
unlocks = self.verify_player23_read(ref_id, msg_type='query')
|
||
if 6 not in unlocks['items']:
|
||
raise Exception('Expecting to see item ID 6 in items!')
|
||
if unlocks['items'][6]['type'] != 7:
|
||
raise Exception('Expecting to see item ID 6 to have type 7 in items!')
|
||
if unlocks['items'][6]['param'] != 8:
|
||
raise Exception('Expecting to see item ID 6 to have param 8 in items!')
|
||
if unlocks['lumina'][0]['lumina'] != 150:
|
||
raise Exception(f'Got wrong value for lumina {unlocks["lumina"][0]["lumina"]} after purchase!')
|
||
|
||
if cardid is None:
|
||
# Verify score handling
|
||
scores = self.verify_player23_read_score(ref_id)
|
||
for _ in scores['medals']:
|
||
raise Exception('Got nonzero medals count on a new card!')
|
||
for _ in scores['scores']:
|
||
raise Exception('Got nonzero scores count on a new card!')
|
||
|
||
for phase in [1, 2]:
|
||
if phase == 1:
|
||
dummyscores = [
|
||
# An okay score on a chart
|
||
{
|
||
'id': 987,
|
||
'chart': 2,
|
||
'medal': 5,
|
||
'score': 76543,
|
||
},
|
||
# A good score on an easier chart of the same song
|
||
{
|
||
'id': 987,
|
||
'chart': 0,
|
||
'medal': 6,
|
||
'score': 99999,
|
||
},
|
||
# A bad score on a hard chart
|
||
{
|
||
'id': 741,
|
||
'chart': 3,
|
||
'medal': 2,
|
||
'score': 45000,
|
||
},
|
||
# A terrible score on an easy chart
|
||
{
|
||
'id': 742,
|
||
'chart': 1,
|
||
'medal': 2,
|
||
'score': 1,
|
||
},
|
||
]
|
||
# Random score to add in
|
||
songid = random.randint(907, 950)
|
||
chartid = random.randint(0, 3)
|
||
score = random.randint(0, 100000)
|
||
medal = random.randint(1, 11)
|
||
dummyscores.append({
|
||
'id': songid,
|
||
'chart': chartid,
|
||
'medal': medal,
|
||
'score': score,
|
||
})
|
||
if phase == 2:
|
||
dummyscores = [
|
||
# A better score on the same chart
|
||
{
|
||
'id': 987,
|
||
'chart': 2,
|
||
'medal': 5,
|
||
'score': 98765,
|
||
},
|
||
# A worse score on another same chart
|
||
{
|
||
'id': 987,
|
||
'chart': 0,
|
||
'medal': 3,
|
||
'score': 12345,
|
||
'expected_score': 99999,
|
||
'expected_medal': 6,
|
||
},
|
||
]
|
||
|
||
for dummyscore in dummyscores:
|
||
self.verify_player23_write_music(ref_id, dummyscore)
|
||
scores = self.verify_player23_read_score(ref_id)
|
||
for expected in dummyscores:
|
||
newscore = scores['scores'][expected['id']][expected['chart']]
|
||
newmedal = scores['medals'][expected['id']][expected['chart']]
|
||
|
||
if 'expected_score' in expected:
|
||
expected_score = expected['expected_score']
|
||
else:
|
||
expected_score = expected['score']
|
||
if 'expected_medal' in expected:
|
||
expected_medal = expected['expected_medal']
|
||
else:
|
||
expected_medal = expected['medal']
|
||
|
||
if newscore != expected_score:
|
||
raise Exception(f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{newscore}\'')
|
||
if newmedal != expected_medal:
|
||
raise Exception(f'Expected a medal of \'{expected_medal}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got medal \'{newmedal}\'')
|
||
|
||
# Sleep so we don't end up putting in score history on the same second
|
||
time.sleep(1)
|
||
else:
|
||
print("Skipping score checks for existing card")
|
||
|
||
# Verify paseli handling
|
||
if paseli_enabled:
|
||
print("PASELI enabled for this PCBID, executing PASELI checks")
|
||
else:
|
||
print("PASELI disabled for this PCBID, skipping PASELI checks")
|
||
return
|
||
|
||
sessid, balance = self.verify_eacoin_checkin(card)
|
||
if balance == 0:
|
||
print("Skipping PASELI consume check because card has 0 balance")
|
||
else:
|
||
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
|
||
self.verify_eacoin_checkout(sessid)
|