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bemaniutils/bemani/client/reflec/volzza.py

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Python
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import random
import time
from typing import Dict, List, Optional
from bemani.client.base import BaseClient
from bemani.protocol import Node
class ReflecBeatVolzza(BaseClient):
NAME = ""
def verify_pcb_rb5_pcb_boot(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void("pcb")
pcb.set_attribute("method", "rb5_pcb_boot")
pcb.add_child(Node.string("lid", loc))
pcb.add_child(Node.string("rno", "MBR-JA-C01"))
call.add_child(pcb)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/sinfo/nm")
self.assert_path(resp, "response/pcb/sinfo/cl_enbl")
self.assert_path(resp, "response/pcb/sinfo/cl_h")
self.assert_path(resp, "response/pcb/sinfo/cl_m")
self.assert_path(resp, "response/pcb/sinfo/shop_flag")
def verify_pcb_rb5_pcb_error(self, loc: str) -> None:
call = self.call_node()
pcb = Node.void("pcb")
call.add_child(pcb)
pcb.set_attribute("method", "rb5_pcb_error")
pcb.add_child(Node.string("lid", loc))
pcb.add_child(Node.string("code", "exception"))
pcb.add_child(Node.string("msg", "exceptionstring"))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/pcb/@status")
def verify_info_rb5_info_read(self, loc: str) -> None:
call = self.call_node()
info = Node.void("info")
call.add_child(info)
info.set_attribute("method", "rb5_info_read")
info.add_child(Node.string("lid", loc))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/event_ctrl")
self.assert_path(resp, "response/info/item_lock_ctrl")
def verify_info_rb5_info_read_shop_ranking(self, loc: str) -> None:
call = self.call_node()
info = Node.void("info")
call.add_child(info)
info.set_attribute("method", "rb5_info_read_shop_ranking")
# Arbitrarily chosen based on the song IDs we send in the
# score section below.
info.add_child(Node.s16("min", 1))
info.add_child(Node.s16("max", 10))
info.add_child(Node.string("lid", loc))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/shop_score/time")
self.assert_path(resp, "response/info/shop_score/data/rank")
self.assert_path(resp, "response/info/shop_score/data/music_id")
self.assert_path(resp, "response/info/shop_score/data/note_grade")
self.assert_path(resp, "response/info/shop_score/data/clear_type")
self.assert_path(resp, "response/info/shop_score/data/user_id")
self.assert_path(resp, "response/info/shop_score/data/icon_id")
self.assert_path(resp, "response/info/shop_score/data/score")
self.assert_path(resp, "response/info/shop_score/data/time")
self.assert_path(resp, "response/info/shop_score/data/name")
def verify_info_rb5_info_read_hit_chart(self) -> None:
call = self.call_node()
info = Node.void("info")
info.set_attribute("method", "rb5_info_read_hit_chart")
info.add_child(Node.s32("ver", 0))
call.add_child(info)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/info/ver")
self.assert_path(resp, "response/info/ranking/weekly/bt")
self.assert_path(resp, "response/info/ranking/weekly/et")
self.assert_path(resp, "response/info/ranking/weekly/new/d/mid")
self.assert_path(resp, "response/info/ranking/weekly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/monthly/bt")
self.assert_path(resp, "response/info/ranking/monthly/et")
self.assert_path(resp, "response/info/ranking/monthly/new/d/mid")
self.assert_path(resp, "response/info/ranking/monthly/new/d/cnt")
self.assert_path(resp, "response/info/ranking/total/bt")
self.assert_path(resp, "response/info/ranking/total/et")
self.assert_path(resp, "response/info/ranking/total/new/d/mid")
self.assert_path(resp, "response/info/ranking/total/new/d/cnt")
def verify_player_rb5_player_start(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_start")
player.add_child(Node.string("rid", refid))
player.add_child(Node.u8_array("ga", [127, 0, 0, 1]))
player.add_child(Node.u16("gp", 10573))
player.add_child(Node.u8_array("la", [16, 0, 0, 0]))
player.add_child(
Node.u8_array(
"pnid", [39, 16, 0, 0, 0, 23, 62, 60, 39, 127, 0, 0, 1, 23, 62, 60]
)
)
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/plyid")
self.assert_path(resp, "response/player/start_time")
self.assert_path(resp, "response/player/event_ctrl")
self.assert_path(resp, "response/player/item_lock_ctrl")
def verify_player_rb5_player_end(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_end")
player.add_child(Node.string("rid", refid))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player")
def verify_player_rb5_player_read_rank(self) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rank")
player.add_child(Node.s32("uid", 0))
player.add_child(Node.s32_array("sc", [897, 897, 0, 0, 0]))
player.add_child(Node.s8("mg_id", 0))
player.add_child(Node.s32("mg_sc", 220))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/tbs/new_rank")
self.assert_path(resp, "response/player/tbs/old_rank")
self.assert_path(resp, "response/player/mng/new_rank")
self.assert_path(resp, "response/player/mng/old_rank")
def verify_player_rb5_player_read_rival_score(self, extid: int) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rival_score")
player.add_child(Node.s32("uid", extid))
player.add_child(Node.s32("music_id", 6))
player.add_child(Node.s32("note_grade", 0))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/@status")
# Verify that we got a score if the extid is nonzero
if extid != 0:
self.assert_path(resp, "response/player/player_select_score/user_id")
self.assert_path(resp, "response/player/player_select_score/name")
self.assert_path(resp, "response/player/player_select_score/m_score")
self.assert_path(resp, "response/player/player_select_score/m_scoreTime")
self.assert_path(resp, "response/player/player_select_score/m_iconID")
if resp.child_value("player/player_select_score/name") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/name")} returned on score read!'
)
if resp.child_value("player/player_select_score/user_id") != extid:
raise Exception(
f'Invalid name {resp.child_value("player/player_select_score/user_id")} returned on score read!'
)
def verify_player_rb5_player_read_rival_ranking_data(self, extid: int) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read_rival_ranking_data")
player.add_child(Node.s32("uid", extid))
player.add_child(Node.s8("mgid", -1))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/rival_data/rl/uid")
self.assert_path(resp, "response/player/rival_data/rl/nm")
self.assert_path(resp, "response/player/rival_data/rl/ic")
self.assert_path(resp, "response/player/rival_data/rl/sl/mid")
self.assert_path(resp, "response/player/rival_data/rl/sl/m")
self.assert_path(resp, "response/player/rival_data/rl/sl/t")
if resp.child_value("player/rival_data/rl/nm") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/rival_data/rl/nm")} returned on rival ranking read!'
)
def verify_player_rb5_player_succeed(self, refid: str) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_succeed")
player.add_child(Node.string("rid", refid))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/name")
self.assert_path(resp, "response/player/grd")
self.assert_path(resp, "response/player/ap")
self.assert_path(resp, "response/player/uattr")
def verify_player_rb5_player_read(
self, refid: str, cardid: str, location: str
) -> None:
call = self.call_node()
player = Node.void("player")
player.set_attribute("method", "rb5_player_read")
player.add_child(Node.string("rid", refid))
player.add_child(Node.string("lid", location))
player.add_child(Node.s16("ver", 0))
player.add_child(Node.string("card_id", cardid))
player.add_child(Node.s16("card_type", 1))
call.add_child(player)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/pdata/account/usrid")
self.assert_path(resp, "response/player/pdata/account/tpc")
self.assert_path(resp, "response/player/pdata/account/dpc")
self.assert_path(resp, "response/player/pdata/account/crd")
self.assert_path(resp, "response/player/pdata/account/brd")
self.assert_path(resp, "response/player/pdata/account/tdc")
self.assert_path(resp, "response/player/pdata/account/intrvld")
self.assert_path(resp, "response/player/pdata/account/ver")
self.assert_path(resp, "response/player/pdata/account/pst")
self.assert_path(resp, "response/player/pdata/account/st")
self.assert_path(resp, "response/player/pdata/account/succeed")
self.assert_path(resp, "response/player/pdata/account/opc")
self.assert_path(resp, "response/player/pdata/account/lpc")
self.assert_path(resp, "response/player/pdata/account/cpc")
self.assert_path(resp, "response/player/pdata/base/name")
self.assert_path(resp, "response/player/pdata/base/mg")
self.assert_path(resp, "response/player/pdata/base/ap")
self.assert_path(resp, "response/player/pdata/base/cmnt")
self.assert_path(resp, "response/player/pdata/base/uattr")
self.assert_path(resp, "response/player/pdata/base/money")
self.assert_path(resp, "response/player/pdata/base/tbs")
self.assert_path(resp, "response/player/pdata/base/tbgs")
self.assert_path(resp, "response/player/pdata/base/mlog")
self.assert_path(resp, "response/player/pdata/base/class")
self.assert_path(resp, "response/player/pdata/base/class_ar")
self.assert_path(resp, "response/player/pdata/rival")
self.assert_path(resp, "response/player/pdata/config")
self.assert_path(resp, "response/player/pdata/custom")
self.assert_path(resp, "response/player/pdata/released")
self.assert_path(resp, "response/player/pdata/announce")
self.assert_path(resp, "response/player/pdata/dojo")
self.assert_path(resp, "response/player/pdata/player_param")
self.assert_path(resp, "response/player/pdata/shop_score")
self.assert_path(resp, "response/player/pdata/minigame")
self.assert_path(resp, "response/player/pdata/derby/is_open")
self.assert_path(resp, "response/player/pdata/mylist/list/idx")
self.assert_path(resp, "response/player/pdata/mylist/list/mlst")
if resp.child_value("player/pdata/base/name") != self.NAME:
raise Exception(
f'Invalid name {resp.child_value("player/pdata/base/name")} returned on profile read!'
)
def verify_player_rb5_player_read_score(
self, refid: str, location: str
) -> List[Dict[str, int]]:
call = self.call_node()
player = Node.void("player")
call.add_child(player)
player.set_attribute("method", "rb5_player_read_score")
player.add_child(Node.string("rid", refid))
player.add_child(Node.s16("ver", 1))
# Swap with server
resp = self.exchange("", call)
scores = []
for child in resp.child("player/pdata/record").children:
if child.name != "rec":
continue
self.assert_path(child, "rec/mid")
self.assert_path(child, "rec/ntgrd")
self.assert_path(child, "rec/pc")
self.assert_path(child, "rec/ct")
self.assert_path(child, "rec/ar")
self.assert_path(child, "rec/scr")
self.assert_path(child, "rec/ms")
self.assert_path(child, "rec/param")
self.assert_path(child, "rec/bscrt")
self.assert_path(child, "rec/bart")
self.assert_path(child, "rec/bctt")
self.assert_path(child, "rec/bmst")
self.assert_path(child, "rec/time")
self.assert_path(child, "rec/k_flag")
score = {
"id": child.child_value("mid"),
"chart": child.child_value("ntgrd"),
"clear_type": child.child_value("ct"),
"combo_type": child.child_value("param"),
"achievement_rate": child.child_value("ar"),
"score": child.child_value("scr"),
"miss_count": child.child_value("ms"),
}
scores.append(score)
return scores
def verify_player_rb5_player_write(
self,
refid: str,
loc: str,
scores: List[Dict[str, int]] = [],
rivals: List[int] = [],
) -> int:
call = self.call_node()
player = Node.void("player")
call.add_child(player)
player.set_attribute("method", "rb5_player_write")
pdata = Node.void("pdata")
player.add_child(pdata)
account = Node.void("account")
pdata.add_child(account)
account.add_child(Node.s32("usrid", 0))
account.add_child(Node.s32("plyid", 0))
account.add_child(Node.s32("tpc", 1))
account.add_child(Node.s32("dpc", 1))
account.add_child(Node.s32("crd", 1))
account.add_child(Node.s32("brd", 1))
account.add_child(Node.s32("tdc", 1))
account.add_child(Node.string("rid", refid))
account.add_child(Node.string("lid", loc))
account.add_child(Node.u8("wmode", 0))
account.add_child(Node.u8("gmode", 0))
account.add_child(Node.s16("ver", 0))
account.add_child(Node.bool("pp", False))
account.add_child(Node.bool("ps", False))
account.add_child(Node.bool("continue", False))
account.add_child(Node.bool("firstfree", False))
account.add_child(Node.s16("pay", 0))
account.add_child(Node.s16("pay_pc", 0))
account.add_child(Node.u64("st", int(time.time() * 1000)))
base = Node.void("base")
pdata.add_child(base)
base.add_child(Node.string("name", self.NAME))
base.add_child(Node.s32("mg", 0))
base.add_child(Node.s32("ap", 0))
base.add_child(Node.s32("uattr", 0))
base.add_child(Node.s32("money", 0))
base.add_child(Node.bool("is_tut", False))
base.add_child(Node.s32("class", -1))
base.add_child(Node.s32("class_ar", 0))
stglog = Node.void("stglog")
pdata.add_child(stglog)
index = 0
for score in scores:
log = Node.void("log")
stglog.add_child(log)
log.add_child(Node.s8("stg", index))
log.add_child(Node.s16("mid", score["id"]))
log.add_child(Node.s8("ng", score["chart"]))
log.add_child(Node.s8("col", 1))
log.add_child(Node.s8("mt", 0))
log.add_child(Node.s8("rt", 0))
log.add_child(Node.s8("ct", score["clear_type"]))
log.add_child(Node.s16("param", score["combo_type"]))
log.add_child(Node.s16("grd", 0))
log.add_child(Node.s16("ar", score["achievement_rate"]))
log.add_child(Node.s16("sc", score["score"]))
log.add_child(Node.s16("jt_jst", 0))
log.add_child(Node.s16("jt_grt", 0))
log.add_child(Node.s16("jt_gd", 0))
log.add_child(Node.s16("jt_ms", score["miss_count"]))
log.add_child(Node.s16("jt_jr", 0))
log.add_child(Node.s32("r_uid", 0))
log.add_child(Node.s32("r_plyid", 0))
log.add_child(Node.s8("r_stg", 0))
log.add_child(Node.s8("r_ct", -1))
log.add_child(Node.s16("r_sc", 0))
log.add_child(Node.s16("r_grd", 0))
log.add_child(Node.s16("r_ar", 0))
log.add_child(Node.s8("r_cpuid", -1))
log.add_child(Node.s32("time", int(time.time())))
log.add_child(Node.s8("decide", 0))
log.add_child(Node.s16("g_gauge", 5000))
log.add_child(Node.s32("k_flag", 0))
index = index + 1
rivalnode = Node.void("rival")
pdata.add_child(rivalnode)
for rival in rivals:
r = Node.void("r")
rivalnode.add_child(r)
r.add_child(Node.s32("id", rival))
r.add_child(Node.s8("regist_type", 3))
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/player/uid")
return resp.child_value("player/uid")
def verify_lobby_rb5_lobby_read(self, location: str, extid: int) -> None:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_read")
lobby.add_child(Node.s32("uid", extid))
lobby.add_child(Node.s32("plyid", 0))
lobby.add_child(Node.u8("m_grade", 255))
lobby.add_child(Node.string("lid", location))
lobby.add_child(Node.s32("max", 128))
lobby.add_child(Node.s32_array("friend", []))
lobby.add_child(Node.u8("var", 3))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
def verify_lobby_rb5_lobby_entry(self, location: str, extid: int) -> int:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_entry")
e = Node.void("e")
lobby.add_child(e)
e.add_child(Node.s32("eid", 0))
e.add_child(Node.u16("mid", 79))
e.add_child(Node.u8("ng", 0))
e.add_child(Node.s32("uid", extid))
e.add_child(Node.s32("uattr", 0))
e.add_child(Node.string("pn", self.NAME))
e.add_child(Node.s32("plyid", 0))
e.add_child(Node.s16("mg", 255))
e.add_child(Node.s32("mopt", 0))
e.add_child(Node.string("lid", location))
e.add_child(Node.string("sn", ""))
e.add_child(Node.u8("pref", 51))
e.add_child(Node.s8("stg", 4))
e.add_child(Node.s8("pside", 0))
e.add_child(Node.s16("eatime", 30))
e.add_child(Node.u8_array("ga", [127, 0, 0, 1]))
e.add_child(Node.u16("gp", 10007))
e.add_child(Node.u8_array("la", [16, 0, 0, 0]))
e.add_child(Node.u8("ver", 2))
lobby.add_child(Node.s32_array("friend", []))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/interval")
self.assert_path(resp, "response/lobby/interval_p")
self.assert_path(resp, "response/lobby/eid")
self.assert_path(resp, "response/lobby/e/eid")
self.assert_path(resp, "response/lobby/e/mid")
self.assert_path(resp, "response/lobby/e/ng")
self.assert_path(resp, "response/lobby/e/uid")
self.assert_path(resp, "response/lobby/e/uattr")
self.assert_path(resp, "response/lobby/e/pn")
self.assert_path(resp, "response/lobby/e/plyid")
self.assert_path(resp, "response/lobby/e/mg")
self.assert_path(resp, "response/lobby/e/mopt")
self.assert_path(resp, "response/lobby/e/lid")
self.assert_path(resp, "response/lobby/e/sn")
self.assert_path(resp, "response/lobby/e/pref")
self.assert_path(resp, "response/lobby/e/stg")
self.assert_path(resp, "response/lobby/e/pside")
self.assert_path(resp, "response/lobby/e/eatime")
self.assert_path(resp, "response/lobby/e/ga")
self.assert_path(resp, "response/lobby/e/gp")
self.assert_path(resp, "response/lobby/e/la")
self.assert_path(resp, "response/lobby/e/ver")
return resp.child_value("lobby/eid")
def verify_lobby_rb5_lobby_delete_entry(self, eid: int) -> None:
call = self.call_node()
lobby = Node.void("lobby")
lobby.set_attribute("method", "rb5_lobby_delete_entry")
lobby.add_child(Node.s32("eid", eid))
call.add_child(lobby)
# Swap with server
resp = self.exchange("", call)
# Verify that response is correct
self.assert_path(resp, "response/lobby/@status")
def verify(self, cardid: Optional[str]) -> None:
# Verify boot sequence is okay
self.verify_services_get(
expected_services=[
"pcbtracker",
"pcbevent",
"local",
"message",
"facility",
"cardmng",
"package",
"posevent",
"pkglist",
"dlstatus",
"eacoin",
"lobby",
"lobby2",
"ntp",
"keepalive",
]
)
paseli_enabled = self.verify_pcbtracker_alive()
self.verify_message_get()
self.verify_package_list()
self.verify_dlstatus_progress()
location = self.verify_facility_get()
self.verify_pcbevent_put()
self.verify_info_rb5_info_read(location)
self.verify_pcb_rb5_pcb_boot(location)
self.verify_pcb_rb5_pcb_error(location)
# Verify card registration and profile lookup
if cardid is not None:
card = cardid
else:
card = self.random_card()
print(f"Generated random card ID {card} for use.")
if cardid is None:
self.verify_cardmng_inquire(
card, msg_type="unregistered", paseli_enabled=paseli_enabled
)
ref_id = self.verify_cardmng_getrefid(card)
if len(ref_id) != 16:
raise Exception(
f"Invalid refid '{ref_id}' returned when registering card"
)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="new", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
# Always get a player start, regardless of new profile or not
self.verify_player_rb5_player_start(ref_id)
self.verify_player_rb5_player_succeed(ref_id)
extid = self.verify_player_rb5_player_write(
ref_id,
location,
)
else:
print("Skipping new card checks for existing card")
ref_id = self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
)
# Verify pin handling and return card handling
self.verify_cardmng_authpass(ref_id, correct=True)
self.verify_cardmng_authpass(ref_id, correct=False)
if ref_id != self.verify_cardmng_inquire(
card, msg_type="query", paseli_enabled=paseli_enabled
):
raise Exception(f"Invalid refid '{ref_id}' returned when querying card")
# Verify lobby functionality
self.verify_lobby_rb5_lobby_read(location, extid)
eid = self.verify_lobby_rb5_lobby_entry(location, extid)
self.verify_lobby_rb5_lobby_delete_entry(eid)
# Verify we start with empty scores
scores = self.verify_player_rb5_player_read_score(ref_id, location)
if len(scores) > 0:
raise Exception("Existing scores returned on new card?")
if cardid is None:
# Verify score saving and updating
for phase in [1, 2]:
if phase == 1:
dummyscores = [
# An okay score on a chart
{
"id": 9,
"chart": 1,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 7543,
"score": 432,
"miss_count": 5,
},
# A good score on an easier chart of the same song
{
"id": 9,
"chart": 0,
"clear_type": 9,
"combo_type": 1,
"achievement_rate": 9876,
"score": 543,
"miss_count": 0,
},
# A bad score on a hard chart
{
"id": 6,
"chart": 2,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 1234,
"score": 123,
"miss_count": 54,
},
# A terrible score on an easy chart
{
"id": 6,
"chart": 0,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 1024,
"score": 50,
"miss_count": 90,
},
]
if phase == 2:
dummyscores = [
# A better score on the same chart
{
"id": 9,
"chart": 1,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 8765,
"score": 469,
"miss_count": 1,
},
# A worse score on another same chart
{
"id": 9,
"chart": 0,
"clear_type": 9,
"combo_type": 0,
"achievement_rate": 8765,
"score": 432,
"miss_count": 15,
"expected_score": 543,
"expected_clear_type": 9,
"expected_combo_type": 1,
"expected_achievement_rate": 9876,
"expected_miss_count": 0,
},
]
self.verify_player_rb5_player_write(
ref_id, location, scores=dummyscores
)
self.verify_player_rb5_player_read(ref_id, card, location)
scores = self.verify_player_rb5_player_read_score(ref_id, location)
for expected in dummyscores:
actual = None
for received in scores:
if (
received["id"] == expected["id"]
and received["chart"] == expected["chart"]
):
actual = received
break
if actual is None:
raise Exception(
f"Didn't find song {expected['id']} chart {expected['chart']} in response!"
)
if "expected_score" in expected:
expected_score = expected["expected_score"]
else:
expected_score = expected["score"]
if "expected_achievement_rate" in expected:
expected_achievement_rate = expected[
"expected_achievement_rate"
]
else:
expected_achievement_rate = expected["achievement_rate"]
if "expected_clear_type" in expected:
expected_clear_type = expected["expected_clear_type"]
else:
expected_clear_type = expected["clear_type"]
if "expected_combo_type" in expected:
expected_combo_type = expected["expected_combo_type"]
else:
expected_combo_type = expected["combo_type"]
if "expected_miss_count" in expected:
expected_miss_count = expected["expected_miss_count"]
else:
expected_miss_count = expected["miss_count"]
if actual["score"] != expected_score:
raise Exception(
f'Expected a score of \'{expected_score}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got score \'{actual["score"]}\''
)
if actual["achievement_rate"] != expected_achievement_rate:
raise Exception(
f'Expected an achievement rate of \'{expected_achievement_rate}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got achievement rate \'{actual["achievement_rate"]}\''
)
if actual["clear_type"] != expected_clear_type:
raise Exception(
f'Expected a clear_type of \'{expected_clear_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got clear_type \'{actual["clear_type"]}\''
)
if actual["combo_type"] != expected_combo_type:
raise Exception(
f'Expected a combo_type of \'{expected_combo_type}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got combo_type \'{actual["combo_type"]}\''
)
if actual["miss_count"] != expected_miss_count:
raise Exception(
f'Expected a miss count of \'{expected_miss_count}\' for song \'{expected["id"]}\' chart \'{expected["chart"]}\' but got miss count \'{actual["miss_count"]}\''
)
# Sleep so we don't end up putting in score history on the same second
time.sleep(1)
else:
print("Skipping score checks for existing card")
# Verify ending game
self.verify_player_rb5_player_end(ref_id)
# Verify empty and non-empty select score
self.verify_player_rb5_player_read_rival_score(0)
self.verify_player_rb5_player_read_rival_score(extid)
# Verify rival score loading after rivaling ourselves
self.verify_player_rb5_player_write(ref_id, location, rivals=[extid])
self.verify_player_rb5_player_read_rival_ranking_data(extid)
# Verify high score tables and shop rank
self.verify_info_rb5_info_read_hit_chart()
self.verify_info_rb5_info_read_shop_ranking(location)
self.verify_player_rb5_player_read_rank()
# Verify paseli handling
if paseli_enabled:
print("PASELI enabled for this PCBID, executing PASELI checks")
else:
print("PASELI disabled for this PCBID, skipping PASELI checks")
return
sessid, balance = self.verify_eacoin_checkin(card)
if balance == 0:
print("Skipping PASELI consume check because card has 0 balance")
else:
self.verify_eacoin_consume(sessid, balance, random.randint(0, balance))
self.verify_eacoin_checkout(sessid)