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bemaniutils/bemani/utils/psmap.py

316 lines
9.9 KiB
Python

import argparse
import os
import struct
import sys
from typing import List
from bemani.common import PEFile
from bemani.protocol import Node
from bemani.utils.responsegen import generate_lines
def parse_psmap(
pe: PEFile, offset: str, rootname: str, *, verbose: bool = False
) -> Node:
root = Node.void(rootname)
base = int(offset, 16)
if pe.is_virtual(base):
# Assume this is virtual
base = pe.virtual_to_physical(base)
def read_string(offset: int) -> str:
# First, translate load offset in memory to disk offset
offset = pe.virtual_to_physical(offset)
# Now, grab bytes until we're null-terminated
bytestring = []
while pe.data[offset] != 0:
bytestring.append(pe.data[offset])
offset = offset + 1
# Its shift-jis encoded, so decode it now
return bytes(bytestring).decode("shift_jisx0213")
# For recursing into nodes
saved_root: List[Node] = []
saved_loc: List[int] = []
while True:
readbase = base
if pe.is_64bit(): # 64 bit
chunk = pe.data[base : (base + 24)]
base = base + 24
(nodetype, mandatory, outoffset, width, nameptr, default) = struct.unpack(
"<BBHIQQ", chunk
)
else: # 32 bit
chunk = pe.data[base : (base + 16)]
base = base + 16
(nodetype, mandatory, outoffset, width, nameptr, default) = struct.unpack(
"<BBHIII", chunk
)
if (
nodetype == 0xFF or nodetype == 0x00
): # if nodetype is 0 then we probably read garbage
# End of nodes, see if we should exit
if len(saved_root) == 0:
break
else:
root = saved_root.pop()
oldbase = saved_loc.pop()
if oldbase is not None:
base = oldbase
continue
# Grab name, get rid of parse numbers
name = read_string(nameptr)
try:
if name.index("#") >= 0:
name = name[: name.index("#")]
except ValueError:
pass
# Grab the default
if default != 0:
try:
defaultptr = pe.virtual_to_physical(default)
except Exception:
defaultptr = 0
if verbose:
space = " " * len(saved_root)
print(
f"{space}Node offset: {hex(readbase)}{os.linesep}"
+ f"{space} Type: {hex(nodetype)}{os.linesep}"
+ f"{space} Mandatory: {'yes' if mandatory != 0 else 'no'}{os.linesep}"
+ f"{space} Name: {name}{os.linesep}"
+ f"{space} Parse Offset: {outoffset}{os.linesep}"
+ f"{space} Data Width: {width}{os.linesep}"
+ (
f"{space} Data Pointer: {'null' if defaultptr == 0 else hex(defaultptr)}"
if nodetype == 0x01
else f"{space} Default: {default}"
),
file=sys.stderr,
)
if nodetype == 0x01:
# This is a void node, so we should handle by recursing
node = Node.void(name)
root.add_child(node)
# Recurse here
saved_root.append(root)
if defaultptr != 0:
saved_loc.append(base)
base = defaultptr
else:
saved_loc.append(None)
root = node
continue
elif nodetype == 0x02 or nodetype == 0x43:
if nodetype < 0x40:
elements = int(width / 1)
else:
elements = width
if elements > 1:
node = Node.s8_array(name, [-1] * elements)
else:
node = Node.s8(name, -1)
elif nodetype == 0x03 or nodetype == 0x44:
if nodetype < 0x40:
elements = int(width / 1)
else:
elements = width
if elements > 1:
node = Node.u8_array(name, [0] * elements)
else:
node = Node.u8(name, 0)
elif nodetype == 0x04 or nodetype == 0x45:
if nodetype < 0x40:
elements = int(width / 2)
else:
elements = width
if elements > 1:
node = Node.s16_array(name, [-1] * elements)
else:
node = Node.s16(name, -1)
elif nodetype == 0x05 or nodetype == 0x46:
if nodetype < 0x40:
elements = int(width / 2)
else:
elements = width
if elements > 1:
node = Node.u16_array(name, [0] * elements)
else:
node = Node.u16(name, 0)
elif nodetype == 0x06 or nodetype == 0x47:
if nodetype < 0x40:
elements = int(width / 4)
else:
elements = width
if elements > 1:
node = Node.s32_array(name, [-1] * elements)
else:
node = Node.s32(name, -1)
elif nodetype == 0x07 or nodetype == 0x48:
if nodetype < 0x40:
elements = int(width / 4)
else:
elements = width
if elements > 1:
node = Node.u32_array(name, [0] * elements)
else:
node = Node.u32(name, 0)
elif nodetype == 0x08 or nodetype == 0x49:
if nodetype < 0x40:
elements = int(width / 8)
else:
elements = width
if elements > 1:
node = Node.s64_array(name, [-1] * elements)
else:
node = Node.s64(name, -1)
elif nodetype == 0x09 or nodetype == 0x4A:
if nodetype < 0x40:
elements = int(width / 8)
else:
elements = width
if elements > 1:
node = Node.u64_array(name, [0] * elements)
else:
node = Node.u64(name, 0)
elif nodetype == 0x0A:
node = Node.string(name, "")
elif nodetype == 0x0D:
node = Node.float(name, 0.0)
elif nodetype == 0x32 or nodetype == 0x6D:
if nodetype < 0x40:
elements = int(width / 1)
else:
elements = width
if elements > 1:
node = Node.bool_array(name, [False] * elements)
else:
node = Node.bool(name, False)
elif nodetype == 0x2F:
# Special case, this is an attribute
if name[-1] != "@":
raise Exception(f"Attribute name {name} expected to end with @")
root.set_attribute(name[:-1], "")
continue
else:
raise Exception(f"Unimplemented node type 0x{nodetype:02x}")
# Append it
root.add_child(node)
return root
def main() -> None:
parser = argparse.ArgumentParser(
description="A utility to extract psmap node lists and generate code."
)
parser.add_argument(
"--file",
help="DLL file to extract from.",
type=str,
default=None,
required=True,
)
parser.add_argument(
"--offset",
help="Hex offset into the file. This can be specified as either a raw offset into the DLL or as a virtual offset.",
type=str,
default=None,
required=True,
)
parser.add_argument(
"-o",
"--outfile",
help="File to write python code to. Use - for stdout.",
type=str,
default=None,
required=True,
)
parser.add_argument(
"--root",
help="Root node name to be used for the generated code.",
type=str,
default="root",
)
parser.add_argument(
"--emulate-code",
help=(
"Hex offset pair of addresses where we should emulate x86/x64 code to "
"reconstuct a dynamic psmap structure, separated by a colon. This can "
"be specified as either a raw offset into the DLL or as a virtual offset. "
"If multiple sections must be emulated you can specify this multiple times."
),
type=str,
action="append",
default=[],
)
parser.add_argument(
"--emulate-function",
help=(
"Hex offset address of a function that we should emulate to reconstruct a "
"dynamic psmap structure. This can be specified as either a raw offset into "
"the DLL or as a virtual offset. If multiple functions must be emulated you "
"can specify this multiple times."
),
type=str,
action="append",
default=[],
)
parser.add_argument(
"--verbose",
"-v",
help="Display verbose parsing info.",
action="store_true",
default=False,
)
args = parser.parse_args()
fp = open(args.file, "rb")
data = fp.read()
fp.close()
pe = PEFile(data=data)
# If asked, attempt to emulate code which dynamically constructs a psmap structure.
if args.emulate_code:
for chunk in args.emulate_code:
emulate_start, emulate_end = chunk.split(":", 1)
start = int(emulate_start, 16)
end = int(emulate_end, 16)
pe.emulate_code(start, end, verbose=args.verbose)
if args.emulate_function:
for function_address in args.emulate_function:
fun = int(function_address, 16)
pe.emulate_function(fun, verbose=args.verbose)
layout = parse_psmap(pe, args.offset, args.root, verbose=args.verbose)
# Walk through, outputting each node and attaching it to its parent
code = "\n".join(generate_lines(layout, {}))
if args.outfile == "-":
print(code)
else:
with open(args.outfile, mode="a") as outfp:
outfp.write(code)
outfp.close
if __name__ == "__main__":
main()