284 lines
11 KiB
JavaScript
284 lines
11 KiB
JavaScript
/*** @jsx React.DOM */
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var valid_versions = Object.keys(window.versions);
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var pagenav = new History(valid_versions);
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var valid_emblem_options = [
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'background',
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'main',
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'ornament',
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'effect',
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'speech_bubble',
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]
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var emblem_option_names = {
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'main': 'Main',
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'background': 'Background',
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'ornament': 'Ornament',
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'effect': 'Effect',
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'speech_bubble': 'Speech Bubble',
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}
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var settings_view = React.createClass({
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getInitialState: function(props) {
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var profiles = Object.keys(window.player);
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var version = pagenav.getInitialState(profiles[profiles.length - 1]);
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return {
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player: window.player,
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profiles: profiles,
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version: version,
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new_name: window.player[version].name,
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editing_name: false,
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emblem_changed: {},
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emblem_saving: {},
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emblem_saved: {},
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};
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},
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componentDidMount: function() {
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pagenav.onChange(function(version) {
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this.setState({version: version});
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}.bind(this));
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},
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componentDidUpdate: function() {
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if (this.focus_element && this.focus_element != this.already_focused) {
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this.focus_element.focus();
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this.already_focused = this.focus_element;
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}
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},
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setEmblemChanged: function(val) {
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this.state.emblem_changed[this.state.version] = val;
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return this.state.emblem_changed
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},
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setEmblemSaving: function(val) {
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this.state.emblem_saving[this.state.version] = val;
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return this.state.emblem_saving
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},
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setEmblemSaved: function(val) {
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this.state.emblem_saved[this.state.version] = val;
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return this.state.emblem_saved
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},
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saveEmblem: function(event) {
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this.setState({ emblem_saving: this.setEmblemSaving(true), emblem_saved: this.setEmblemSaved(false) })
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AJAX.post(
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Link.get('updateemblem'),
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{
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version: this.state.version,
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emblem: this.state.player[this.state.version].emblem,
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},
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function(response) {
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var player = this.state.player
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player[response.version].emblem = response.emblem
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this.setState({
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player: player,
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emblem_saving: this.setEmblemSaving(false),
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emblem_saved: this.setEmblemSaved(true),
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emblem_changed: this.setEmblemChanged(false),
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})
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}.bind(this)
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)
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},
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saveName: function(event) {
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AJAX.post(
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Link.get('updatename'),
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{
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version: this.state.version,
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name: this.state.new_name,
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},
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function(response) {
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var player = this.state.player;
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player[response.version].name = response.name;
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this.setState({
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player: player,
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new_name: this.state.player[response.version].name,
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editing_name: false,
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});
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}.bind(this)
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);
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event.preventDefault();
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},
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renderName: function(player) {
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return (
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<LabelledSection vertical={true} label="Name">{
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!this.state.editing_name ?
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<span>
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<span>{player.name}</span>
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<Edit
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onClick={function(event) {
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this.setState({editing_name: true});
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}.bind(this)}
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/>
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</span> :
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<form className="inline" onSubmit={this.saveName}>
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<input
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type="text"
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className="inline"
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maxlength="8"
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autofocus="true"
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ref={c => (this.focus_element = c)}
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size="8"
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value={this.state.new_name}
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onChange={function(event) {
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var value = event.target.value.toUpperCase();
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var nameRegex = /^[ -&\\.\\*A-Z0-9]*$/;
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if (value.length <= 8 && nameRegex.test(value)) {
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this.setState({new_name: value});
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}
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}.bind(this)}
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name="name"
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/>
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<input
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type="submit"
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value="save"
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/>
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<input
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type="button"
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value="cancel"
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onClick={function(event) {
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this.setState({
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new_name: this.state.player[this.state.version].name,
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editing_name: false,
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});
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}.bind(this)}
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/>
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</form>
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}</LabelledSection>
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);
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},
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renderEmblem: function(player) {
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return (
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<div className="section">
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<h3>Emblem</h3>
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{
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valid_emblem_options.map(function(emblem_option) {
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var player = this.state.player[this.state.version]
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var layer = valid_emblem_options.indexOf(emblem_option) + 1
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var items = window.emblems[this.state.version].filter(function (emblem) {
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return emblem.layer == layer
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});
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var results = {};
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items
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.map(function(item) { return { 'index': item.index, 'name': `${item.name} (★${item.rarity})` } })
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.forEach (value => results[value.index] = value.name);
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if (layer != 2) {
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results[0] = "None"
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}
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return(
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<LabelledSection
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className="jubeat emblemoption"
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vertical={true}
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label={emblem_option_names[emblem_option]}
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>
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<SelectInt
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name={emblem_option}
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value={player.emblem[emblem_option]}
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choices={results}
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onChange={function(choice) {
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var player = this.state.player;
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player[this.state.version].emblem[emblem_option] = choice;
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this.setState({
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player: player,
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emblem_changed: this.setEmblemChanged(true),
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})
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}.bind(this)}
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/>
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</LabelledSection>
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)
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}.bind(this))
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}
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<input
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type="submit"
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value="save"
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disabled={!this.state.emblem_changed[this.state.version]}
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onClick={function(event) {
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this.saveEmblem(event);
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}.bind(this)}
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/>
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{ this.state.emblem_saving[this.state.version] ?
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<img className="loading" src={Link.get('static', 'loading-16.gif')} /> :
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null
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}
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{ this.state.emblem_saved[this.state.version] ?
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<span>✓</span> :
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null
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}
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</div>
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)
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},
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render: function() {
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if (this.state.player[this.state.version]) {
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var player = this.state.player[this.state.version];
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return (
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<div>
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<div className="section">
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{this.state.profiles.map(function(version) {
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return (
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<Nav
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title={window.versions[version]}
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active={this.state.version == version}
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onClick={function(event) {
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if (this.state.editing_name) { return; }
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if (this.state.version == version) { return; }
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this.setState({
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version: version,
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new_name: this.state.player[version].name,
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});
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pagenav.navigate(version);
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}.bind(this)}
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/>
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);
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}.bind(this))}
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</div>
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<div className="section">
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<h3>User Profile</h3>
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{this.renderName(player)}
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</div>
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{
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this.state.version > 9 ? this.renderEmblem(player) : null
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}
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</div>
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);
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} else {
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return (
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<div>
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<div className="section">
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You have no profile for {window.versions[this.state.version]}!
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</div>
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<div className="section">
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{this.state.profiles.map(function(version) {
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return (
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<Nav
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title={window.versions[version]}
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active={this.state.version == version}
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onClick={function(event) {
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if (this.state.version == version) { return; }
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this.setState({
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version: version,
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});
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pagenav.navigate(version);
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}.bind(this)}
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/>
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);
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}.bind(this))}
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</div>
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</div>
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);
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}
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},
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});
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ReactDOM.render(
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React.createElement(settings_view, null),
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document.getElementById('content')
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);
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