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bemaniutils/bemani/frontend/iidx/iidx.py
2021-09-07 17:57:31 +00:00

287 lines
12 KiB
Python

# vim: set fileencoding=utf-8
from typing import Any, Dict, Iterator, Optional, Tuple, List
from flask_caching import Cache # type: ignore
from bemani.backend.iidx import IIDXFactory, IIDXBase
from bemani.common import Profile, ValidatedDict, GameConstants, RegionConstants
from bemani.data import Attempt, Data, Config, Score, Song, UserID
from bemani.frontend.base import FrontendBase
class IIDXFrontend(FrontendBase):
game: GameConstants = GameConstants.IIDX
valid_charts: List[int] = [
IIDXBase.CHART_TYPE_N7,
IIDXBase.CHART_TYPE_H7,
IIDXBase.CHART_TYPE_A7,
IIDXBase.CHART_TYPE_N14,
IIDXBase.CHART_TYPE_H14,
IIDXBase.CHART_TYPE_A14,
]
valid_rival_types: List[str] = [
'sp_rival',
'dp_rival',
]
def __init__(self, data: Data, config: Config, cache: Cache) -> None:
super().__init__(data, config, cache)
self.machines: Dict[int, str] = {}
def all_games(self) -> Iterator[Tuple[GameConstants, int, str]]:
yield from IIDXFactory.all_games()
def get_duplicate_id(self, musicid: int, chart: int) -> Optional[Tuple[int, int]]:
modern_to_legacy_map = {
23066: 4213,
22068: 9203,
22052: 10203,
22039: 12201,
21201: 12204,
21064: 12206,
23077: 13215,
22025: 14202,
21068: 14210,
22069: 14211,
23070: 14214,
23069: 15202,
21063: 15204,
21065: 15205,
22028: 15207,
22049: 15208,
22043: 15209,
23060: 15211,
21062: 15215,
21067: 16207,
23062: 16209,
21066: 16212,
23030: 22096,
23051: 22097,
11101: 21214,
14101: 21221,
15104: 21225,
15102: 21226,
15101: 21231,
15103: 21237,
16105: 21240,
16104: 21242,
16103: 21253,
16102: 21258,
16101: 21262,
14100: 21220,
}
# Some charts were changed, and others kept the same on these
if chart in [0, 1, 2]:
modern_to_legacy_map[23065] = 9206
oldid = modern_to_legacy_map.get(musicid)
oldchart = chart
if oldid == 12204:
if oldchart == 1:
oldchart = 2
elif oldchart == 2:
oldchart = 1
if oldid is not None:
return (oldid, oldchart)
else:
return None
def format_dan_rank(self, rank: int) -> str:
if rank == -1:
return '--'
return {
IIDXBase.DAN_RANK_7_KYU: '七級',
IIDXBase.DAN_RANK_6_KYU: '六級',
IIDXBase.DAN_RANK_5_KYU: '五級',
IIDXBase.DAN_RANK_4_KYU: '四級',
IIDXBase.DAN_RANK_3_KYU: '三級',
IIDXBase.DAN_RANK_2_KYU: '二級',
IIDXBase.DAN_RANK_1_KYU: '一級',
IIDXBase.DAN_RANK_1_DAN: '初段',
IIDXBase.DAN_RANK_2_DAN: '二段',
IIDXBase.DAN_RANK_3_DAN: '三段',
IIDXBase.DAN_RANK_4_DAN: '四段',
IIDXBase.DAN_RANK_5_DAN: '五段',
IIDXBase.DAN_RANK_6_DAN: '六段',
IIDXBase.DAN_RANK_7_DAN: '七段',
IIDXBase.DAN_RANK_8_DAN: '八段',
IIDXBase.DAN_RANK_9_DAN: '九段',
IIDXBase.DAN_RANK_10_DAN: '十段',
IIDXBase.DAN_RANK_CHUDEN: '中伝',
IIDXBase.DAN_RANK_KAIDEN: '皆伝',
}[rank]
def format_flags(self, settings_dict: ValidatedDict) -> Dict[str, Any]:
flags = settings_dict.get_int('flags')
return {
'grade': (flags & 0x001) != 0,
'status': (flags & 0x002) != 0,
'difficulty': (flags & 0x004) != 0,
'alphabet': (flags & 0x008) != 0,
'rival_played': (flags & 0x010) != 0,
'rival_win_lose': (flags & 0x040) != 0,
'rival_info': (flags & 0x080) != 0,
'hide_play_count': (flags & 0x100) != 0,
'disable_graph_cutin': (flags & 0x200) != 0,
'classic_hispeed': (flags & 0x400) != 0,
'hide_iidx_id': (flags & 0x1000) != 0,
'disable_song_preview': settings_dict.get_int('disable_song_preview') != 0,
'effector_lock': settings_dict.get_int('effector_lock') != 0,
'disable_hcn_color': settings_dict.get_int('disable_hcn_color') != 0,
}
def format_settings(self, settings_dict: ValidatedDict) -> Dict[str, Any]:
return {
'frame': settings_dict.get_int('frame'),
'turntable': settings_dict.get_int('turntable'),
'burst': settings_dict.get_int('burst'),
'bgm': settings_dict.get_int('bgm'),
'towel': settings_dict.get_int('towel'),
'judge_pos': settings_dict.get_int('judge_pos'),
'voice': settings_dict.get_int('voice'),
'noteskin': settings_dict.get_int('noteskin'),
'full_combo': settings_dict.get_int('full_combo'),
'beam': settings_dict.get_int('beam'),
'judge': settings_dict.get_int('judge'),
'pacemaker': settings_dict.get_int('pacemaker'),
'effector_preset': settings_dict.get_int('effector_preset'),
'explosion_size': settings_dict.get_int('explosion_size'),
'note_preview': settings_dict.get_int('note_preview'),
}
def format_qpro(self, qpro_dict: ValidatedDict) -> Dict[str, Any]:
return {
'body': qpro_dict.get_int('body'),
'face': qpro_dict.get_int('face'),
'hair': qpro_dict.get_int('hair'),
'hand': qpro_dict.get_int('hand'),
'head': qpro_dict.get_int('head'),
}
def get_all_items(self, versions: list) -> Dict[str, List[Dict[str, Any]]]:
result = {}
for version in versions:
qpro = self.__format_iidx_extras(version)
result[version] = qpro['qpros']
return result
def __format_iidx_extras(self, version: int) -> Dict[str, List[Dict[str, Any]]]:
# Gotta look up the unlock catalog
items = self.data.local.game.get_items(self.game, version)
return {
"qpros": [
{
"identifier": item.data.get_str("identifier"),
"id": str(item.id),
"name": item.data.get_str("name"),
"type": item.type[3:],
}
for item in items
if item.type in ['qp_body', 'qp_face', 'qp_hair', 'qp_hand', 'qp_head']
],
}
def format_profile(self, profile: Profile, playstats: ValidatedDict) -> Dict[str, Any]:
formatted_profile = super().format_profile(profile, playstats)
formatted_profile.update({
'arcade': "",
'prefecture': RegionConstants.game_to_db_region(profile.version >= 25, profile.get_int('pid', self.config.server.region)),
'settings': self.format_settings(profile.get_dict('settings')),
'flags': self.format_flags(profile.get_dict('settings')),
'sdjp': playstats.get_int('single_dj_points'),
'ddjp': playstats.get_int('double_dj_points'),
'sp': playstats.get_int('single_plays'),
'dp': playstats.get_int('double_plays'),
'sdan': self.format_dan_rank(profile.get_int('sgrade', -1)),
'ddan': self.format_dan_rank(profile.get_int('dgrade', -1)),
'srank': profile.get_int('sgrade', -1),
'drank': profile.get_int('dgrade', -1),
'qpro': self.format_qpro(profile.get_dict('qpro')),
})
if 'shop_location' in profile:
shop_id = profile.get_int('shop_location')
if shop_id in self.machines:
formatted_profile['arcade'] = self.machines[shop_id]
else:
pcbid = self.data.local.machine.from_machine_id(shop_id)
if pcbid is not None:
machine = self.data.local.machine.get_machine(pcbid)
self.machines[shop_id] = machine.name
formatted_profile['arcade'] = machine.name
return formatted_profile
def format_score(self, userid: UserID, score: Score) -> Dict[str, Any]:
formatted_score = super().format_score(userid, score)
formatted_score['miss_count'] = score.data.get_int('miss_count', -1)
formatted_score['lamp'] = score.data.get_int('clear_status')
formatted_score['status'] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: 'NO PLAY',
IIDXBase.CLEAR_STATUS_FAILED: 'FAILED',
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: 'ASSIST CLEAR',
IIDXBase.CLEAR_STATUS_EASY_CLEAR: 'EASY CLEAR',
IIDXBase.CLEAR_STATUS_CLEAR: 'CLEAR',
IIDXBase.CLEAR_STATUS_HARD_CLEAR: 'HARD CLEAR',
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: 'EX HARD CLEAR',
IIDXBase.CLEAR_STATUS_FULL_COMBO: 'FULL COMBO',
}.get(score.data.get_int('clear_status'), 'NO PLAY')
return formatted_score
def format_top_score(self, userid: UserID, score: Score) -> Dict[str, Any]:
formatted_score = super().format_score(userid, score)
formatted_score['miss_count'] = score.data.get_int('miss_count', -1)
formatted_score['lamp'] = score.data.get_int('clear_status')
formatted_score['ghost'] = [x for x in (score.data.get_bytes('ghost') or b'')]
formatted_score['status'] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: 'NO PLAY',
IIDXBase.CLEAR_STATUS_FAILED: 'FAILED',
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: 'ASSIST CLEAR',
IIDXBase.CLEAR_STATUS_EASY_CLEAR: 'EASY CLEAR',
IIDXBase.CLEAR_STATUS_CLEAR: 'CLEAR',
IIDXBase.CLEAR_STATUS_HARD_CLEAR: 'HARD CLEAR',
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: 'EX HARD CLEAR',
IIDXBase.CLEAR_STATUS_FULL_COMBO: 'FULL COMBO',
}.get(score.data.get_int('clear_status'), 'NO PLAY')
return formatted_score
def format_attempt(self, userid: UserID, attempt: Attempt) -> Dict[str, Any]:
formatted_attempt = super().format_attempt(userid, attempt)
formatted_attempt['miss_count'] = attempt.data.get_int('miss_count', -1)
formatted_attempt['status'] = {
IIDXBase.CLEAR_STATUS_NO_PLAY: 'NO PLAY',
IIDXBase.CLEAR_STATUS_FAILED: 'FAILED',
IIDXBase.CLEAR_STATUS_ASSIST_CLEAR: 'ASSIST CLEAR',
IIDXBase.CLEAR_STATUS_EASY_CLEAR: 'EASY CLEAR',
IIDXBase.CLEAR_STATUS_CLEAR: 'CLEAR',
IIDXBase.CLEAR_STATUS_HARD_CLEAR: 'HARD CLEAR',
IIDXBase.CLEAR_STATUS_EX_HARD_CLEAR: 'EX HARD CLEAR',
IIDXBase.CLEAR_STATUS_FULL_COMBO: 'FULL COMBO',
}.get(attempt.data.get_int('clear_status'), 'NO PLAY')
return formatted_attempt
def format_song(self, song: Song) -> Dict[str, Any]:
difficulties = [0, 0, 0, 0, 0, 0]
notecounts = [0, 0, 0, 0, 0, 0]
difficulties[song.chart] = song.data.get_int('difficulty', 13)
notecounts[song.chart] = song.data.get_int('notecount', 5730)
formatted_song = super().format_song(song)
formatted_song['bpm_min'] = song.data.get_int('bpm_min', 120)
formatted_song['bpm_max'] = song.data.get_int('bpm_max', 120)
formatted_song['difficulties'] = difficulties
formatted_song['notecounts'] = notecounts
return formatted_song
def merge_song(self, existing: Dict[str, Any], new: Song) -> Dict[str, Any]:
new_song = super().merge_song(existing, new)
if (
existing['difficulties'][new.chart] == 0 or
existing['notecounts'][new.chart] == 0
):
new_song['difficulties'][new.chart] = new.data.get_int('difficulty', 13)
new_song['notecounts'][new.chart] = new.data.get_int('notecount', 5730)
return new_song