1
0
mirror of synced 2024-12-01 00:57:18 +01:00
bemaniutils/bemani/client/popn/peace.py

718 lines
30 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

import random
import time
from typing import Any, Dict, Optional
from bemani.client.base import BaseClient
from bemani.protocol import Node
class PopnMusicPeaceClient(BaseClient):
NAME = ""
def verify_pcb24_boot(self, loc: str) -> None:
call = self.call_node()
# Construct node
pcb24 = Node.void("pcb24")
call.add_child(pcb24)
pcb24.set_attribute("method", "boot")
pcb24.add_child(Node.string("loc_id", loc))
pcb24.add_child(Node.u8("loc_type", 0))
pcb24.add_child(Node.string("loc_name", ""))
pcb24.add_child(Node.string("country", "US"))
pcb24.add_child(Node.string("region", "."))
pcb24.add_child(Node.s16("pref", 51))
pcb24.add_child(Node.string("customer", ""))
pcb24.add_child(Node.string("company", ""))
pcb24.add_child(Node.ipv4("gip", "127.0.0.1"))
pcb24.add_child(Node.u16("gp", 10011))
pcb24.add_child(Node.string("rom_number", "M39-JB-G01"))
pcb24.add_child(Node.u64("c_drive", 10028228608))
pcb24.add_child(Node.u64("d_drive", 47945170944))
pcb24.add_child(Node.u64("e_drive", 10394677248))
pcb24.add_child(Node.string("etc", ""))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/pcb24/@status")
def __verify_common(self, root: str, resp: Node) -> None:
self.assert_path(resp, f"response/{root}/phase/event_id")
self.assert_path(resp, f"response/{root}/phase/phase")
# Area stuff is not needed unless enabling events.
# self.assert_path(resp, f"response/{root}/area/area_id")
# self.assert_path(resp, f"response/{root}/area/end_date")
# self.assert_path(resp, f"response/{root}/area/medal_id")
# self.assert_path(resp, f"response/{root}/area/is_limit")
self.assert_path(resp, f"response/{root}/choco/choco_id")
self.assert_path(resp, f"response/{root}/choco/param")
self.assert_path(resp, f"response/{root}/goods/item_id")
self.assert_path(resp, f"response/{root}/goods/item_type")
self.assert_path(resp, f"response/{root}/goods/price")
self.assert_path(resp, f"response/{root}/goods/goods_type")
def verify_info24_common(self, loc: str) -> None:
call = self.call_node()
# Construct node
info24 = Node.void("info24")
call.add_child(info24)
info24.set_attribute("loc_id", loc)
info24.set_attribute("method", "common")
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.__verify_common("info24", resp)
def verify_lobby24_getlist(self, loc: str) -> None:
call = self.call_node()
# Construct node
lobby24 = Node.void("lobby24")
call.add_child(lobby24)
lobby24.set_attribute("method", "getList")
lobby24.add_child(Node.string("location_id", loc))
lobby24.add_child(Node.u8("net_version", 63))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby24/@status")
def __verify_profile(self, resp: Node) -> None:
self.assert_path(resp, "response/player24/account/name")
self.assert_path(resp, "response/player24/account/g_pm_id")
self.assert_path(resp, "response/player24/account/tutorial")
self.assert_path(resp, "response/player24/account/area_id")
self.assert_path(resp, "response/player24/account/use_navi")
self.assert_path(resp, "response/player24/account/read_news")
self.assert_path(resp, "response/player24/account/nice")
self.assert_path(resp, "response/player24/account/favorite_chara")
self.assert_path(resp, "response/player24/account/special_area")
self.assert_path(resp, "response/player24/account/chocolate_charalist")
self.assert_path(resp, "response/player24/account/chocolate_sp_chara")
self.assert_path(resp, "response/player24/account/chocolate_pass_cnt")
self.assert_path(resp, "response/player24/account/chocolate_hon_cnt")
self.assert_path(resp, "response/player24/account/teacher_setting")
self.assert_path(resp, "response/player24/account/welcom_pack")
self.assert_path(resp, "response/player24/account/ranking_node")
self.assert_path(resp, "response/player24/account/chara_ranking_kind_id")
self.assert_path(resp, "response/player24/account/navi_evolution_flg")
self.assert_path(resp, "response/player24/account/ranking_news_last_no")
self.assert_path(resp, "response/player24/account/power_point")
self.assert_path(resp, "response/player24/account/player_point")
self.assert_path(resp, "response/player24/account/power_point_list")
self.assert_path(resp, "response/player24/account/staff")
self.assert_path(resp, "response/player24/account/item_type")
self.assert_path(resp, "response/player24/account/item_id")
self.assert_path(resp, "response/player24/account/is_conv")
self.assert_path(resp, "response/player24/account/license_data")
self.assert_path(resp, "response/player24/account/my_best")
self.assert_path(resp, "response/player24/account/latest_music")
self.assert_path(resp, "response/player24/account/total_play_cnt")
self.assert_path(resp, "response/player24/account/today_play_cnt")
self.assert_path(resp, "response/player24/account/consecutive_days")
self.assert_path(resp, "response/player24/account/total_days")
self.assert_path(resp, "response/player24/account/interval_day")
self.assert_path(resp, "response/player24/account/active_fr_num")
self.assert_path(resp, "response/player24/eaappli/relation")
self.assert_path(resp, "response/player24/info/ep")
self.assert_path(resp, "response/player24/config")
self.assert_path(resp, "response/player24/option")
self.assert_path(resp, "response/player24/custom_cate")
self.assert_path(resp, "response/player24/navi_data")
self.assert_path(resp, "response/player24/mission/mission_id")
self.assert_path(resp, "response/player24/mission/gauge_point")
self.assert_path(resp, "response/player24/mission/mission_comp")
self.assert_path(resp, "response/player24/netvs")
self.assert_path(resp, "response/player24/customize")
self.assert_path(resp, "response/player24/stamp/stamp_id")
self.assert_path(resp, "response/player24/stamp/cnt")
def verify_player24_read(
self, ref_id: str, msg_type: str
) -> Dict[str, Dict[int, Dict[str, int]]]:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "read")
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.s8("pref", 51))
# Swap with server
resp = self.exchange("", call)
if msg_type == "new":
# Verify that response is correct
self.assert_path(resp, "response/player24/result")
status = resp.child_value("player24/result")
if status != 2:
raise Exception(
f"Reference ID '{ref_id}' returned invalid status '{status}'"
)
return {
"items": {},
"characters": {},
"points": {},
}
elif msg_type == "query":
# Verify that the response is correct
self.__verify_profile(resp)
self.assert_path(resp, "response/player24/result")
status = resp.child_value("player24/result")
if status != 0:
raise Exception(
f"Reference ID '{ref_id}' returned invalid status '{status}'"
)
name = resp.child_value("player24/account/name")
if name != self.NAME:
raise Exception(f"Invalid name '{name}' returned for Ref ID '{ref_id}'")
# Medals and items
items: Dict[int, Dict[str, int]] = {}
charas: Dict[int, Dict[str, int]] = {}
courses: Dict[int, Dict[str, int]] = {}
for obj in resp.child("player24").children:
if obj.name == "item":
items[obj.child_value("id")] = {
"type": obj.child_value("type"),
"param": obj.child_value("param"),
}
elif obj.name == "chara_param":
charas[obj.child_value("chara_id")] = {
"friendship": obj.child_value("friendship"),
}
elif obj.name == "course_data":
courses[obj.child_value("course_id")] = {
"clear_type": obj.child_value("clear_type"),
"clear_rank": obj.child_value("clear_rank"),
"total_score": obj.child_value("total_score"),
"count": obj.child_value("update_count"),
"sheet_num": obj.child_value("sheet_num"),
}
return {
"items": items,
"characters": charas,
"courses": courses,
"points": {
0: {"points": resp.child_value("player24/account/player_point")}
},
}
else:
raise Exception(f"Unrecognized message type '{msg_type}'")
def verify_player24_read_score(
self, ref_id: str
) -> Dict[str, Dict[int, Dict[int, int]]]:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "read_score")
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.s8("pref", 51))
# Swap with server
resp = self.exchange("", call)
# Verify defaults
self.assert_path(resp, "response/player24/@status")
# Grab scores
scores: Dict[int, Dict[int, int]] = {}
medals: Dict[int, Dict[int, int]] = {}
ranks: Dict[int, Dict[int, int]] = {}
for child in resp.child("player24").children:
if child.name != "music":
continue
musicid = child.child_value("music_num")
chart = child.child_value("sheet_num")
score = child.child_value("score")
medal = child.child_value("clear_type")
rank = child.child_value("clear_rank")
if musicid not in scores:
scores[musicid] = {}
if musicid not in medals:
medals[musicid] = {}
if musicid not in ranks:
ranks[musicid] = {}
scores[musicid][chart] = score
medals[musicid][chart] = medal
ranks[musicid][chart] = rank
return {
"scores": scores,
"medals": medals,
"ranks": ranks,
}
def verify_player24_start(self, ref_id: str, loc: str) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("loc_id", loc)
player24.set_attribute("ref_id", ref_id)
player24.set_attribute("method", "start")
player24.set_attribute("start_type", "0")
pcb_card = Node.void("pcb_card")
player24.add_child(pcb_card)
pcb_card.add_child(Node.s8("card_enable", 1))
pcb_card.add_child(Node.s8("card_soldout", 0))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.__verify_common("player24", resp)
def verify_player24_update_ranking(self, ref_id: str, loc: str) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "update_ranking")
player24.add_child(Node.s16("pref", 51))
player24.add_child(Node.string("location_id", loc))
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.string("name", self.NAME))
player24.add_child(Node.s16("chara_num", 1))
player24.add_child(Node.s16("course_id", 12345))
player24.add_child(Node.s32("total_score", 86000))
player24.add_child(Node.s16("music_num", 1375))
player24.add_child(Node.u8("sheet_num", 2))
player24.add_child(Node.u8("clear_type", 7))
player24.add_child(Node.u8("clear_rank", 5))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player24/all_ranking/name")
self.assert_path(resp, "response/player24/all_ranking/chara_num")
self.assert_path(resp, "response/player24/all_ranking/total_score")
self.assert_path(resp, "response/player24/all_ranking/clear_type")
self.assert_path(resp, "response/player24/all_ranking/clear_rank")
self.assert_path(resp, "response/player24/all_ranking/player_count")
self.assert_path(resp, "response/player24/all_ranking/player_rank")
def verify_player24_logout(self, ref_id: str) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("ref_id", ref_id)
player24.set_attribute("method", "logout")
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player24/@status")
def verify_player24_write(
self,
ref_id: str,
item: Optional[Dict[str, int]] = None,
character: Optional[Dict[str, int]] = None,
) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "write")
player24.add_child(Node.string("ref_id", ref_id))
# Add required children
config = Node.void("config")
player24.add_child(config)
config.add_child(Node.s16("chara", 1543))
if item is not None:
itemnode = Node.void("item")
player24.add_child(itemnode)
itemnode.add_child(Node.u8("type", item["type"]))
itemnode.add_child(Node.u16("id", item["id"]))
itemnode.add_child(Node.u16("param", item["param"]))
itemnode.add_child(Node.bool("is_new", False))
itemnode.add_child(Node.u64("get_time", 0))
if character is not None:
chara_param = Node.void("chara_param")
player24.add_child(chara_param)
chara_param.add_child(Node.u16("chara_id", character["id"]))
chara_param.add_child(Node.u16("friendship", character["friendship"]))
# Swap with server
resp = self.exchange("", call)
self.assert_path(resp, "response/player24/@status")
def verify_player24_buy(self, ref_id: str, item: Dict[str, int]) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "buy")
player24.add_child(Node.s32("play_id", 0))
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.u16("id", item["id"]))
player24.add_child(Node.u8("type", item["type"]))
player24.add_child(Node.u16("param", item["param"]))
player24.add_child(Node.s32("lumina", item["points"]))
player24.add_child(Node.u16("price", item["price"]))
# Swap with server
resp = self.exchange("", call)
self.assert_path(resp, "response/player24/@status")
def verify_player24_write_music(self, ref_id: str, score: Dict[str, Any]) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "write_music")
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.string("data_id", ref_id))
player24.add_child(Node.string("name", self.NAME))
player24.add_child(Node.u8("stage", 0))
player24.add_child(Node.s16("music_num", score["id"]))
player24.add_child(Node.u8("sheet_num", score["chart"]))
player24.add_child(Node.u8("clear_type", score["medal"]))
player24.add_child(Node.s32("score", score["score"]))
player24.add_child(Node.s16("combo", 0))
player24.add_child(Node.s16("cool", 0))
player24.add_child(Node.s16("great", 0))
player24.add_child(Node.s16("good", 0))
player24.add_child(Node.s16("bad", 0))
# Swap with server
resp = self.exchange("", call)
self.assert_path(resp, "response/player24/@status")
def verify_player24_new(self, ref_id: str) -> None:
call = self.call_node()
# Construct node
player24 = Node.void("player24")
call.add_child(player24)
player24.set_attribute("method", "new")
player24.add_child(Node.string("ref_id", ref_id))
player24.add_child(Node.string("name", self.NAME))
player24.add_child(Node.s8("pref", 51))
# Swap with server
resp = self.exchange("", call)
# Verify nodes
self.__verify_profile(resp)
def verify(self, cardid: Optional[str]) -> None:
# Verify boot sequence is okay
self.verify_services_get(
expected_services=[
"pcbtracker",
"pcbevent",
"local",
"message",
"facility",
"cardmng",
"package",
"posevent",
"pkglist",
"dlstatus",
"eacoin",
"lobby",
"ntp",
"keepalive",
]
)
paseli_enabled = self.verify_pcbtracker_alive()
self.verify_message_get()
self.verify_package_list()
location = self.verify_facility_get()
self.verify_pcbevent_put()
self.verify_pcb24_boot(location)
self.verify_info24_common(location)
self.verify_lobby24_getlist(location)
# Verify card registration and profile lookup
if cardid is not None:
card = cardid
else:
card = self.random_card()
print(f"Generated random card ID {card} for use.")
if cardid is None:
self.verify_cardmng_inquire(
card, msg_type="unregistered", paseli_enabled=paseli_enabled
)
ref_id = self.verify_cardmng_getrefid(card)
if len(ref_id) != 16:
raise Exception(
f"Invalid refid '{ref_id}' returned when registering card"
)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="new", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
self.verify_player24_read(ref_id, msg_type="new")
self.verify_player24_new(ref_id)
else:
print("Skipping new card checks for existing card")
ref_id = self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
)
# Verify pin handling and return card handling
self.verify_cardmng_authpass(ref_id, correct=True)
self.verify_cardmng_authpass(ref_id, correct=False)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
# Verify proper handling of basic stuff
self.verify_player24_read(ref_id, msg_type="query")
self.verify_player24_start(ref_id, location)
self.verify_player24_write(ref_id)
self.verify_player24_logout(ref_id)
if cardid is None:
# Verify unlocks/story mode work
unlocks = self.verify_player24_read(ref_id, msg_type="query")
for item in unlocks["items"]:
if item in [1592, 1608]:
# Song unlocks after one play
continue
raise Exception("Got nonzero items count on a new card!")
for _ in unlocks["characters"]:
raise Exception("Got nonzero characters count on a new card!")
for _ in unlocks["courses"]:
raise Exception("Got nonzero course count on a new card!")
if unlocks["points"][0]["points"] != 300:
raise Exception("Got wrong default value for points on a new card!")
self.verify_player24_write(ref_id, item={"id": 4, "type": 2, "param": 69})
unlocks = self.verify_player24_read(ref_id, msg_type="query")
if 4 not in unlocks["items"]:
raise Exception("Expecting to see item ID 4 in items!")
if unlocks["items"][4]["type"] != 2:
raise Exception("Expecting to see item ID 4 to have type 2 in items!")
if unlocks["items"][4]["param"] != 69:
raise Exception("Expecting to see item ID 4 to have param 69 in items!")
self.verify_player24_write(ref_id, character={"id": 5, "friendship": 420})
unlocks = self.verify_player24_read(ref_id, msg_type="query")
if 5 not in unlocks["characters"]:
raise Exception("Expecting to see chara ID 5 in characters!")
if unlocks["characters"][5]["friendship"] != 420:
raise Exception(
"Expecting to see chara ID 5 to have type 2 in characters!"
)
# Verify purchases work
self.verify_player24_buy(
ref_id,
item={"id": 6, "type": 3, "param": 8, "points": 400, "price": 250},
)
unlocks = self.verify_player24_read(ref_id, msg_type="query")
if 6 not in unlocks["items"]:
raise Exception("Expecting to see item ID 6 in items!")
if unlocks["items"][6]["type"] != 3:
raise Exception("Expecting to see item ID 6 to have type 3 in items!")
if unlocks["items"][6]["param"] != 8:
raise Exception("Expecting to see item ID 6 to have param 8 in items!")
if unlocks["points"][0]["points"] != 150:
raise Exception(
f'Got wrong value for points {unlocks["points"][0]["points"]} after purchase!'
)
# Verify course handling
self.verify_player24_update_ranking(ref_id, location)
unlocks = self.verify_player24_read(ref_id, msg_type="query")
if 12345 not in unlocks["courses"]:
raise Exception("Expecting to see course ID 12345 in courses!")
if unlocks["courses"][12345]["clear_type"] != 7:
raise Exception(
"Expecting to see item ID 12345 to have clear_type 7 in courses!"
)
if unlocks["courses"][12345]["clear_rank"] != 5:
raise Exception(
"Expecting to see item ID 12345 to have clear_rank 5 in courses!"
)
if unlocks["courses"][12345]["total_score"] != 86000:
raise Exception(
"Expecting to see item ID 12345 to have total_score 86000 in courses!"
)
if unlocks["courses"][12345]["count"] != 1:
raise Exception(
"Expecting to see item ID 12345 to have count 1 in courses!"
)
if unlocks["courses"][12345]["sheet_num"] != 2:
raise Exception(
"Expecting to see item ID 12345 to have sheet_num 2 in courses!"
)
# Verify score handling
scores = self.verify_player24_read_score(ref_id)
for _ in scores["medals"]:
raise Exception("Got nonzero medals count on a new card!")
for _ in scores["scores"]:
raise Exception("Got nonzero scores count on a new card!")
for phase in [1, 2]:
if phase == 1:
dummyscores = [
# An okay score on a chart
{
"id": 987,
"chart": 2,
"medal": 5,
"score": 76543,
},
# A good score on an easier chart of the same song
{
"id": 987,
"chart": 0,
"medal": 6,
"score": 99999,
},
# A bad score on a hard chart
{
"id": 741,
"chart": 3,
"medal": 2,
"score": 45000,
},
# A terrible score on an easy chart
{
"id": 742,
"chart": 1,
"medal": 2,
"score": 1,
},
]
# Random score to add in
songid = random.randint(920, 950)
chartid = random.randint(0, 3)
score = random.randint(0, 100000)
medal = random.randint(1, 11)
dummyscores.append(
{
"id": songid,
"chart": chartid,
"medal": medal,
"score": score,
}
)
if phase == 2:
dummyscores = [
# A better score on the same chart
{
"id": 987,
"chart": 2,
"medal": 6,
"score": 98765,
},
# A worse score on another same chart
{
"id": 987,
"chart": 0,
"medal": 3,
"score": 12345,
"expected_score": 99999,
"expected_medal": 6,
},
]
for dummyscore in dummyscores:
self.verify_player24_write_music(ref_id, dummyscore)
scores = self.verify_player24_read_score(ref_id)
for expected in dummyscores:
newscore = scores["scores"][expected["id"]][expected["chart"]]
newmedal = scores["medals"][expected["id"]][expected["chart"]]
newrank = scores["ranks"][expected["id"]][expected["chart"]]
if "expected_score" in expected:
expected_score = expected["expected_score"]
else:
expected_score = expected["score"]
if "expected_medal" in expected:
expected_medal = expected["expected_medal"]
else:
expected_medal = expected["medal"]
if newscore < 50000:
expected_rank = 1
elif newscore < 62000:
expected_rank = 2
elif newscore < 72000:
expected_rank = 3
elif newscore < 82000:
expected_rank = 4
elif newscore < 90000:
expected_rank = 5
elif newscore < 95000:
expected_rank = 6
elif newscore < 98000:
expected_rank = 7
else:
expected_rank = 8
if newscore != expected_score:
raise Exception(
f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{newscore}\''
)
if newmedal != expected_medal:
raise Exception(
f'Expected a medal of \'{expected_medal}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got medal \'{newmedal}\''
)
if newrank != expected_rank:
raise Exception(
f'Expected a rank of \'{expected_rank}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got rank \'{newrank}\''
)
# Sleep so we don't end up putting in score history on the same second
time.sleep(1)
else:
print("Skipping score checks for existing card")
# Verify paseli handling
if paseli_enabled:
print("PASELI enabled for this PCBID, executing PASELI checks")
else:
print("PASELI disabled for this PCBID, skipping PASELI checks")
return
sessid, balance = self.verify_eacoin_checkin(card)
if balance == 0:
print("Skipping PASELI consume check because card has 0 balance")
else:
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
self.verify_eacoin_checkout(sessid)