2555 lines
103 KiB
Python
2555 lines
103 KiB
Python
# vim: set fileencoding=utf-8
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import random
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import struct
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from typing import Optional, Dict, Any, List, Tuple
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from typing_extensions import Final
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from bemani.backend.iidx.base import IIDXBase
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from bemani.backend.iidx.course import IIDXCourse
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from bemani.backend.iidx.sinobuz import IIDXSinobuz
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from bemani.common import (
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Profile,
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ValidatedDict,
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VersionConstants,
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BroadcastConstants,
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Time,
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ID,
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intish,
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)
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from bemani.data import Data, UserID
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from bemani.protocol import Node
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class IIDXCannonBallers(IIDXCourse, IIDXBase):
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name: str = "Beatmania IIDX CANNON BALLERS"
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version: int = VersionConstants.IIDX_CANNON_BALLERS
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GAME_CLTYPE_SINGLE: Final[int] = 0
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GAME_CLTYPE_DOUBLE: Final[int] = 1
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DAN_STAGES: Final[int] = 4
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GAME_CLEAR_STATUS_NO_PLAY: Final[int] = 0
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GAME_CLEAR_STATUS_FAILED: Final[int] = 1
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GAME_CLEAR_STATUS_ASSIST_CLEAR: Final[int] = 2
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GAME_CLEAR_STATUS_EASY_CLEAR: Final[int] = 3
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GAME_CLEAR_STATUS_CLEAR: Final[int] = 4
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GAME_CLEAR_STATUS_HARD_CLEAR: Final[int] = 5
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GAME_CLEAR_STATUS_EX_HARD_CLEAR: Final[int] = 6
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GAME_CLEAR_STATUS_FULL_COMBO: Final[int] = 7
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GAME_GHOST_TYPE_RIVAL: Final[int] = 1
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GAME_GHOST_TYPE_GLOBAL_TOP: Final[int] = 2
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GAME_GHOST_TYPE_GLOBAL_AVERAGE: Final[int] = 3
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GAME_GHOST_TYPE_LOCAL_TOP: Final[int] = 4
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GAME_GHOST_TYPE_LOCAL_AVERAGE: Final[int] = 5
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GAME_GHOST_TYPE_DAN_TOP: Final[int] = 6
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GAME_GHOST_TYPE_DAN_AVERAGE: Final[int] = 7
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GAME_GHOST_TYPE_RIVAL_TOP: Final[int] = 8
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GAME_GHOST_TYPE_RIVAL_AVERAGE: Final[int] = 9
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GAME_GHOST_LENGTH: Final[int] = 64
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GAME_SP_DAN_RANK_7_KYU: Final[int] = 0
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GAME_SP_DAN_RANK_6_KYU: Final[int] = 1
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GAME_SP_DAN_RANK_5_KYU: Final[int] = 2
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GAME_SP_DAN_RANK_4_KYU: Final[int] = 3
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GAME_SP_DAN_RANK_3_KYU: Final[int] = 4
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GAME_SP_DAN_RANK_2_KYU: Final[int] = 5
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GAME_SP_DAN_RANK_1_KYU: Final[int] = 6
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GAME_SP_DAN_RANK_1_DAN: Final[int] = 7
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GAME_SP_DAN_RANK_2_DAN: Final[int] = 8
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GAME_SP_DAN_RANK_3_DAN: Final[int] = 9
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GAME_SP_DAN_RANK_4_DAN: Final[int] = 10
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GAME_SP_DAN_RANK_5_DAN: Final[int] = 11
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GAME_SP_DAN_RANK_6_DAN: Final[int] = 12
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GAME_SP_DAN_RANK_7_DAN: Final[int] = 13
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GAME_SP_DAN_RANK_8_DAN: Final[int] = 14
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GAME_SP_DAN_RANK_9_DAN: Final[int] = 15
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GAME_SP_DAN_RANK_10_DAN: Final[int] = 16
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GAME_SP_DAN_RANK_CHUDEN: Final[int] = 17
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GAME_SP_DAN_RANK_KAIDEN: Final[int] = 18
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GAME_DP_DAN_RANK_7_KYU: Final[int] = 0
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GAME_DP_DAN_RANK_6_KYU: Final[int] = 1
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GAME_DP_DAN_RANK_5_KYU: Final[int] = 2
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GAME_DP_DAN_RANK_4_KYU: Final[int] = 3
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GAME_DP_DAN_RANK_3_KYU: Final[int] = 4
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GAME_DP_DAN_RANK_2_KYU: Final[int] = 5
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GAME_DP_DAN_RANK_1_KYU: Final[int] = 6
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GAME_DP_DAN_RANK_1_DAN: Final[int] = 7
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GAME_DP_DAN_RANK_2_DAN: Final[int] = 8
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GAME_DP_DAN_RANK_3_DAN: Final[int] = 9
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GAME_DP_DAN_RANK_4_DAN: Final[int] = 10
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GAME_DP_DAN_RANK_5_DAN: Final[int] = 11
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GAME_DP_DAN_RANK_6_DAN: Final[int] = 12
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GAME_DP_DAN_RANK_7_DAN: Final[int] = 13
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GAME_DP_DAN_RANK_8_DAN: Final[int] = 14
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GAME_DP_DAN_RANK_9_DAN: Final[int] = 15
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GAME_DP_DAN_RANK_10_DAN: Final[int] = 16
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GAME_DP_DAN_RANK_CHUDEN: Final[int] = 17
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GAME_DP_DAN_RANK_KAIDEN: Final[int] = 18
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FAVORITE_LIST_LENGTH: Final[int] = 20
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GAME_CHART_TYPE_N7: Final[int] = 0
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GAME_CHART_TYPE_H7: Final[int] = 1
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GAME_CHART_TYPE_A7: Final[int] = 2
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GAME_CHART_TYPE_N14: Final[int] = 3
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GAME_CHART_TYPE_H14: Final[int] = 4
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GAME_CHART_TYPE_A14: Final[int] = 5
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GAME_CHART_TYPE_B7: Final[int] = 6
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requires_extended_regions: bool = True
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def previous_version(self) -> Optional[IIDXBase]:
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return IIDXSinobuz(self.data, self.config, self.model)
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@classmethod
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def run_scheduled_work(
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cls, data: Data, config: Dict[str, Any]
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) -> List[Tuple[str, Dict[str, Any]]]:
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"""
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Insert dailies into the DB.
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"""
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events = []
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if data.local.network.should_schedule(
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cls.game, cls.version, "daily_charts", "daily"
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):
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# Generate a new list of three dailies.
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start_time, end_time = data.local.network.get_schedule_duration("daily")
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all_songs = list(
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set(
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[
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song.id
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for song in data.local.music.get_all_songs(
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cls.game, cls.version
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)
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]
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)
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)
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if len(all_songs) >= 3:
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daily_songs = random.sample(all_songs, 3)
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data.local.game.put_time_sensitive_settings(
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cls.game,
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cls.version,
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"dailies",
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{
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"start_time": start_time,
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"end_time": end_time,
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"music": daily_songs,
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},
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)
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events.append(
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(
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"iidx_daily_charts",
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{
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"version": cls.version,
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"music": daily_songs,
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},
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)
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)
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# Mark that we did some actual work here.
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data.local.network.mark_scheduled(
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cls.game, cls.version, "daily_charts", "daily"
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)
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return events
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@classmethod
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def get_settings(cls) -> Dict[str, Any]:
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"""
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Return all of our front-end modifiably settings.
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"""
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return {
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"bools": [
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{
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"name": "Global Shop Ranking",
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"tip": "Return network-wide ranking instead of shop ranking on results screen.",
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"category": "game_config",
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"setting": "global_shop_ranking",
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},
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{
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"name": "Events In Omnimix",
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"tip": "Allow events to be enabled at all for Omnimix.",
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"category": "game_config",
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"setting": "omnimix_events_enabled",
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},
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],
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"ints": [
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{
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"name": "Event Phase",
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"tip": "Event phase for all players.",
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"category": "game_config",
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"setting": "event_phase",
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"values": {
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0: "No Event",
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1: "Gekisou! Cannon racer Continent 1",
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2: "Gekisou! Cannon racer Continent 2",
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3: "Gekisou! Cannon racer Continent 3",
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4: "Gekisou! Cannon racer Continent 4",
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},
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},
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],
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}
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def db_to_game_status(self, db_status: int) -> int:
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return {
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self.CLEAR_STATUS_NO_PLAY: self.GAME_CLEAR_STATUS_NO_PLAY,
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self.CLEAR_STATUS_FAILED: self.GAME_CLEAR_STATUS_FAILED,
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self.CLEAR_STATUS_ASSIST_CLEAR: self.GAME_CLEAR_STATUS_ASSIST_CLEAR,
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self.CLEAR_STATUS_EASY_CLEAR: self.GAME_CLEAR_STATUS_EASY_CLEAR,
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self.CLEAR_STATUS_CLEAR: self.GAME_CLEAR_STATUS_CLEAR,
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self.CLEAR_STATUS_HARD_CLEAR: self.GAME_CLEAR_STATUS_HARD_CLEAR,
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self.CLEAR_STATUS_EX_HARD_CLEAR: self.GAME_CLEAR_STATUS_EX_HARD_CLEAR,
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self.CLEAR_STATUS_FULL_COMBO: self.GAME_CLEAR_STATUS_FULL_COMBO,
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}[db_status]
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def game_to_db_status(self, game_status: int) -> int:
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return {
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self.GAME_CLEAR_STATUS_NO_PLAY: self.CLEAR_STATUS_NO_PLAY,
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self.GAME_CLEAR_STATUS_FAILED: self.CLEAR_STATUS_FAILED,
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self.GAME_CLEAR_STATUS_ASSIST_CLEAR: self.CLEAR_STATUS_ASSIST_CLEAR,
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self.GAME_CLEAR_STATUS_EASY_CLEAR: self.CLEAR_STATUS_EASY_CLEAR,
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self.GAME_CLEAR_STATUS_CLEAR: self.CLEAR_STATUS_CLEAR,
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self.GAME_CLEAR_STATUS_HARD_CLEAR: self.CLEAR_STATUS_HARD_CLEAR,
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self.GAME_CLEAR_STATUS_EX_HARD_CLEAR: self.CLEAR_STATUS_EX_HARD_CLEAR,
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self.GAME_CLEAR_STATUS_FULL_COMBO: self.CLEAR_STATUS_FULL_COMBO,
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}[game_status]
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def db_to_game_rank(self, db_dan: int, cltype: int) -> int:
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# Special case for no DAN rank
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if db_dan == -1:
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return -1
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if cltype == self.GAME_CLTYPE_SINGLE:
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return {
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self.DAN_RANK_7_KYU: self.GAME_SP_DAN_RANK_7_KYU,
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self.DAN_RANK_6_KYU: self.GAME_SP_DAN_RANK_6_KYU,
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self.DAN_RANK_5_KYU: self.GAME_SP_DAN_RANK_5_KYU,
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self.DAN_RANK_4_KYU: self.GAME_SP_DAN_RANK_4_KYU,
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self.DAN_RANK_3_KYU: self.GAME_SP_DAN_RANK_3_KYU,
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self.DAN_RANK_2_KYU: self.GAME_SP_DAN_RANK_2_KYU,
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self.DAN_RANK_1_KYU: self.GAME_SP_DAN_RANK_1_KYU,
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self.DAN_RANK_1_DAN: self.GAME_SP_DAN_RANK_1_DAN,
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self.DAN_RANK_2_DAN: self.GAME_SP_DAN_RANK_2_DAN,
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self.DAN_RANK_3_DAN: self.GAME_SP_DAN_RANK_3_DAN,
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self.DAN_RANK_4_DAN: self.GAME_SP_DAN_RANK_4_DAN,
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self.DAN_RANK_5_DAN: self.GAME_SP_DAN_RANK_5_DAN,
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self.DAN_RANK_6_DAN: self.GAME_SP_DAN_RANK_6_DAN,
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self.DAN_RANK_7_DAN: self.GAME_SP_DAN_RANK_7_DAN,
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self.DAN_RANK_8_DAN: self.GAME_SP_DAN_RANK_8_DAN,
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self.DAN_RANK_9_DAN: self.GAME_SP_DAN_RANK_9_DAN,
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self.DAN_RANK_10_DAN: self.GAME_SP_DAN_RANK_10_DAN,
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self.DAN_RANK_CHUDEN: self.GAME_SP_DAN_RANK_CHUDEN,
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self.DAN_RANK_KAIDEN: self.GAME_SP_DAN_RANK_KAIDEN,
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}[db_dan]
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elif cltype == self.GAME_CLTYPE_DOUBLE:
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return {
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self.DAN_RANK_7_KYU: self.GAME_DP_DAN_RANK_7_KYU,
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self.DAN_RANK_6_KYU: self.GAME_DP_DAN_RANK_6_KYU,
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self.DAN_RANK_5_KYU: self.GAME_DP_DAN_RANK_5_KYU,
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self.DAN_RANK_4_KYU: self.GAME_DP_DAN_RANK_4_KYU,
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self.DAN_RANK_3_KYU: self.GAME_DP_DAN_RANK_3_KYU,
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self.DAN_RANK_2_KYU: self.GAME_DP_DAN_RANK_2_KYU,
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self.DAN_RANK_1_KYU: self.GAME_DP_DAN_RANK_1_KYU,
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self.DAN_RANK_1_DAN: self.GAME_DP_DAN_RANK_1_DAN,
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self.DAN_RANK_2_DAN: self.GAME_DP_DAN_RANK_2_DAN,
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self.DAN_RANK_3_DAN: self.GAME_DP_DAN_RANK_3_DAN,
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self.DAN_RANK_4_DAN: self.GAME_DP_DAN_RANK_4_DAN,
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self.DAN_RANK_5_DAN: self.GAME_DP_DAN_RANK_5_DAN,
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self.DAN_RANK_6_DAN: self.GAME_DP_DAN_RANK_6_DAN,
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self.DAN_RANK_7_DAN: self.GAME_DP_DAN_RANK_7_DAN,
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self.DAN_RANK_8_DAN: self.GAME_DP_DAN_RANK_8_DAN,
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self.DAN_RANK_9_DAN: self.GAME_DP_DAN_RANK_9_DAN,
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self.DAN_RANK_10_DAN: self.GAME_DP_DAN_RANK_10_DAN,
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self.DAN_RANK_CHUDEN: self.GAME_DP_DAN_RANK_CHUDEN,
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self.DAN_RANK_KAIDEN: self.GAME_DP_DAN_RANK_KAIDEN,
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}[db_dan]
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else:
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raise Exception("Invalid cltype!")
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def game_to_db_rank(self, game_dan: int, cltype: int) -> int:
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# Special case for no DAN rank
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if game_dan == -1:
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return -1
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if cltype == self.GAME_CLTYPE_SINGLE:
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return {
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self.GAME_SP_DAN_RANK_7_KYU: self.DAN_RANK_7_KYU,
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self.GAME_SP_DAN_RANK_6_KYU: self.DAN_RANK_6_KYU,
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self.GAME_SP_DAN_RANK_5_KYU: self.DAN_RANK_5_KYU,
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self.GAME_SP_DAN_RANK_4_KYU: self.DAN_RANK_4_KYU,
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self.GAME_SP_DAN_RANK_3_KYU: self.DAN_RANK_3_KYU,
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self.GAME_SP_DAN_RANK_2_KYU: self.DAN_RANK_2_KYU,
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self.GAME_SP_DAN_RANK_1_KYU: self.DAN_RANK_1_KYU,
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self.GAME_SP_DAN_RANK_1_DAN: self.DAN_RANK_1_DAN,
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self.GAME_SP_DAN_RANK_2_DAN: self.DAN_RANK_2_DAN,
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self.GAME_SP_DAN_RANK_3_DAN: self.DAN_RANK_3_DAN,
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self.GAME_SP_DAN_RANK_4_DAN: self.DAN_RANK_4_DAN,
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self.GAME_SP_DAN_RANK_5_DAN: self.DAN_RANK_5_DAN,
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self.GAME_SP_DAN_RANK_6_DAN: self.DAN_RANK_6_DAN,
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self.GAME_SP_DAN_RANK_7_DAN: self.DAN_RANK_7_DAN,
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self.GAME_SP_DAN_RANK_8_DAN: self.DAN_RANK_8_DAN,
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self.GAME_SP_DAN_RANK_9_DAN: self.DAN_RANK_9_DAN,
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self.GAME_SP_DAN_RANK_10_DAN: self.DAN_RANK_10_DAN,
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self.GAME_SP_DAN_RANK_CHUDEN: self.DAN_RANK_CHUDEN,
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self.GAME_SP_DAN_RANK_KAIDEN: self.DAN_RANK_KAIDEN,
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}[game_dan]
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elif cltype == self.GAME_CLTYPE_DOUBLE:
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return {
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self.GAME_DP_DAN_RANK_7_KYU: self.DAN_RANK_7_KYU,
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self.GAME_DP_DAN_RANK_6_KYU: self.DAN_RANK_6_KYU,
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self.GAME_DP_DAN_RANK_5_KYU: self.DAN_RANK_5_KYU,
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self.GAME_DP_DAN_RANK_4_KYU: self.DAN_RANK_4_KYU,
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self.GAME_DP_DAN_RANK_3_KYU: self.DAN_RANK_3_KYU,
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self.GAME_DP_DAN_RANK_2_KYU: self.DAN_RANK_2_KYU,
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self.GAME_DP_DAN_RANK_1_KYU: self.DAN_RANK_1_KYU,
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self.GAME_DP_DAN_RANK_1_DAN: self.DAN_RANK_1_DAN,
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self.GAME_DP_DAN_RANK_2_DAN: self.DAN_RANK_2_DAN,
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self.GAME_DP_DAN_RANK_3_DAN: self.DAN_RANK_3_DAN,
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self.GAME_DP_DAN_RANK_4_DAN: self.DAN_RANK_4_DAN,
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self.GAME_DP_DAN_RANK_5_DAN: self.DAN_RANK_5_DAN,
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self.GAME_DP_DAN_RANK_6_DAN: self.DAN_RANK_6_DAN,
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self.GAME_DP_DAN_RANK_7_DAN: self.DAN_RANK_7_DAN,
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self.GAME_DP_DAN_RANK_8_DAN: self.DAN_RANK_8_DAN,
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self.GAME_DP_DAN_RANK_9_DAN: self.DAN_RANK_9_DAN,
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self.GAME_DP_DAN_RANK_10_DAN: self.DAN_RANK_10_DAN,
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self.GAME_DP_DAN_RANK_CHUDEN: self.DAN_RANK_CHUDEN,
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self.GAME_DP_DAN_RANK_KAIDEN: self.DAN_RANK_KAIDEN,
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}[game_dan]
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else:
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raise Exception("Invalid cltype!")
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def game_to_db_chart(self, db_chart: int) -> int:
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return {
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self.GAME_CHART_TYPE_B7: self.CHART_TYPE_B7,
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self.GAME_CHART_TYPE_N7: self.CHART_TYPE_N7,
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self.GAME_CHART_TYPE_H7: self.CHART_TYPE_H7,
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self.GAME_CHART_TYPE_A7: self.CHART_TYPE_A7,
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self.GAME_CHART_TYPE_N14: self.CHART_TYPE_N14,
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self.GAME_CHART_TYPE_H14: self.CHART_TYPE_H14,
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self.GAME_CHART_TYPE_A14: self.CHART_TYPE_A14,
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}[db_chart]
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|
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def handle_IIDX25shop_getname_request(self, request: Node) -> Node:
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|
machine = self.data.local.machine.get_machine(self.config.machine.pcbid)
|
|
if machine is not None:
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|
machine_name = machine.name
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close = machine.data.get_bool("close")
|
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hour = machine.data.get_int("hour")
|
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minute = machine.data.get_int("minute")
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|
else:
|
|
machine_name = ""
|
|
close = False
|
|
hour = 0
|
|
minute = 0
|
|
|
|
root = Node.void("IIDX25shop")
|
|
root.set_attribute("opname", machine_name)
|
|
root.set_attribute("pid", str(self.get_machine_region()))
|
|
root.set_attribute("cls_opt", "1" if close else "0")
|
|
root.set_attribute("hr", str(hour))
|
|
root.set_attribute("mi", str(minute))
|
|
return root
|
|
|
|
def handle_IIDX25shop_savename_request(self, request: Node) -> Node:
|
|
self.update_machine_name(request.attribute("opname"))
|
|
|
|
shop_close = intish(request.attribute("cls_opt")) or 0
|
|
minutes = intish(request.attribute("mnt")) or 0
|
|
hours = intish(request.attribute("hr")) or 0
|
|
|
|
self.update_machine_data(
|
|
{
|
|
"close": shop_close != 0,
|
|
"minutes": minutes,
|
|
"hours": hours,
|
|
}
|
|
)
|
|
|
|
return Node.void("IIDX25shop")
|
|
|
|
def handle_IIDX25shop_sentinfo_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25shop")
|
|
|
|
def handle_IIDX25shop_sendescapepackageinfo_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25shop")
|
|
root.set_attribute("expire", str((Time.now() + 86400 * 365) * 1000))
|
|
return root
|
|
|
|
def handle_IIDX25shop_getconvention_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25shop")
|
|
machine = self.data.local.machine.get_machine(self.config.machine.pcbid)
|
|
if machine.arcade is not None:
|
|
course = self.data.local.machine.get_settings(
|
|
machine.arcade, self.game, self.music_version, "shop_course"
|
|
)
|
|
else:
|
|
course = None
|
|
|
|
if course is None:
|
|
course = ValidatedDict()
|
|
|
|
root.set_attribute("music_0", str(course.get_int("music_0", 20032)))
|
|
root.set_attribute("music_1", str(course.get_int("music_1", 20009)))
|
|
root.set_attribute("music_2", str(course.get_int("music_2", 20015)))
|
|
root.set_attribute("music_3", str(course.get_int("music_3", 20064)))
|
|
root.add_child(Node.bool("valid", course.get_bool("valid")))
|
|
return root
|
|
|
|
def handle_IIDX25shop_setconvention_request(self, request: Node) -> Node:
|
|
machine = self.data.local.machine.get_machine(self.config.machine.pcbid)
|
|
if machine.arcade is not None:
|
|
course = ValidatedDict()
|
|
course.replace_int("music_0", request.child_value("music_0"))
|
|
course.replace_int("music_1", request.child_value("music_1"))
|
|
course.replace_int("music_2", request.child_value("music_2"))
|
|
course.replace_int("music_3", request.child_value("music_3"))
|
|
course.replace_bool("valid", request.child_value("valid"))
|
|
self.data.local.machine.put_settings(
|
|
machine.arcade, self.game, self.music_version, "shop_course", course
|
|
)
|
|
|
|
return Node.void("IIDX25shop")
|
|
|
|
def handle_IIDX25ranking_getranker_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25ranking")
|
|
chart = self.game_to_db_chart(int(request.attribute("clid")))
|
|
if chart not in [
|
|
self.CHART_TYPE_N7,
|
|
self.CHART_TYPE_H7,
|
|
self.CHART_TYPE_A7,
|
|
self.CHART_TYPE_N14,
|
|
self.CHART_TYPE_H14,
|
|
self.CHART_TYPE_A14,
|
|
]:
|
|
# Chart type 6 is presumably beginner mode, but it crashes the game
|
|
return root
|
|
|
|
machine = self.data.local.machine.get_machine(self.config.machine.pcbid)
|
|
if machine.arcade is not None:
|
|
course = self.data.local.machine.get_settings(
|
|
machine.arcade, self.game, self.music_version, "shop_course"
|
|
)
|
|
else:
|
|
course = None
|
|
|
|
if course is None:
|
|
course = ValidatedDict()
|
|
|
|
if not course.get_bool("valid"):
|
|
# Shop course not enabled or not present
|
|
return root
|
|
|
|
convention = Node.void("convention")
|
|
root.add_child(convention)
|
|
convention.set_attribute("clid", str(chart))
|
|
convention.set_attribute("update_date", str(Time.now() * 1000))
|
|
|
|
# Grab all scores for each of the four songs, filter all scores not achieved
|
|
# on this machine and then return the top 20 scores (adding all 4 songs).
|
|
songids = [
|
|
course.get_int("music_0"),
|
|
course.get_int("music_1"),
|
|
course.get_int("music_2"),
|
|
course.get_int("music_3"),
|
|
]
|
|
|
|
totalscores: Dict[UserID, int] = {}
|
|
profiles: Dict[UserID, Profile] = {}
|
|
for songid in songids:
|
|
scores = self.data.local.music.get_all_scores(
|
|
self.game,
|
|
self.music_version,
|
|
songid=songid,
|
|
songchart=chart,
|
|
)
|
|
|
|
for score in scores:
|
|
# Exclude scores not achieved here
|
|
if score[1].location != machine.id:
|
|
continue
|
|
if score[0] not in totalscores:
|
|
totalscores[score[0]] = 0
|
|
profile = self.get_any_profile(score[0])
|
|
if profile is None:
|
|
profile = Profile(self.game, self.version, "", 0)
|
|
profiles[score[0]] = profile
|
|
|
|
totalscores[score[0]] += score[1].points
|
|
|
|
topscores = sorted(
|
|
[(totalscores[userid], profiles[userid]) for userid in totalscores],
|
|
key=lambda tup: tup[0],
|
|
reverse=True,
|
|
)[:20]
|
|
|
|
rank = 0
|
|
for topscore in topscores:
|
|
rank = rank + 1
|
|
|
|
detail = Node.void("detail")
|
|
convention.add_child(detail)
|
|
detail.set_attribute("name", topscore[1].get_str("name"))
|
|
detail.set_attribute("rank", str(rank))
|
|
detail.set_attribute("score", str(topscore[0]))
|
|
detail.set_attribute("pid", str(topscore[1].get_int("pid")))
|
|
|
|
qpro = topscore[1].get_dict("qpro")
|
|
detail.set_attribute("head", str(qpro.get_int("head")))
|
|
detail.set_attribute("hair", str(qpro.get_int("hair")))
|
|
detail.set_attribute("face", str(qpro.get_int("face")))
|
|
detail.set_attribute("body", str(qpro.get_int("body")))
|
|
detail.set_attribute("hand", str(qpro.get_int("hand")))
|
|
|
|
return root
|
|
|
|
def handle_IIDX25ranking_entry_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidxid"))
|
|
courseid = int(request.attribute("coid"))
|
|
chart = self.game_to_db_chart(int(request.attribute("clid")))
|
|
course_type = int(request.attribute("regist_type"))
|
|
clear_status = self.game_to_db_status(int(request.attribute("clr")))
|
|
pgreats = int(request.attribute("pgnum"))
|
|
greats = int(request.attribute("gnum"))
|
|
|
|
if course_type == 0:
|
|
index = self.COURSE_TYPE_INTERNET_RANKING
|
|
elif course_type == 1:
|
|
index = self.COURSE_TYPE_SECRET
|
|
else:
|
|
raise Exception("Unknown registration type for course entry!")
|
|
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
# Update achievement to track course statistics
|
|
self.update_course(
|
|
userid,
|
|
index,
|
|
courseid,
|
|
chart,
|
|
clear_status,
|
|
pgreats,
|
|
greats,
|
|
)
|
|
|
|
# We should return the user's position, but its not displayed anywhere
|
|
# so fuck it.
|
|
root = Node.void("IIDX25ranking")
|
|
root.set_attribute("anum", "1")
|
|
root.set_attribute("jun", "1")
|
|
return root
|
|
|
|
def handle_IIDX25ranking_classicentry_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidx_id"))
|
|
courseid = int(request.attribute("course_id"))
|
|
coursestyle = int(request.attribute("play_style"))
|
|
clear_status = self.game_to_db_status(int(request.attribute("clear_flg")))
|
|
pgreats = int(request.attribute("pgnum"))
|
|
greats = int(request.attribute("gnum"))
|
|
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
# Update achievement to track course statistics
|
|
self.update_course(
|
|
userid,
|
|
self.COURSE_TYPE_CLASSIC,
|
|
courseid,
|
|
coursestyle,
|
|
clear_status,
|
|
pgreats,
|
|
greats,
|
|
)
|
|
|
|
return Node.void("IIDX25ranking")
|
|
|
|
def handle_IIDX25music_crate_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25music")
|
|
attempts = self.get_clear_rates()
|
|
|
|
all_songs = list(
|
|
set(
|
|
[
|
|
song.id
|
|
for song in self.data.local.music.get_all_songs(
|
|
self.game, self.music_version
|
|
)
|
|
]
|
|
)
|
|
)
|
|
for song in all_songs:
|
|
clears = []
|
|
fcs = []
|
|
|
|
for chart in [0, 1, 2, 3, 4, 5]:
|
|
placed = False
|
|
if song in attempts and chart in attempts[song]:
|
|
values = attempts[song][chart]
|
|
if values["total"] > 0:
|
|
clears.append(int((1000 * values["clears"]) / values["total"]))
|
|
fcs.append(int((1000 * values["fcs"]) / values["total"]))
|
|
placed = True
|
|
if not placed:
|
|
clears.append(1001)
|
|
fcs.append(1001)
|
|
|
|
clearnode = Node.s32_array("c", clears + fcs)
|
|
clearnode.set_attribute("mid", str(song))
|
|
root.add_child(clearnode)
|
|
|
|
return root
|
|
|
|
def handle_IIDX25music_getrank_request(self, request: Node) -> Node:
|
|
cltype = int(request.attribute("cltype"))
|
|
|
|
root = Node.void("IIDX25music")
|
|
style = Node.void("style")
|
|
root.add_child(style)
|
|
style.set_attribute("type", str(cltype))
|
|
|
|
for rivalid in [-1, 0, 1, 2, 3, 4]:
|
|
if rivalid == -1:
|
|
attr = "iidxid"
|
|
else:
|
|
attr = f"iidxid{rivalid}"
|
|
|
|
try:
|
|
extid = int(request.attribute(attr))
|
|
except Exception:
|
|
# Invalid extid
|
|
continue
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
scores = self.data.remote.music.get_scores(
|
|
self.game, self.music_version, userid
|
|
)
|
|
|
|
# Grab score data for user/rival
|
|
scoredata = self.make_score_struct(
|
|
scores,
|
|
self.CLEAR_TYPE_SINGLE
|
|
if cltype == self.GAME_CLTYPE_SINGLE
|
|
else self.CLEAR_TYPE_DOUBLE,
|
|
rivalid,
|
|
)
|
|
for s in scoredata:
|
|
root.add_child(Node.s16_array("m", s))
|
|
|
|
# Grab most played for user/rival
|
|
most_played = [
|
|
play[0]
|
|
for play in self.data.local.music.get_most_played(
|
|
self.game, self.music_version, userid, 20
|
|
)
|
|
]
|
|
if len(most_played) < 20:
|
|
most_played.extend([0] * (20 - len(most_played)))
|
|
best = Node.u16_array("best", most_played)
|
|
best.set_attribute("rno", str(rivalid))
|
|
root.add_child(best)
|
|
|
|
if rivalid == -1:
|
|
# Grab beginner statuses for user only
|
|
beginnerdata = self.make_beginner_struct(scores)
|
|
for b in beginnerdata:
|
|
root.add_child(Node.u16_array("b", b))
|
|
|
|
return root
|
|
|
|
def handle_IIDX25music_appoint_request(self, request: Node) -> Node:
|
|
musicid = int(request.attribute("mid"))
|
|
chart = self.game_to_db_chart(int(request.attribute("clid")))
|
|
ghost_type = int(request.attribute("ctype"))
|
|
extid = int(request.attribute("iidxid"))
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
|
|
root = Node.void("IIDX25music")
|
|
|
|
if userid is not None:
|
|
# Try to look up previous ghost for user
|
|
my_score = self.data.remote.music.get_score(
|
|
self.game, self.music_version, userid, musicid, chart
|
|
)
|
|
if my_score is not None:
|
|
mydata = Node.binary("mydata", my_score.data.get_bytes("ghost"))
|
|
mydata.set_attribute("score", str(my_score.points))
|
|
root.add_child(mydata)
|
|
|
|
ghost_score = self.get_ghost(
|
|
{
|
|
self.GAME_GHOST_TYPE_RIVAL: self.GHOST_TYPE_RIVAL,
|
|
self.GAME_GHOST_TYPE_GLOBAL_TOP: self.GHOST_TYPE_GLOBAL_TOP,
|
|
self.GAME_GHOST_TYPE_GLOBAL_AVERAGE: self.GHOST_TYPE_GLOBAL_AVERAGE,
|
|
self.GAME_GHOST_TYPE_LOCAL_TOP: self.GHOST_TYPE_LOCAL_TOP,
|
|
self.GAME_GHOST_TYPE_LOCAL_AVERAGE: self.GHOST_TYPE_LOCAL_AVERAGE,
|
|
self.GAME_GHOST_TYPE_DAN_TOP: self.GHOST_TYPE_DAN_TOP,
|
|
self.GAME_GHOST_TYPE_DAN_AVERAGE: self.GHOST_TYPE_DAN_AVERAGE,
|
|
self.GAME_GHOST_TYPE_RIVAL_TOP: self.GHOST_TYPE_RIVAL_TOP,
|
|
self.GAME_GHOST_TYPE_RIVAL_AVERAGE: self.GHOST_TYPE_RIVAL_AVERAGE,
|
|
}.get(ghost_type, self.GHOST_TYPE_NONE),
|
|
request.attribute("subtype"),
|
|
self.GAME_GHOST_LENGTH,
|
|
musicid,
|
|
chart,
|
|
userid,
|
|
)
|
|
|
|
# Add ghost score if we support it
|
|
if ghost_score is not None:
|
|
sdata = Node.binary("sdata", ghost_score["ghost"])
|
|
sdata.set_attribute("score", str(ghost_score["score"]))
|
|
if "name" in ghost_score:
|
|
sdata.set_attribute("name", ghost_score["name"])
|
|
if "pid" in ghost_score:
|
|
sdata.set_attribute("pid", str(ghost_score["pid"]))
|
|
if "extid" in ghost_score:
|
|
sdata.set_attribute("riidxid", str(ghost_score["extid"]))
|
|
root.add_child(sdata)
|
|
|
|
return root
|
|
|
|
def handle_IIDX25music_breg_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidxid"))
|
|
musicid = int(request.attribute("mid"))
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
|
|
if userid is not None:
|
|
clear_status = self.game_to_db_status(int(request.attribute("cflg")))
|
|
pgreats = int(request.attribute("pgnum"))
|
|
greats = int(request.attribute("gnum"))
|
|
|
|
self.update_score(
|
|
userid,
|
|
musicid,
|
|
self.CHART_TYPE_B7,
|
|
clear_status,
|
|
pgreats,
|
|
greats,
|
|
-1,
|
|
b"",
|
|
None,
|
|
)
|
|
|
|
# Return nothing.
|
|
return Node.void("IIDX25music")
|
|
|
|
def handle_IIDX25music_reg_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidxid"))
|
|
musicid = int(request.attribute("mid"))
|
|
chart = self.game_to_db_chart(int(request.attribute("clid")))
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
|
|
# See if we need to report global or shop scores
|
|
if self.machine_joined_arcade():
|
|
game_config = self.get_game_config()
|
|
global_scores = game_config.get_bool("global_shop_ranking")
|
|
machine = self.data.local.machine.get_machine(self.config.machine.pcbid)
|
|
else:
|
|
# If we aren't in an arcade, we can only show global scores
|
|
global_scores = True
|
|
machine = None
|
|
|
|
# First, determine our current ranking before saving the new score
|
|
all_scores = sorted(
|
|
self.data.remote.music.get_all_scores(
|
|
game=self.game,
|
|
version=self.music_version,
|
|
songid=musicid,
|
|
songchart=chart,
|
|
),
|
|
key=lambda s: (s[1].points, s[1].timestamp),
|
|
reverse=True,
|
|
)
|
|
all_players = {
|
|
uid: prof
|
|
for (uid, prof) in self.get_any_profiles([s[0] for s in all_scores])
|
|
}
|
|
|
|
shop_id = ID.parse_machine_id(request.attribute("location_id"))
|
|
if not global_scores:
|
|
all_scores = [
|
|
score
|
|
for score in all_scores
|
|
if (score[0] == userid or score[1].location == shop_id)
|
|
]
|
|
|
|
# Find our actual index
|
|
oldindex = None
|
|
for i in range(len(all_scores)):
|
|
if all_scores[i][0] == userid:
|
|
oldindex = i
|
|
break
|
|
|
|
if userid is not None:
|
|
clear_status = self.game_to_db_status(int(request.attribute("cflg")))
|
|
pgreats = int(request.attribute("pgnum"))
|
|
greats = int(request.attribute("gnum"))
|
|
miss_count = int(request.attribute("mnum"))
|
|
ghost = request.child_value("ghost")
|
|
shopid = ID.parse_machine_id(request.attribute("convid"))
|
|
|
|
self.update_score(
|
|
userid,
|
|
musicid,
|
|
chart,
|
|
clear_status,
|
|
pgreats,
|
|
greats,
|
|
miss_count,
|
|
ghost,
|
|
shopid,
|
|
)
|
|
|
|
# Calculate and return statistics about this song
|
|
root = Node.void("IIDX25music")
|
|
root.set_attribute("clid", request.attribute("clid"))
|
|
root.set_attribute("mid", request.attribute("mid"))
|
|
|
|
attempts = self.get_clear_rates(musicid, chart)
|
|
count = attempts[musicid][chart]["total"]
|
|
clear = attempts[musicid][chart]["clears"]
|
|
full_combo = attempts[musicid][chart]["fcs"]
|
|
|
|
if count > 0:
|
|
root.set_attribute("crate", str(int((1000 * clear) / count)))
|
|
root.set_attribute("frate", str(int((1000 * full_combo) / count)))
|
|
else:
|
|
root.set_attribute("crate", "0")
|
|
root.set_attribute("frate", "0")
|
|
root.set_attribute("rankside", "0")
|
|
|
|
if userid is not None:
|
|
# Shop ranking
|
|
shopdata = Node.void("shopdata")
|
|
root.add_child(shopdata)
|
|
shopdata.set_attribute(
|
|
"rank", "-1" if oldindex is None else str(oldindex + 1)
|
|
)
|
|
|
|
# Grab the rank of some other players on this song
|
|
ranklist = Node.void("ranklist")
|
|
root.add_child(ranklist)
|
|
|
|
all_scores = sorted(
|
|
self.data.remote.music.get_all_scores(
|
|
game=self.game,
|
|
version=self.music_version,
|
|
songid=musicid,
|
|
songchart=chart,
|
|
),
|
|
key=lambda s: (s[1].points, s[1].timestamp),
|
|
reverse=True,
|
|
)
|
|
missing_players = [uid for (uid, _) in all_scores if uid not in all_players]
|
|
for (uid, prof) in self.get_any_profiles(missing_players):
|
|
all_players[uid] = prof
|
|
|
|
if not global_scores:
|
|
all_scores = [
|
|
score
|
|
for score in all_scores
|
|
if (score[0] == userid or score[1].location == shop_id)
|
|
]
|
|
|
|
# Find our actual index
|
|
ourindex = None
|
|
for i in range(len(all_scores)):
|
|
if all_scores[i][0] == userid:
|
|
ourindex = i
|
|
break
|
|
if ourindex is None:
|
|
raise Exception("Cannot find our own score after saving to DB!")
|
|
start = ourindex - 4
|
|
end = ourindex + 4
|
|
if start < 0:
|
|
start = 0
|
|
if end >= len(all_scores):
|
|
end = len(all_scores) - 1
|
|
relevant_scores = all_scores[start : (end + 1)]
|
|
|
|
record_num = start + 1
|
|
for score in relevant_scores:
|
|
profile = all_players[score[0]]
|
|
|
|
data = Node.void("data")
|
|
ranklist.add_child(data)
|
|
data.set_attribute("iidx_id", str(profile.extid))
|
|
data.set_attribute("name", profile.get_str("name"))
|
|
|
|
machine_name = ""
|
|
machine = self.get_machine_by_id(shop_id)
|
|
if machine is not None:
|
|
machine_name = machine.name
|
|
data.set_attribute("opname", machine_name)
|
|
data.set_attribute("rnum", str(record_num))
|
|
data.set_attribute("score", str(score[1].points))
|
|
data.set_attribute(
|
|
"clflg",
|
|
str(self.db_to_game_status(score[1].data.get_int("clear_status"))),
|
|
)
|
|
data.set_attribute("pid", str(profile.get_int("pid")))
|
|
data.set_attribute("myFlg", "1" if score[0] == userid else "0")
|
|
data.set_attribute("update", "0")
|
|
|
|
data.set_attribute(
|
|
"sgrade",
|
|
str(
|
|
self.db_to_game_rank(
|
|
profile.get_int(self.DAN_RANKING_SINGLE, -1),
|
|
self.GAME_CLTYPE_SINGLE,
|
|
),
|
|
),
|
|
)
|
|
data.set_attribute(
|
|
"dgrade",
|
|
str(
|
|
self.db_to_game_rank(
|
|
profile.get_int(self.DAN_RANKING_DOUBLE, -1),
|
|
self.GAME_CLTYPE_DOUBLE,
|
|
),
|
|
),
|
|
)
|
|
|
|
qpro = profile.get_dict("qpro")
|
|
data.set_attribute("head", str(qpro.get_int("head")))
|
|
data.set_attribute("hair", str(qpro.get_int("hair")))
|
|
data.set_attribute("face", str(qpro.get_int("face")))
|
|
data.set_attribute("body", str(qpro.get_int("body")))
|
|
data.set_attribute("hand", str(qpro.get_int("hand")))
|
|
|
|
record_num = record_num + 1
|
|
|
|
return root
|
|
|
|
def handle_IIDX25music_play_request(self, request: Node) -> Node:
|
|
musicid = int(request.attribute("mid"))
|
|
chart = self.game_to_db_chart(int(request.attribute("clid")))
|
|
clear_status = self.game_to_db_status(int(request.attribute("cflg")))
|
|
|
|
self.update_score(
|
|
None, # No userid since its anonymous
|
|
musicid,
|
|
chart,
|
|
clear_status,
|
|
0, # No ex score
|
|
0, # No ex score
|
|
0, # No miss count
|
|
None, # No ghost
|
|
None, # No shop for this user
|
|
)
|
|
|
|
# Calculate and return statistics about this song
|
|
root = Node.void("IIDX25music")
|
|
root.set_attribute("clid", request.attribute("clid"))
|
|
root.set_attribute("mid", request.attribute("mid"))
|
|
|
|
attempts = self.get_clear_rates(musicid, chart)
|
|
count = attempts[musicid][chart]["total"]
|
|
clear = attempts[musicid][chart]["clears"]
|
|
full_combo = attempts[musicid][chart]["fcs"]
|
|
|
|
if count > 0:
|
|
root.set_attribute("crate", str(int((1000 * clear) / count)))
|
|
root.set_attribute("frate", str(int((1000 * full_combo) / count)))
|
|
else:
|
|
root.set_attribute("crate", "0")
|
|
root.set_attribute("frate", "0")
|
|
|
|
return root
|
|
|
|
# Bare minimum response to say we handled the request
|
|
def handle_IIDX25music_beginnerplay_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25music")
|
|
|
|
def handle_IIDX25music_arenaCPU_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25music")
|
|
music_list = [0, 0, 0, 0]
|
|
cpu_list = [0, 0, 0, 0]
|
|
grade_to_percentage_map = {
|
|
self.GAME_SP_DAN_RANK_1_KYU: 50,
|
|
self.GAME_SP_DAN_RANK_1_DAN: 55,
|
|
self.GAME_SP_DAN_RANK_2_DAN: 60,
|
|
self.GAME_SP_DAN_RANK_3_DAN: 60,
|
|
self.GAME_SP_DAN_RANK_4_DAN: 65,
|
|
self.GAME_SP_DAN_RANK_5_DAN: 65,
|
|
self.GAME_SP_DAN_RANK_6_DAN: 70,
|
|
self.GAME_SP_DAN_RANK_7_DAN: 70,
|
|
self.GAME_SP_DAN_RANK_8_DAN: 75,
|
|
self.GAME_SP_DAN_RANK_9_DAN: 75,
|
|
self.GAME_SP_DAN_RANK_10_DAN: 80,
|
|
self.GAME_SP_DAN_RANK_CHUDEN: 80,
|
|
self.GAME_SP_DAN_RANK_KAIDEN: 80,
|
|
}
|
|
for item in request.children:
|
|
if item.name == "music_list":
|
|
music_list[int(item.child_value("index"))] = int(
|
|
item.child_value("total_notes")
|
|
)
|
|
if item.name == "cpu_list":
|
|
cpu_list[int(item.child_value("index"))] = int(
|
|
item.child_value("grade_id")
|
|
)
|
|
for index in range(4):
|
|
cpu_score_list = Node.void("cpu_score_list")
|
|
cpu_score_list.add_child(Node.s32("index", index))
|
|
root.add_child(cpu_score_list)
|
|
for i in range(4):
|
|
score_list = Node.void("score_list")
|
|
cpu_score_list.add_child(score_list)
|
|
percentage = grade_to_percentage_map.get(cpu_list[index], 0)
|
|
notes = music_list[i]
|
|
score = (notes * 2 * percentage) // 100
|
|
ghost_section = score // 64
|
|
ghost = [ghost_section] * 64
|
|
ghost_total = ghost_section * 64
|
|
ghost_lost = score - ghost_total
|
|
ghost[0] = ghost[0] + ghost_lost
|
|
score_list.add_child(Node.s32("score", score))
|
|
score_list.add_child(Node.bool("enable_score", True))
|
|
score_list.add_child(Node.u8_array("ghost", ghost))
|
|
score_list.add_child(Node.bool("enable_ghost", True))
|
|
return root
|
|
|
|
def handle_IIDX25grade_raised_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidxid"))
|
|
cltype = int(request.attribute("gtype"))
|
|
rank = self.game_to_db_rank(int(request.attribute("gid")), cltype)
|
|
|
|
userid = self.data.remote.user.from_extid(self.game, self.version, extid)
|
|
if userid is not None:
|
|
percent = int(request.attribute("achi"))
|
|
stages_cleared = int(request.attribute("cstage"))
|
|
cleared = stages_cleared == self.DAN_STAGES
|
|
|
|
if cltype == self.GAME_CLTYPE_SINGLE:
|
|
index = self.DAN_RANKING_SINGLE
|
|
else:
|
|
index = self.DAN_RANKING_DOUBLE
|
|
|
|
self.update_rank(
|
|
userid,
|
|
index,
|
|
rank,
|
|
percent,
|
|
cleared,
|
|
stages_cleared,
|
|
)
|
|
|
|
# Figure out number of players that played this ranking
|
|
all_achievements = self.data.local.user.get_all_achievements(
|
|
self.game, self.version, achievementid=rank, achievementtype=index
|
|
)
|
|
root = Node.void("IIDX25grade")
|
|
root.set_attribute("pnum", str(len(all_achievements)))
|
|
return root
|
|
|
|
def handle_IIDX25pc_common_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25pc")
|
|
root.set_attribute("expire", "600")
|
|
|
|
ir = Node.void("ir")
|
|
root.add_child(ir)
|
|
ir.set_attribute("beat", "2")
|
|
|
|
vip_black_pass = Node.void("vip_pass_black")
|
|
root.add_child(vip_black_pass)
|
|
|
|
newsong_another = Node.void("newsong_another")
|
|
root.add_child(newsong_another)
|
|
newsong_another.set_attribute("open", "1")
|
|
|
|
deller_bonus = Node.void("deller_bonus")
|
|
root.add_child(deller_bonus)
|
|
deller_bonus.set_attribute("open", "1")
|
|
|
|
common_evnet = Node.void("common_evnet") # Yes, this is misspelled in the game
|
|
root.add_child(common_evnet)
|
|
common_evnet.set_attribute("flg", "0")
|
|
|
|
# See if we configured event overrides
|
|
if self.machine_joined_arcade():
|
|
game_config = self.get_game_config()
|
|
event_phase = game_config.get_int("event_phase")
|
|
omni_events = game_config.get_bool("omnimix_events_enabled")
|
|
else:
|
|
# If we aren't in an arcade, we turn off events
|
|
event_phase = 0
|
|
omni_events = False
|
|
|
|
if event_phase == 0 or (self.omnimix and (not omni_events)):
|
|
event1 = 0
|
|
boss_phase = 0
|
|
elif event_phase in [1, 2, 3, 4]:
|
|
boss_phase = 1
|
|
event1 = event_phase - 1
|
|
|
|
boss = Node.void("boss")
|
|
root.add_child(boss)
|
|
boss.set_attribute("phase", str(boss_phase))
|
|
|
|
event1_phase = Node.void("event1_phase")
|
|
root.add_child(event1_phase)
|
|
event1_phase.set_attribute("phase", str(event1))
|
|
|
|
extra_boss_event = Node.void(
|
|
"extra_boss_event"
|
|
) # Always enable IIDX AIR RACE 5
|
|
root.add_child(extra_boss_event)
|
|
extra_boss_event.set_attribute("phase", "4")
|
|
|
|
# Course definitions
|
|
courses: List[Dict[str, Any]] = [
|
|
{
|
|
"name": "EUROBEAT",
|
|
"id": 1,
|
|
"songs": [
|
|
17040,
|
|
8006,
|
|
10033,
|
|
25001,
|
|
],
|
|
},
|
|
{
|
|
"name": "WEATHER",
|
|
"id": 2,
|
|
"open_music_id": 15104,
|
|
"songs": [
|
|
17023,
|
|
9030,
|
|
15004,
|
|
10024,
|
|
],
|
|
},
|
|
{
|
|
"name": "FEAT. KANAE ASABA",
|
|
"id": 3,
|
|
"open_music_id": 24101,
|
|
"songs": [
|
|
25056,
|
|
23033,
|
|
24011,
|
|
21034,
|
|
],
|
|
},
|
|
{
|
|
"name": "BLOOM",
|
|
"id": 4,
|
|
"songs": [
|
|
15054,
|
|
20053,
|
|
20004,
|
|
23083,
|
|
],
|
|
},
|
|
{
|
|
"name": "VACUUM",
|
|
"id": 5,
|
|
"songs": [
|
|
19070,
|
|
23021,
|
|
17002,
|
|
18071,
|
|
],
|
|
},
|
|
{
|
|
"name": "PRINCESS",
|
|
"id": 6,
|
|
"open_music_id": 12100,
|
|
"songs": [
|
|
25024,
|
|
20021,
|
|
19046,
|
|
12002,
|
|
],
|
|
},
|
|
{
|
|
"name": "TECHNO",
|
|
"id": 7,
|
|
"open_music_id": 19100,
|
|
"songs": [
|
|
25026,
|
|
19063,
|
|
17061,
|
|
23085,
|
|
],
|
|
},
|
|
{
|
|
"name": "POP",
|
|
"id": 8,
|
|
"open_music_id": 15103,
|
|
"songs": [
|
|
15061,
|
|
20099,
|
|
20101,
|
|
22093,
|
|
],
|
|
},
|
|
{
|
|
"name": "CARDINAL",
|
|
"id": 9,
|
|
"open_music_id": 13101,
|
|
"songs": [
|
|
13038,
|
|
13026,
|
|
13000,
|
|
13010,
|
|
],
|
|
},
|
|
{
|
|
"name": "O2K",
|
|
"id": 10,
|
|
"songs": [
|
|
21059,
|
|
19002,
|
|
22054,
|
|
16020,
|
|
],
|
|
},
|
|
]
|
|
|
|
# Secret course definitions
|
|
secret_courses: List[Dict[str, Any]] = [
|
|
{
|
|
"name": "EMOTIONAL",
|
|
"id": 1,
|
|
"songs": [
|
|
21009,
|
|
25006,
|
|
17065,
|
|
25066,
|
|
],
|
|
},
|
|
{
|
|
"name": "RYU",
|
|
"id": 2,
|
|
"songs": [
|
|
23082,
|
|
21007,
|
|
23037,
|
|
25067,
|
|
],
|
|
},
|
|
]
|
|
|
|
# For some reason, omnimix crashes on course mode, so don't enable it
|
|
if not self.omnimix:
|
|
internet_ranking = Node.void("internet_ranking")
|
|
root.add_child(internet_ranking)
|
|
|
|
used_ids: List[int] = []
|
|
for c in courses:
|
|
if c["id"] in used_ids:
|
|
raise Exception("Cannot have multiple courses with the same ID!")
|
|
elif c["id"] < 0 or c["id"] >= 20:
|
|
raise Exception("Course ID is out of bounds!")
|
|
else:
|
|
used_ids.append(c["id"])
|
|
|
|
course = Node.void("course")
|
|
internet_ranking.add_child(course)
|
|
course.set_attribute("course_id", str(c["id"]))
|
|
course.set_attribute("name", c["name"])
|
|
course.set_attribute("mid0", str(c["songs"][0]))
|
|
course.set_attribute("mid1", str(c["songs"][1]))
|
|
course.set_attribute("mid2", str(c["songs"][2]))
|
|
course.set_attribute("mid3", str(c["songs"][3]))
|
|
course.set_attribute("open_music_id", str(c.get("open_music_id", 0)))
|
|
course.set_attribute("opflg", "1")
|
|
|
|
secret_ex_course = Node.void("secret_ex_course")
|
|
root.add_child(secret_ex_course)
|
|
|
|
used_secret_ids: List[int] = []
|
|
for c in secret_courses:
|
|
if c["id"] in used_secret_ids:
|
|
raise Exception(
|
|
"Cannot have multiple secret courses with the same ID!"
|
|
)
|
|
elif c["id"] < 0 or c["id"] >= 20:
|
|
raise Exception("Secret course ID is out of bounds!")
|
|
else:
|
|
used_secret_ids.append(c["id"])
|
|
|
|
course = Node.void("course")
|
|
secret_ex_course.add_child(course)
|
|
course.set_attribute("course_id", str(c["id"]))
|
|
course.set_attribute("name", c["name"])
|
|
course.set_attribute("mid0", str(c["songs"][0]))
|
|
course.set_attribute("mid1", str(c["songs"][1]))
|
|
course.set_attribute("mid2", str(c["songs"][2]))
|
|
course.set_attribute("mid3", str(c["songs"][3]))
|
|
|
|
expert = Node.void("expert")
|
|
root.add_child(expert)
|
|
expert.set_attribute("phase", "1")
|
|
|
|
expert_random_select = Node.void("expert_random_select")
|
|
root.add_child(expert_random_select)
|
|
expert_random_select.set_attribute("phase", "1")
|
|
|
|
expert_full = Node.void("expert_secret_full_open")
|
|
root.add_child(expert_full)
|
|
|
|
return root
|
|
|
|
def handle_IIDX25pc_delete_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25pc")
|
|
|
|
def handle_IIDX25pc_playstart_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25pc")
|
|
|
|
def handle_IIDX25pc_playend_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25pc")
|
|
|
|
def handle_IIDX25pc_visit_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25pc")
|
|
root.set_attribute("anum", "0")
|
|
root.set_attribute("snum", "0")
|
|
root.set_attribute("pnum", "0")
|
|
root.set_attribute("aflg", "0")
|
|
root.set_attribute("sflg", "0")
|
|
root.set_attribute("pflg", "0")
|
|
return root
|
|
|
|
def handle_IIDX25pc_shopregister_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25pc")
|
|
return root
|
|
|
|
def handle_IIDX25pc_oldget_request(self, request: Node) -> Node:
|
|
refid = request.attribute("rid")
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
if userid is not None:
|
|
oldversion = self.previous_version()
|
|
profile = oldversion.get_profile(userid)
|
|
else:
|
|
profile = None
|
|
|
|
root = Node.void("IIDX25pc")
|
|
root.set_attribute("status", "1" if profile is None else "0")
|
|
return root
|
|
|
|
def handle_IIDX25pc_getname_request(self, request: Node) -> Node:
|
|
refid = request.attribute("rid")
|
|
userid = self.data.remote.user.from_refid(self.game, self.version, refid)
|
|
if userid is not None:
|
|
oldversion = self.previous_version()
|
|
profile = oldversion.get_profile(userid)
|
|
else:
|
|
profile = None
|
|
if profile is None:
|
|
raise Exception(
|
|
"Should not get here if we have no profile, we should "
|
|
+ "have returned '1' in the 'oldget' method above "
|
|
+ "which should tell the game not to present a migration."
|
|
)
|
|
|
|
root = Node.void("IIDX25pc")
|
|
root.set_attribute("name", profile.get_str("name"))
|
|
root.set_attribute("idstr", ID.format_extid(profile.extid))
|
|
root.set_attribute("pid", str(profile.get_int("pid")))
|
|
return root
|
|
|
|
def handle_IIDX25pc_takeover_request(self, request: Node) -> Node:
|
|
refid = request.attribute("rid")
|
|
name = request.attribute("name")
|
|
pid = int(request.attribute("pid"))
|
|
newprofile = self.new_profile_by_refid(refid, name, pid)
|
|
|
|
root = Node.void("IIDX25pc")
|
|
if newprofile is not None:
|
|
root.set_attribute("id", str(newprofile.extid))
|
|
return root
|
|
|
|
def handle_IIDX25pc_reg_request(self, request: Node) -> Node:
|
|
refid = request.attribute("rid")
|
|
name = request.attribute("name")
|
|
pid = int(request.attribute("pid"))
|
|
profile = self.new_profile_by_refid(refid, name, pid)
|
|
|
|
root = Node.void("IIDX25pc")
|
|
if profile is not None:
|
|
root.set_attribute("id", str(profile.extid))
|
|
root.set_attribute("id_str", ID.format_extid(profile.extid))
|
|
return root
|
|
|
|
def handle_IIDX25pc_get_request(self, request: Node) -> Node:
|
|
refid = request.attribute("rid")
|
|
root = self.get_profile_by_refid(refid)
|
|
if root is None:
|
|
root = Node.void("IIDX25pc")
|
|
return root
|
|
|
|
def handle_IIDX25pc_save_request(self, request: Node) -> Node:
|
|
extid = int(request.attribute("iidxid"))
|
|
self.put_profile_by_extid(extid, request)
|
|
|
|
return Node.void("IIDX25pc")
|
|
|
|
def handle_IIDX25pc_logout_request(self, request: Node) -> Node:
|
|
return Node.void("IIDX25pc")
|
|
|
|
def handle_IIDX25gameSystem_systemInfo_request(self, request: Node) -> Node:
|
|
root = Node.void("IIDX25gameSystem")
|
|
arena_schedule = Node.void("arena_schedule")
|
|
root.add_child(arena_schedule)
|
|
arena_schedule.add_child(Node.u8("phase", 1))
|
|
arena_schedule.add_child(Node.u32("start", 0))
|
|
arena_schedule.add_child(Node.u32("end", 0))
|
|
cpu_grades = [
|
|
6,
|
|
7,
|
|
8,
|
|
9,
|
|
10,
|
|
10,
|
|
11,
|
|
11,
|
|
12,
|
|
12,
|
|
13,
|
|
13,
|
|
14,
|
|
14,
|
|
15,
|
|
15,
|
|
16,
|
|
16,
|
|
17,
|
|
18,
|
|
]
|
|
cpu_low_diff = [
|
|
4,
|
|
5,
|
|
6,
|
|
6,
|
|
7,
|
|
7,
|
|
8,
|
|
8,
|
|
9,
|
|
9,
|
|
9,
|
|
10,
|
|
10,
|
|
10,
|
|
11,
|
|
11,
|
|
11,
|
|
11,
|
|
12,
|
|
12,
|
|
]
|
|
cpu_high_diff = [
|
|
5,
|
|
6,
|
|
6,
|
|
7,
|
|
7,
|
|
8,
|
|
8,
|
|
9,
|
|
9,
|
|
10,
|
|
10,
|
|
10,
|
|
11,
|
|
11,
|
|
11,
|
|
12,
|
|
12,
|
|
12,
|
|
12,
|
|
12,
|
|
]
|
|
for playstyle in range(2):
|
|
for arena_class in range(20):
|
|
arena_music_difficult = Node.void("arena_music_difficult")
|
|
root.add_child(arena_music_difficult)
|
|
arena_music_difficult.add_child(Node.s32("play_style", playstyle))
|
|
arena_music_difficult.add_child(Node.s32("arena_class", arena_class))
|
|
arena_music_difficult.add_child(Node.s32("low_difficult", 1))
|
|
arena_music_difficult.add_child(Node.s32("high_difficult", 12))
|
|
arena_music_difficult.add_child(Node.bool("is_leggendaria", True))
|
|
arena_music_difficult.add_child(Node.s32("force_music_list_id", 0))
|
|
arena_cpu_define = Node.void("arena_cpu_define")
|
|
root.add_child(arena_cpu_define)
|
|
arena_cpu_define.add_child(Node.s32("play_style", playstyle))
|
|
arena_cpu_define.add_child(Node.s32("arena_class", arena_class))
|
|
arena_cpu_define.add_child(
|
|
Node.s32("grade_id", cpu_grades[arena_class])
|
|
)
|
|
arena_cpu_define.add_child(
|
|
Node.s32("low_music_difficult", cpu_low_diff[arena_class])
|
|
)
|
|
arena_cpu_define.add_child(
|
|
Node.s32("high_music_difficult", cpu_high_diff[arena_class])
|
|
)
|
|
arena_cpu_define.add_child(
|
|
Node.bool("is_leggendaria", arena_class >= 13)
|
|
)
|
|
for matching_class in range(21):
|
|
matching_class_range = Node.void("matching_class_range")
|
|
root.add_child(matching_class_range)
|
|
matching_class_range.add_child(Node.s32("play_style", playstyle))
|
|
matching_class_range.add_child(
|
|
Node.s32("matching_class", matching_class)
|
|
)
|
|
matching_class_range.add_child(Node.s32("low_arena_class", 1))
|
|
matching_class_range.add_child(Node.s32("high_arena_class", 20))
|
|
return root
|
|
|
|
def handle_IIDX25pc_eaappliresult_request(self, request: Node) -> Node:
|
|
clear_map = {
|
|
self.GAME_CLEAR_STATUS_NO_PLAY: "NO PLAY",
|
|
self.GAME_CLEAR_STATUS_FAILED: "FAILED",
|
|
self.GAME_CLEAR_STATUS_ASSIST_CLEAR: "ASSIST CLEAR",
|
|
self.GAME_CLEAR_STATUS_EASY_CLEAR: "EASY CLEAR",
|
|
self.GAME_CLEAR_STATUS_CLEAR: "CLEAR",
|
|
self.GAME_CLEAR_STATUS_HARD_CLEAR: "HARD CLEAR",
|
|
self.GAME_CLEAR_STATUS_EX_HARD_CLEAR: "EX HARD CLEAR",
|
|
self.GAME_CLEAR_STATUS_FULL_COMBO: "FULL COMBO",
|
|
}
|
|
# first we'll grab the data from the packet
|
|
# did = request.child_value('did')
|
|
# rid = request.child_value('rid')
|
|
name = request.child_value("name")
|
|
# qpro_hair = request.child_value('qpro_hair')
|
|
# qpro_head = request.child_value('qpro_head')
|
|
# qpro_body = request.child_value('qpro_body')
|
|
# qpro_hand = request.child_value('qpro_hand')
|
|
music_id = request.child_value("music_id")
|
|
class_id = request.child_value("class_id")
|
|
# no_save = request.child_value('no_save')
|
|
# is_couple = request.child_value('is_couple')
|
|
# target_graph = request.child_value('target_graph')
|
|
target_exscore = request.child_value("target_exscore")
|
|
# pacemaker = request.child_value('pacemaker')
|
|
best_clear = request.child_value("best_clear")
|
|
# best_djlevel = request.child_value('best_djlevel')
|
|
# best_exscore = request.child_value('best_exscore')
|
|
# best_misscount = request.child_value('best_misscount')
|
|
now_clear = request.child_value("now_clear")
|
|
# now_djlevel = request.child_value('now_djlevel')
|
|
now_exscore = request.child_value("now_exscore")
|
|
# now_misscount = request.child_value('now_misscount')
|
|
now_pgreat = request.child_value("now_pgreat")
|
|
now_great = request.child_value("now_great")
|
|
now_good = request.child_value("now_good")
|
|
now_bad = request.child_value("now_bad")
|
|
now_poor = request.child_value("now_poor")
|
|
now_combo = request.child_value("now_combo")
|
|
now_fast = request.child_value("now_fast")
|
|
now_slow = request.child_value("now_slow")
|
|
best_clear_string = clear_map.get(best_clear, "NO PLAY")
|
|
now_clear_string = clear_map.get(now_clear, "NO PLAY")
|
|
# let's get the song info first
|
|
song = self.data.local.music.get_song(
|
|
self.game, self.music_version, music_id, self.game_to_db_chart(class_id)
|
|
)
|
|
notecount = song.data.get("notecount", 0)
|
|
# Construct the dictionary for the broadcast
|
|
card_data = {
|
|
BroadcastConstants.DJ_NAME: name,
|
|
BroadcastConstants.SONG_NAME: song.name,
|
|
BroadcastConstants.ARTIST_NAME: song.artist,
|
|
BroadcastConstants.DIFFICULTY: song.data.get("difficulty", 0),
|
|
BroadcastConstants.TARGET_EXSCORE: target_exscore,
|
|
BroadcastConstants.EXSCORE: now_exscore,
|
|
BroadcastConstants.BEST_CLEAR_STATUS: best_clear_string,
|
|
BroadcastConstants.CLEAR_STATUS: now_clear_string,
|
|
BroadcastConstants.PLAY_STATS_HEADER: "How did you do?",
|
|
BroadcastConstants.PERFECT_GREATS: now_pgreat,
|
|
BroadcastConstants.GREATS: now_great,
|
|
BroadcastConstants.GOODS: now_good,
|
|
BroadcastConstants.BADS: now_bad,
|
|
BroadcastConstants.POORS: now_poor,
|
|
BroadcastConstants.COMBO_BREAKS: now_combo,
|
|
BroadcastConstants.SLOWS: now_slow,
|
|
BroadcastConstants.FASTS: now_fast,
|
|
}
|
|
if notecount != 0:
|
|
max_score = notecount * 2
|
|
percent = now_exscore / max_score
|
|
grade = int(9 * percent)
|
|
grades = ["F", "F", "E", "D", "C", "B", "A", "AA", "AAA", "MAX"]
|
|
card_data[BroadcastConstants.GRADE] = grades[grade]
|
|
card_data[BroadcastConstants.RATE] = str(round(percent, 2))
|
|
|
|
# Try to broadcast out the score to our webhook(s)
|
|
self.data.triggers.broadcast_score(card_data, self.game, song)
|
|
|
|
return Node.void("IIDX25pc")
|
|
|
|
def format_profile(self, userid: UserID, profile: Profile) -> Node:
|
|
root = Node.void("IIDX25pc")
|
|
|
|
# Look up play stats we bridge to every mix
|
|
play_stats = self.get_play_statistics(userid)
|
|
|
|
# Look up judge window adjustments
|
|
judge_dict = profile.get_dict("machine_judge_adjust")
|
|
machine_judge = judge_dict.get_dict(self.config.machine.pcbid)
|
|
|
|
# Profile data
|
|
pcdata = Node.void("pcdata")
|
|
root.add_child(pcdata)
|
|
pcdata.set_attribute("id", str(profile.extid))
|
|
pcdata.set_attribute("idstr", ID.format_extid(profile.extid))
|
|
pcdata.set_attribute("name", profile.get_str("name"))
|
|
pcdata.set_attribute("pid", str(profile.get_int("pid")))
|
|
pcdata.set_attribute("spnum", str(play_stats.get_int("single_plays")))
|
|
pcdata.set_attribute("dpnum", str(play_stats.get_int("double_plays")))
|
|
pcdata.set_attribute("sach", str(play_stats.get_int("single_dj_points")))
|
|
pcdata.set_attribute("dach", str(play_stats.get_int("double_dj_points")))
|
|
pcdata.set_attribute("mode", str(profile.get_int("mode")))
|
|
pcdata.set_attribute("pmode", str(profile.get_int("pmode")))
|
|
pcdata.set_attribute("rtype", str(profile.get_int("rtype")))
|
|
pcdata.set_attribute("sp_opt", str(profile.get_int("sp_opt")))
|
|
pcdata.set_attribute("dp_opt", str(profile.get_int("dp_opt")))
|
|
pcdata.set_attribute("dp_opt2", str(profile.get_int("dp_opt2")))
|
|
pcdata.set_attribute("gpos", str(profile.get_int("gpos")))
|
|
pcdata.set_attribute("s_sorttype", str(profile.get_int("s_sorttype")))
|
|
pcdata.set_attribute("d_sorttype", str(profile.get_int("d_sorttype")))
|
|
pcdata.set_attribute("s_pace", str(profile.get_int("s_pace")))
|
|
pcdata.set_attribute("d_pace", str(profile.get_int("d_pace")))
|
|
pcdata.set_attribute("s_gno", str(profile.get_int("s_gno")))
|
|
pcdata.set_attribute("d_gno", str(profile.get_int("d_gno")))
|
|
pcdata.set_attribute("s_gtype", str(profile.get_int("s_gtype")))
|
|
pcdata.set_attribute("d_gtype", str(profile.get_int("d_gtype")))
|
|
pcdata.set_attribute("s_sdlen", str(profile.get_int("s_sdlen")))
|
|
pcdata.set_attribute("d_sdlen", str(profile.get_int("d_sdlen")))
|
|
pcdata.set_attribute("s_sdtype", str(profile.get_int("s_sdtype")))
|
|
pcdata.set_attribute("d_sdtype", str(profile.get_int("d_sdtype")))
|
|
pcdata.set_attribute("s_timing", str(profile.get_int("s_timing")))
|
|
pcdata.set_attribute("d_timing", str(profile.get_int("d_timing")))
|
|
pcdata.set_attribute("s_notes", str(profile.get_float("s_notes")))
|
|
pcdata.set_attribute("d_notes", str(profile.get_float("d_notes")))
|
|
pcdata.set_attribute("s_judge", str(profile.get_int("s_judge")))
|
|
pcdata.set_attribute("d_judge", str(profile.get_int("d_judge")))
|
|
pcdata.set_attribute("s_judgeAdj", str(machine_judge.get_int("single")))
|
|
pcdata.set_attribute("d_judgeAdj", str(machine_judge.get_int("double")))
|
|
pcdata.set_attribute("s_hispeed", str(profile.get_float("s_hispeed")))
|
|
pcdata.set_attribute("d_hispeed", str(profile.get_float("d_hispeed")))
|
|
pcdata.set_attribute("s_liflen", str(profile.get_int("s_lift")))
|
|
pcdata.set_attribute("d_liflen", str(profile.get_int("d_lift")))
|
|
pcdata.set_attribute("s_disp_judge", str(profile.get_int("s_disp_judge")))
|
|
pcdata.set_attribute("d_disp_judge", str(profile.get_int("d_disp_judge")))
|
|
pcdata.set_attribute("s_opstyle", str(profile.get_int("s_opstyle")))
|
|
pcdata.set_attribute("d_opstyle", str(profile.get_int("d_opstyle")))
|
|
pcdata.set_attribute("s_exscore", str(profile.get_int("s_exscore")))
|
|
pcdata.set_attribute("d_exscore", str(profile.get_int("d_exscore")))
|
|
pcdata.set_attribute("s_graph_score", str(profile.get_int("s_graph_score")))
|
|
pcdata.set_attribute("d_graph_score", str(profile.get_int("d_graph_score")))
|
|
pcdata.set_attribute("s_auto_scrach", str(profile.get_int("s_auto_scrach")))
|
|
pcdata.set_attribute("d_auto_scrach", str(profile.get_int("d_auto_scrach")))
|
|
pcdata.set_attribute("s_gauge_disp", str(profile.get_int("s_gauge_disp")))
|
|
pcdata.set_attribute("d_gauge_disp", str(profile.get_int("d_gauge_disp")))
|
|
pcdata.set_attribute("s_lane_brignt", str(profile.get_int("s_lane_brignt")))
|
|
pcdata.set_attribute("d_lane_brignt", str(profile.get_int("d_lane_brignt")))
|
|
pcdata.set_attribute("s_camera_layout", str(profile.get_int("s_camera_layout")))
|
|
pcdata.set_attribute("d_camera_layout", str(profile.get_int("d_camera_layout")))
|
|
|
|
spdp_rival = Node.void("spdp_rival")
|
|
root.add_child(spdp_rival)
|
|
spdp_rival.set_attribute("flg", str(profile.get_int("spdp_rival_flag")))
|
|
|
|
premium_unlocks = Node.void("ea_premium_course")
|
|
root.add_child(premium_unlocks)
|
|
|
|
legendarias = Node.void("leggendaria_open")
|
|
root.add_child(legendarias)
|
|
|
|
# Song unlock flags
|
|
secret_dict = profile.get_dict("secret")
|
|
secret = Node.void("secret")
|
|
root.add_child(secret)
|
|
secret.add_child(Node.s64_array("flg1", secret_dict.get_int_array("flg1", 3)))
|
|
secret.add_child(Node.s64_array("flg2", secret_dict.get_int_array("flg2", 3)))
|
|
secret.add_child(Node.s64_array("flg3", secret_dict.get_int_array("flg3", 3)))
|
|
|
|
# Favorites
|
|
for folder in ["favorite1", "favorite2", "favorite3"]:
|
|
favorite_dict = profile.get_dict(folder)
|
|
sp_mlist = b""
|
|
sp_clist = b""
|
|
singles_list = favorite_dict["single"] if "single" in favorite_dict else []
|
|
for single in singles_list:
|
|
sp_mlist = sp_mlist + struct.pack("<L", single["id"])
|
|
sp_clist = sp_clist + struct.pack("B", single["chart"])
|
|
while len(sp_mlist) < (4 * self.FAVORITE_LIST_LENGTH):
|
|
sp_mlist = sp_mlist + b"\x00\x00\x00\x00"
|
|
while len(sp_clist) < self.FAVORITE_LIST_LENGTH:
|
|
sp_clist = sp_clist + b"\x00"
|
|
|
|
dp_mlist = b""
|
|
dp_clist = b""
|
|
doubles_list = favorite_dict["double"] if "double" in favorite_dict else []
|
|
for double in doubles_list:
|
|
dp_mlist = dp_mlist + struct.pack("<L", double["id"])
|
|
dp_clist = dp_clist + struct.pack("B", double["chart"])
|
|
while len(dp_mlist) < (4 * self.FAVORITE_LIST_LENGTH):
|
|
dp_mlist = dp_mlist + b"\x00\x00\x00\x00"
|
|
while len(dp_clist) < self.FAVORITE_LIST_LENGTH:
|
|
dp_clist = dp_clist + b"\x00"
|
|
|
|
if folder == "favorite1":
|
|
favorite = Node.void("favorite")
|
|
elif folder == "favorite2":
|
|
favorite = Node.void("extra_favorite")
|
|
favorite.set_attribute("folder_id", "0")
|
|
elif folder == "favorite3":
|
|
favorite = Node.void("extra_favorite")
|
|
favorite.set_attribute("folder_id", "1")
|
|
root.add_child(favorite)
|
|
favorite.add_child(Node.binary("sp_mlist", sp_mlist))
|
|
favorite.add_child(Node.binary("sp_clist", sp_clist))
|
|
favorite.add_child(Node.binary("dp_mlist", dp_mlist))
|
|
favorite.add_child(Node.binary("dp_clist", dp_clist))
|
|
|
|
# DAN rankings
|
|
grade = Node.void("grade")
|
|
root.add_child(grade)
|
|
grade.set_attribute(
|
|
"sgid",
|
|
str(
|
|
self.db_to_game_rank(
|
|
profile.get_int(self.DAN_RANKING_SINGLE, -1),
|
|
self.GAME_CLTYPE_SINGLE,
|
|
)
|
|
),
|
|
)
|
|
grade.set_attribute(
|
|
"dgid",
|
|
str(
|
|
self.db_to_game_rank(
|
|
profile.get_int(self.DAN_RANKING_DOUBLE, -1),
|
|
self.GAME_CLTYPE_DOUBLE,
|
|
)
|
|
),
|
|
)
|
|
achievements = self.data.local.user.get_achievements(
|
|
self.game, self.version, userid
|
|
)
|
|
for rank in achievements:
|
|
if rank.type == self.DAN_RANKING_SINGLE:
|
|
grade.add_child(
|
|
Node.u8_array(
|
|
"g",
|
|
[
|
|
self.GAME_CLTYPE_SINGLE,
|
|
self.db_to_game_rank(rank.id, self.GAME_CLTYPE_SINGLE),
|
|
rank.data.get_int("stages_cleared"),
|
|
rank.data.get_int("percent"),
|
|
],
|
|
)
|
|
)
|
|
if rank.type == self.DAN_RANKING_DOUBLE:
|
|
grade.add_child(
|
|
Node.u8_array(
|
|
"g",
|
|
[
|
|
self.GAME_CLTYPE_DOUBLE,
|
|
self.db_to_game_rank(rank.id, self.GAME_CLTYPE_DOUBLE),
|
|
rank.data.get_int("stages_cleared"),
|
|
rank.data.get_int("percent"),
|
|
],
|
|
)
|
|
)
|
|
|
|
# User settings
|
|
settings_dict = profile.get_dict("settings")
|
|
skin = Node.s16_array(
|
|
"skin",
|
|
[
|
|
settings_dict.get_int("frame"),
|
|
settings_dict.get_int("turntable"),
|
|
settings_dict.get_int("burst"),
|
|
settings_dict.get_int("bgm"),
|
|
settings_dict.get_int("flags"),
|
|
settings_dict.get_int("towel"),
|
|
settings_dict.get_int("judge_pos"),
|
|
settings_dict.get_int("voice"),
|
|
settings_dict.get_int("noteskin"),
|
|
settings_dict.get_int("full_combo"),
|
|
settings_dict.get_int("beam"),
|
|
settings_dict.get_int("judge"),
|
|
0,
|
|
settings_dict.get_int("disable_song_preview"),
|
|
settings_dict.get_int("pacemaker"),
|
|
settings_dict.get_int("effector_lock"),
|
|
settings_dict.get_int("effector_preset"),
|
|
],
|
|
)
|
|
root.add_child(skin)
|
|
|
|
# Qpro data
|
|
qpro_dict = profile.get_dict("qpro")
|
|
root.add_child(
|
|
Node.u32_array(
|
|
"qprodata",
|
|
[
|
|
qpro_dict.get_int("head"),
|
|
qpro_dict.get_int("hair"),
|
|
qpro_dict.get_int("face"),
|
|
qpro_dict.get_int("hand"),
|
|
qpro_dict.get_int("body"),
|
|
],
|
|
)
|
|
)
|
|
|
|
# Qpro secret data from step-up mode
|
|
qpro_secrete_dict = profile.get_dict("qpro_secret")
|
|
qpro_secret = Node.void("qpro_secret")
|
|
root.add_child(qpro_secret)
|
|
qpro_secret.add_child(
|
|
Node.s64_array("head", qpro_secrete_dict.get_int_array("head", 5))
|
|
)
|
|
qpro_secret.add_child(
|
|
Node.s64_array("hair", qpro_secrete_dict.get_int_array("hair", 5))
|
|
)
|
|
qpro_secret.add_child(
|
|
Node.s64_array("face", qpro_secrete_dict.get_int_array("face", 5))
|
|
)
|
|
qpro_secret.add_child(
|
|
Node.s64_array("body", qpro_secrete_dict.get_int_array("body", 5))
|
|
)
|
|
qpro_secret.add_child(
|
|
Node.s64_array("hand", qpro_secrete_dict.get_int_array("hand", 5))
|
|
)
|
|
|
|
# Rivals
|
|
rlist = Node.void("rlist")
|
|
root.add_child(rlist)
|
|
links = self.data.local.user.get_links(self.game, self.version, userid)
|
|
for link in links:
|
|
rival_type = None
|
|
if link.type == "sp_rival":
|
|
rival_type = "1"
|
|
elif link.type == "dp_rival":
|
|
rival_type = "2"
|
|
else:
|
|
# No business with this link type
|
|
continue
|
|
|
|
other_profile = self.get_profile(link.other_userid)
|
|
if other_profile is None:
|
|
continue
|
|
other_play_stats = self.get_play_statistics(link.other_userid)
|
|
|
|
rival = Node.void("rival")
|
|
rlist.add_child(rival)
|
|
rival.set_attribute("spdp", rival_type)
|
|
rival.set_attribute("id", str(other_profile.extid))
|
|
rival.set_attribute("id_str", ID.format_extid(other_profile.extid))
|
|
rival.set_attribute("djname", other_profile.get_str("name"))
|
|
rival.set_attribute("pid", str(other_profile.get_int("pid")))
|
|
rival.set_attribute(
|
|
"sg",
|
|
str(
|
|
self.db_to_game_rank(
|
|
other_profile.get_int(self.DAN_RANKING_SINGLE, -1),
|
|
self.GAME_CLTYPE_SINGLE,
|
|
)
|
|
),
|
|
)
|
|
rival.set_attribute(
|
|
"dg",
|
|
str(
|
|
self.db_to_game_rank(
|
|
other_profile.get_int(self.DAN_RANKING_DOUBLE, -1),
|
|
self.GAME_CLTYPE_DOUBLE,
|
|
)
|
|
),
|
|
)
|
|
rival.set_attribute("sa", str(other_play_stats.get_int("single_dj_points")))
|
|
rival.set_attribute("da", str(other_play_stats.get_int("double_dj_points")))
|
|
|
|
rival.add_child(Node.bool("is_robo", False))
|
|
|
|
qprodata = Node.void("qprodata")
|
|
rival.add_child(qprodata)
|
|
qpro = other_profile.get_dict("qpro")
|
|
qprodata.set_attribute("head", str(qpro.get_int("head")))
|
|
qprodata.set_attribute("hair", str(qpro.get_int("hair")))
|
|
qprodata.set_attribute("face", str(qpro.get_int("face")))
|
|
qprodata.set_attribute("body", str(qpro.get_int("body")))
|
|
qprodata.set_attribute("hand", str(qpro.get_int("hand")))
|
|
|
|
# Expert courses
|
|
ir_data = Node.void("ir_data")
|
|
root.add_child(ir_data)
|
|
for course in achievements:
|
|
if course.type == self.COURSE_TYPE_INTERNET_RANKING:
|
|
courseid, coursechart = self.id_and_chart_from_courseid(course.id)
|
|
ir_data.add_child(
|
|
Node.s32_array(
|
|
"e",
|
|
[
|
|
courseid, # course ID
|
|
coursechart, # course chart
|
|
self.db_to_game_status(
|
|
course.data.get_int("clear_status")
|
|
), # course clear status
|
|
course.data.get_int("pgnum"), # flashing great count
|
|
course.data.get_int("gnum"), # great count
|
|
],
|
|
)
|
|
)
|
|
|
|
secret_course_data = Node.void("secret_course_data")
|
|
root.add_child(secret_course_data)
|
|
for course in achievements:
|
|
if course.type == self.COURSE_TYPE_SECRET:
|
|
courseid, coursechart = self.id_and_chart_from_courseid(course.id)
|
|
secret_course_data.add_child(
|
|
Node.s32_array(
|
|
"e",
|
|
[
|
|
courseid, # course ID
|
|
coursechart, # course chart
|
|
self.db_to_game_status(
|
|
course.data.get_int("clear_status")
|
|
), # course clear status
|
|
course.data.get_int("pgnum"), # flashing great count
|
|
course.data.get_int("gnum"), # great count
|
|
],
|
|
)
|
|
)
|
|
|
|
classic_course_data = Node.void("classic_course_data")
|
|
root.add_child(classic_course_data)
|
|
for course in achievements:
|
|
if course.type == self.COURSE_TYPE_CLASSIC:
|
|
courseid, playstyle = self.id_and_chart_from_courseid(course.id)
|
|
score_data = Node.void("score_data")
|
|
classic_course_data.add_child(score_data)
|
|
score_data.set_attribute("play_style", str(playstyle))
|
|
score_data.set_attribute("course_id", str(courseid))
|
|
score_data.set_attribute(
|
|
"score",
|
|
str(course.data.get_int("pgnum") * 2 + course.data.get_int("gnum")),
|
|
)
|
|
score_data.set_attribute("pgnum", str(course.data.get_int("pgnum")))
|
|
score_data.set_attribute("gnum", str(course.data.get_int("gnum")))
|
|
score_data.set_attribute(
|
|
"cflg",
|
|
str(self.db_to_game_status(course.data.get_int("clear_status"))),
|
|
)
|
|
|
|
# DJ RANK
|
|
for dj_rank in achievements:
|
|
if dj_rank.type != "dj_rank":
|
|
continue
|
|
|
|
dj_rank_node = Node.void("dj_rank")
|
|
root.add_child(dj_rank_node)
|
|
dj_rank_node.set_attribute("style", str(dj_rank.id))
|
|
dj_rank_node.add_child(
|
|
Node.s32_array("rank", dj_rank.data.get_int_array("rank", 15))
|
|
)
|
|
dj_rank_node.add_child(
|
|
Node.s32_array("point", dj_rank.data.get_int_array("point", 15))
|
|
)
|
|
|
|
for i in range(2):
|
|
for j in range(15):
|
|
dj_rank_ranking_node = Node.void("dj_rank_ranking")
|
|
root.add_child(dj_rank_ranking_node)
|
|
dj_rank_ranking_node.set_attribute("style", str(i))
|
|
detail = Node.void("detail")
|
|
dj_rank_ranking_node.add_child(detail)
|
|
detail.set_attribute("category", str(j))
|
|
detail.set_attribute("total_user", "0")
|
|
detail.set_attribute("rank", "0")
|
|
detail.set_attribute("platinum_point", "0")
|
|
detail.set_attribute("platinum_rank", "0")
|
|
detail.set_attribute("gold_point", "0")
|
|
detail.set_attribute("gold_rank", "0")
|
|
detail.set_attribute("silver_point", "0")
|
|
detail.set_attribute("silver_rank", "0")
|
|
detail.set_attribute("bronze_point", "0")
|
|
detail.set_attribute("bronze_rank", "0")
|
|
detail.set_attribute("white_point", "0")
|
|
detail.set_attribute("white_rank", "0")
|
|
|
|
event1_dict = profile.get_dict("event1")
|
|
event1 = Node.void("event1")
|
|
root.add_child(event1)
|
|
event1.set_attribute("tuneup_point", str(event1_dict.get_int("tuneup_point")))
|
|
event1.set_attribute(
|
|
"body_parts_list", str(event1_dict.get_int("body_parts_list"))
|
|
)
|
|
event1.set_attribute(
|
|
"engine_parts_list", str(event1_dict.get_int("engine_parts_list"))
|
|
)
|
|
event1.set_attribute(
|
|
"tire_parts_list", str(event1_dict.get_int("tire_parts_list"))
|
|
)
|
|
event1.set_attribute(
|
|
"body_equip_parts", str(event1_dict.get_int("body_equip_parts"))
|
|
)
|
|
event1.set_attribute(
|
|
"engine_equip_parts", str(event1_dict.get_int("engine_equip_parts"))
|
|
)
|
|
event1.set_attribute(
|
|
"tire_equip_parts", str(event1_dict.get_int("tire_equip_parts"))
|
|
)
|
|
event1.set_attribute("gift_point", str(event1_dict.get_int("play_gift")))
|
|
|
|
for map_data in achievements:
|
|
if map_data.type != "map_data":
|
|
continue
|
|
map_data_node = Node.void("map_data")
|
|
event1.add_child(map_data_node)
|
|
map_data_node.set_attribute("map_id", str(map_data.id))
|
|
map_data_node.set_attribute(
|
|
"play_num", str(map_data.data.get_int("play_num"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"progress", str(map_data.data.get_int("progress"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"boost_fuel", str(map_data.data.get_int("boost_fuel"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"is_clear", str(map_data.data.get_int("is_clear"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare_defeat_list", str(map_data.data.get_int("rare_defeat_list"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare1_appearance", str(map_data.data.get_int("rare1_appearance"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare2_appearance", str(map_data.data.get_int("rare2_appearance"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare3_appearance", str(map_data.data.get_int("rare3_appearance"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare4_appearance", str(map_data.data.get_int("rare4_appearance"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare5_appearance", str(map_data.data.get_int("rare5_appearance"))
|
|
)
|
|
map_data_node.set_attribute(
|
|
"rare6_appearance", str(map_data.data.get_int("rare6_appearance"))
|
|
)
|
|
|
|
# OMES Data
|
|
omes_dict = profile.get_dict("omes")
|
|
onemore_data = Node.void("onemore_event")
|
|
root.add_child(onemore_data)
|
|
for i in range(6):
|
|
onemore_data.set_attribute(
|
|
f"defeat_{i}", str(omes_dict.get_int(f"defeat_{i}"))
|
|
)
|
|
for i in range(3):
|
|
i = i + 1
|
|
onemore_data.set_attribute(
|
|
f"challenge_num_{i}_n", str(omes_dict.get_int(f"challenge_num_{i}_n"))
|
|
)
|
|
onemore_data.set_attribute(
|
|
f"challenge_num_{i}_h", str(omes_dict.get_int(f"challenge_num_{i}_h"))
|
|
)
|
|
onemore_data.set_attribute(
|
|
f"challenge_num_{i}_a", str(omes_dict.get_int(f"challenge_num_{i}_a"))
|
|
)
|
|
|
|
# Step up mode
|
|
step_dict = profile.get_dict("step")
|
|
step = Node.void("step")
|
|
root.add_child(step)
|
|
step.set_attribute("enemy_damage", str(step_dict.get_int("enemy_damage")))
|
|
step.set_attribute("progress", str(step_dict.get_int("progress")))
|
|
step.set_attribute("point", str(step_dict.get_int("point")))
|
|
step.set_attribute(
|
|
"enemy_defeat_flg", str(step_dict.get_int("enemy_defeat_flg"))
|
|
)
|
|
step.set_attribute("sp_level", str(step_dict.get_int("sp_level")))
|
|
step.set_attribute("dp_level", str(step_dict.get_int("dp_level")))
|
|
step.set_attribute("sp_mplay", str(step_dict.get_int("sp_mplay")))
|
|
step.set_attribute("dp_mplay", str(step_dict.get_int("dp_mplay")))
|
|
|
|
# Daily recommendations
|
|
entry = self.data.local.game.get_time_sensitive_settings(
|
|
self.game, self.version, "dailies"
|
|
)
|
|
if entry is not None:
|
|
packinfo = Node.void("packinfo")
|
|
root.add_child(packinfo)
|
|
|
|
pack_id = int(entry["start_time"] / 86400)
|
|
packinfo.set_attribute("pack_id", str(pack_id))
|
|
packinfo.set_attribute("music_0", str(entry["music"][0]))
|
|
packinfo.set_attribute("music_1", str(entry["music"][1]))
|
|
packinfo.set_attribute("music_2", str(entry["music"][2]))
|
|
else:
|
|
# No dailies :(
|
|
pack_id = None
|
|
|
|
# Tran medals and shit
|
|
achievement_node = Node.void("achievements")
|
|
root.add_child(achievement_node)
|
|
|
|
# Dailies
|
|
if pack_id is None:
|
|
achievement_node.set_attribute("pack", "0")
|
|
achievement_node.set_attribute("pack_comp", "0")
|
|
else:
|
|
daily_played = self.data.local.user.get_achievement(
|
|
self.game, self.version, userid, pack_id, "daily"
|
|
)
|
|
if daily_played is None:
|
|
daily_played = ValidatedDict()
|
|
achievement_node.set_attribute(
|
|
"pack", str(daily_played.get_int("pack_flg"))
|
|
)
|
|
achievement_node.set_attribute(
|
|
"pack_comp", str(daily_played.get_int("pack_comp"))
|
|
)
|
|
|
|
# Weeklies
|
|
achievement_node.set_attribute(
|
|
"last_weekly", str(profile.get_int("last_weekly"))
|
|
)
|
|
achievement_node.set_attribute("weekly_num", str(profile.get_int("weekly_num")))
|
|
|
|
# Prefecture visit flag
|
|
achievement_node.set_attribute("visit_flg", str(profile.get_int("visit_flg")))
|
|
|
|
# Number of rivals beaten
|
|
achievement_node.set_attribute(
|
|
"rival_crush", str(profile.get_int("rival_crush"))
|
|
)
|
|
|
|
# Tran medals
|
|
achievement_node.add_child(
|
|
Node.s64_array("trophy", profile.get_int_array("trophy", 20))
|
|
)
|
|
|
|
# Track deller
|
|
deller = Node.void("deller")
|
|
root.add_child(deller)
|
|
deller.set_attribute("deller", str(profile.get_int("deller")))
|
|
deller.set_attribute("rate", "0")
|
|
|
|
# Orb data
|
|
orb_data = Node.void("orb_data")
|
|
root.add_child(orb_data)
|
|
orb_data.set_attribute("rest_orb", str(profile.get_int("orbs")))
|
|
|
|
# Expert points
|
|
expert_point = Node.void("expert_point")
|
|
root.add_child(expert_point)
|
|
for rank in achievements:
|
|
if rank.type == "expert_point":
|
|
detail = Node.void("detail")
|
|
expert_point.add_child(detail)
|
|
detail.set_attribute("course_id", str(rank.id))
|
|
detail.set_attribute("n_point", str(rank.data.get_int("normal_points")))
|
|
detail.set_attribute("h_point", str(rank.data.get_int("hyper_points")))
|
|
detail.set_attribute(
|
|
"a_point", str(rank.data.get_int("another_points"))
|
|
)
|
|
|
|
nostalgia = Node.void("nostalgia_open")
|
|
root.add_child(nostalgia)
|
|
|
|
# Ea app features
|
|
if self.data.triggers.has_broadcast_destination(self.game):
|
|
root.add_child(Node.void("bind_eaappli"))
|
|
pay_per_use = Node.void("pay_per_use")
|
|
root.add_child(pay_per_use)
|
|
pay_per_use.set_attribute("item_num", "99")
|
|
return root
|
|
|
|
def unformat_profile(
|
|
self, userid: UserID, request: Node, oldprofile: Profile
|
|
) -> Profile:
|
|
newprofile = oldprofile.clone()
|
|
play_stats = self.get_play_statistics(userid)
|
|
|
|
# Track play counts
|
|
cltype = int(request.attribute("cltype"))
|
|
if cltype == self.GAME_CLTYPE_SINGLE:
|
|
play_stats.increment_int("single_plays")
|
|
if cltype == self.GAME_CLTYPE_DOUBLE:
|
|
play_stats.increment_int("double_plays")
|
|
|
|
# Track DJ points
|
|
play_stats.replace_int("single_dj_points", int(request.attribute("s_achi")))
|
|
play_stats.replace_int("double_dj_points", int(request.attribute("d_achi")))
|
|
|
|
# Profile settings
|
|
newprofile.replace_int("sp_opt", int(request.attribute("sp_opt")))
|
|
newprofile.replace_int("dp_opt", int(request.attribute("dp_opt")))
|
|
newprofile.replace_int("dp_opt2", int(request.attribute("dp_opt2")))
|
|
newprofile.replace_int("gpos", int(request.attribute("gpos")))
|
|
newprofile.replace_int("s_sorttype", int(request.attribute("s_sorttype")))
|
|
newprofile.replace_int("d_sorttype", int(request.attribute("d_sorttype")))
|
|
newprofile.replace_int("s_disp_judge", int(request.attribute("s_disp_judge")))
|
|
newprofile.replace_int("d_disp_judge", int(request.attribute("d_disp_judge")))
|
|
newprofile.replace_int("s_pace", int(request.attribute("s_pace")))
|
|
newprofile.replace_int("d_pace", int(request.attribute("d_pace")))
|
|
newprofile.replace_int("s_gno", int(request.attribute("s_gno")))
|
|
newprofile.replace_int("d_gno", int(request.attribute("d_gno")))
|
|
newprofile.replace_int("s_gtype", int(request.attribute("s_gtype")))
|
|
newprofile.replace_int("d_gtype", int(request.attribute("d_gtype")))
|
|
newprofile.replace_int("s_sdlen", int(request.attribute("s_sdlen")))
|
|
newprofile.replace_int("d_sdlen", int(request.attribute("d_sdlen")))
|
|
newprofile.replace_int("s_sdtype", int(request.attribute("s_sdtype")))
|
|
newprofile.replace_int("d_sdtype", int(request.attribute("d_sdtype")))
|
|
newprofile.replace_int("s_timing", int(request.attribute("s_timing")))
|
|
newprofile.replace_int("d_timing", int(request.attribute("d_timing")))
|
|
newprofile.replace_float("s_notes", float(request.attribute("s_notes")))
|
|
newprofile.replace_float("d_notes", float(request.attribute("d_notes")))
|
|
newprofile.replace_int("s_judge", int(request.attribute("s_judge")))
|
|
newprofile.replace_int("d_judge", int(request.attribute("d_judge")))
|
|
newprofile.replace_float("s_hispeed", float(request.attribute("s_hispeed")))
|
|
newprofile.replace_float("d_hispeed", float(request.attribute("d_hispeed")))
|
|
newprofile.replace_int("s_opstyle", int(request.attribute("s_opstyle")))
|
|
newprofile.replace_int("d_opstyle", int(request.attribute("d_opstyle")))
|
|
newprofile.replace_int("s_graph_score", int(request.attribute("s_graph_score")))
|
|
newprofile.replace_int("d_graph_score", int(request.attribute("d_graph_score")))
|
|
newprofile.replace_int("s_auto_scrach", int(request.attribute("s_auto_scrach")))
|
|
newprofile.replace_int("d_auto_scrach", int(request.attribute("d_auto_scrach")))
|
|
newprofile.replace_int("s_gauge_disp", int(request.attribute("s_gauge_disp")))
|
|
newprofile.replace_int("d_gauge_disp", int(request.attribute("d_gauge_disp")))
|
|
newprofile.replace_int("s_lane_brignt", int(request.attribute("s_lane_brignt")))
|
|
newprofile.replace_int("d_lane_brignt", int(request.attribute("d_lane_brignt")))
|
|
newprofile.replace_int(
|
|
"s_camera_layout", int(request.attribute("s_camera_layout"))
|
|
)
|
|
newprofile.replace_int(
|
|
"d_camera_layout", int(request.attribute("d_camera_layout"))
|
|
)
|
|
newprofile.replace_int("s_lift", int(request.attribute("s_lift")))
|
|
newprofile.replace_int("d_lift", int(request.attribute("d_lift")))
|
|
newprofile.replace_int("mode", int(request.attribute("mode")))
|
|
newprofile.replace_int("pmode", int(request.attribute("pmode")))
|
|
newprofile.replace_int("rtype", int(request.attribute("rtype")))
|
|
# Update judge window adjustments per-machine
|
|
judge_dict = newprofile.get_dict("machine_judge_adjust")
|
|
machine_judge = judge_dict.get_dict(self.config.machine.pcbid)
|
|
machine_judge.replace_int("single", int(request.attribute("s_judgeAdj")))
|
|
machine_judge.replace_int("double", int(request.attribute("d_judgeAdj")))
|
|
judge_dict.replace_dict(self.config.machine.pcbid, machine_judge)
|
|
newprofile.replace_dict("machine_judge_adjust", judge_dict)
|
|
|
|
# Secret flags saving
|
|
secret = request.child("secret")
|
|
if secret is not None:
|
|
secret_dict = newprofile.get_dict("secret")
|
|
secret_dict.replace_int_array("flg1", 3, secret.child_value("flg1"))
|
|
secret_dict.replace_int_array("flg2", 3, secret.child_value("flg2"))
|
|
secret_dict.replace_int_array("flg3", 3, secret.child_value("flg3"))
|
|
newprofile.replace_dict("secret", secret_dict)
|
|
|
|
# Basic achievements
|
|
achievements = request.child("achievements")
|
|
if achievements is not None:
|
|
newprofile.replace_int(
|
|
"visit_flg", int(achievements.attribute("visit_flg"))
|
|
)
|
|
newprofile.replace_int(
|
|
"last_weekly", int(achievements.attribute("last_weekly"))
|
|
)
|
|
newprofile.replace_int(
|
|
"weekly_num", int(achievements.attribute("weekly_num"))
|
|
)
|
|
|
|
pack_id = int(achievements.attribute("pack_id"))
|
|
if pack_id > 0:
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
pack_id,
|
|
"daily",
|
|
{
|
|
"pack_flg": int(achievements.attribute("pack_flg")),
|
|
"pack_comp": int(achievements.attribute("pack_comp")),
|
|
},
|
|
)
|
|
|
|
trophies = achievements.child("trophy")
|
|
if trophies is not None:
|
|
# We only load the first 20 in profile load.
|
|
newprofile.replace_int_array("trophy", 20, trophies.value[:20])
|
|
|
|
# Deller saving
|
|
deller = request.child("deller")
|
|
if deller is not None:
|
|
newprofile.replace_int(
|
|
"deller", newprofile.get_int("deller") + int(deller.attribute("deller"))
|
|
)
|
|
|
|
# Secret course expert point saving
|
|
expert_point = request.child("expert_point")
|
|
if expert_point is not None:
|
|
courseid = int(expert_point.attribute("course_id"))
|
|
|
|
# Update achievement to track expert points
|
|
expert_point_achievement = self.data.local.user.get_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
"expert_point",
|
|
)
|
|
if expert_point_achievement is None:
|
|
expert_point_achievement = ValidatedDict()
|
|
expert_point_achievement.replace_int(
|
|
"normal_points",
|
|
int(expert_point.attribute("n_point")),
|
|
)
|
|
expert_point_achievement.replace_int(
|
|
"hyper_points",
|
|
int(expert_point.attribute("h_point")),
|
|
)
|
|
expert_point_achievement.replace_int(
|
|
"another_points",
|
|
int(expert_point.attribute("a_point")),
|
|
)
|
|
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
courseid,
|
|
"expert_point",
|
|
expert_point_achievement,
|
|
)
|
|
|
|
# Favorites saving
|
|
for favorite in request.children:
|
|
singles = []
|
|
doubles = []
|
|
name = None
|
|
if favorite.name in ["favorite", "extra_favorite"]:
|
|
if favorite.name == "favorite":
|
|
name = "favorite1"
|
|
elif favorite.name == "extra_favorite":
|
|
folder = favorite.attribute("folder_id")
|
|
if folder == "0":
|
|
name = "favorite2"
|
|
if folder == "1":
|
|
name = "favorite3"
|
|
if name is None:
|
|
continue
|
|
|
|
single_music_bin = favorite.child_value("sp_mlist")
|
|
single_chart_bin = favorite.child_value("sp_clist")
|
|
double_music_bin = favorite.child_value("dp_mlist")
|
|
double_chart_bin = favorite.child_value("dp_clist")
|
|
|
|
for i in range(self.FAVORITE_LIST_LENGTH):
|
|
singles.append(
|
|
{
|
|
"id": struct.unpack(
|
|
"<L", single_music_bin[(i * 4) : ((i + 1) * 4)]
|
|
)[0],
|
|
"chart": struct.unpack("B", single_chart_bin[i : (i + 1)])[
|
|
0
|
|
],
|
|
}
|
|
)
|
|
doubles.append(
|
|
{
|
|
"id": struct.unpack(
|
|
"<L", double_music_bin[(i * 4) : ((i + 1) * 4)]
|
|
)[0],
|
|
"chart": struct.unpack("B", double_chart_bin[i : (i + 1)])[
|
|
0
|
|
],
|
|
}
|
|
)
|
|
|
|
# Filter out empty charts
|
|
if name is not None:
|
|
singles = [single for single in singles if single["id"] != 0]
|
|
doubles = [double for double in doubles if double["id"] != 0]
|
|
|
|
newprofile.replace_dict(
|
|
name,
|
|
{
|
|
"single": singles,
|
|
"double": doubles,
|
|
},
|
|
)
|
|
|
|
# DJ rank saving
|
|
for dj_rank in request.children:
|
|
if dj_rank.name != "dj_rank":
|
|
continue
|
|
|
|
rankid = int(dj_rank.attribute("style"))
|
|
rank = dj_rank.child_value("rank")
|
|
point = dj_rank.child_value("point")
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
rankid,
|
|
"dj_rank",
|
|
{
|
|
"rank": rank,
|
|
"point": point,
|
|
},
|
|
)
|
|
|
|
# Gekisou! Cannon racer Event Saving
|
|
event1 = request.child("event1")
|
|
if event1 is not None:
|
|
event1_dict = newprofile.get_dict("event1")
|
|
event1_dict.replace_int(
|
|
"tuneup_point", int(event1.attribute("tuneup_point"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"body_parts_list", int(event1.attribute("body_parts_list"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"engine_parts_list", int(event1.attribute("engine_parts_list"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"tire_parts_list", int(event1.attribute("tire_parts_list"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"body_equip_parts", int(event1.attribute("body_equip_parts"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"engine_equip_parts", int(event1.attribute("engine_equip_parts"))
|
|
)
|
|
event1_dict.replace_int(
|
|
"tire_equip_parts", int(event1.attribute("tire_equip_parts"))
|
|
)
|
|
event1_dict.replace_int("play_gift", int(event1.attribute("play_gift")))
|
|
event1_dict.replace_bool("is_use_gift", event1.child_value("is_use_gift"))
|
|
for map_data in event1.children:
|
|
if map_data.name != "map_data":
|
|
continue
|
|
|
|
# Update the gym's progress in the DB
|
|
map_id = int(map_data.attribute("map_id"))
|
|
play_num = int(map_data.attribute("play_num"))
|
|
is_clear = map_data.child_value("is_clear") or False
|
|
progress = int(map_data.attribute("progress"))
|
|
boost_fuel = int(map_data.attribute("boost_fuel"))
|
|
rare_defeat_list = int(map_data.attribute("rare_defeat_list"))
|
|
rare1_appearance = int(map_data.attribute("rare1_appearance"))
|
|
rare2_appearance = int(map_data.attribute("rare2_appearance"))
|
|
rare3_appearance = int(map_data.attribute("rare3_appearance"))
|
|
rare4_appearance = int(map_data.attribute("rare4_appearance"))
|
|
rare5_appearance = int(map_data.attribute("rare5_appearance"))
|
|
rare6_appearance = int(map_data.attribute("rare6_appearance"))
|
|
self.data.local.user.put_achievement(
|
|
self.game,
|
|
self.version,
|
|
userid,
|
|
map_id,
|
|
"map_data",
|
|
{
|
|
"play_num": play_num,
|
|
"progress": progress,
|
|
"boost_fuel": boost_fuel,
|
|
"rare_defeat_list": rare_defeat_list,
|
|
"rare1_appearance": rare1_appearance,
|
|
"rare2_appearance": rare2_appearance,
|
|
"rare3_appearance": rare3_appearance,
|
|
"rare4_appearance": rare4_appearance,
|
|
"rare5_appearance": rare5_appearance,
|
|
"rare6_appearance": rare6_appearance,
|
|
"is_clear": is_clear,
|
|
},
|
|
)
|
|
|
|
# Step-up mode
|
|
step = request.child("step")
|
|
if step is not None:
|
|
step_dict = newprofile.get_dict("step")
|
|
step_dict.replace_int("enemy_damage", int(step.attribute("enemy_damage")))
|
|
step_dict.replace_int("progress", int(step.attribute("progress")))
|
|
step_dict.replace_int("point", int(step.attribute("point")))
|
|
step_dict.replace_int(
|
|
"enemy_defeat_flg", int(step.attribute("enemy_defeat_flg"))
|
|
)
|
|
step_dict.replace_int("sp_level", int(step.attribute("sp_level")))
|
|
step_dict.replace_int("dp_level", int(step.attribute("dp_level")))
|
|
step_dict.replace_int("sp_mplay", int(step.attribute("sp_mplay")))
|
|
step_dict.replace_int("dp_mplay", int(step.attribute("dp_mplay")))
|
|
newprofile.replace_dict("step", step_dict)
|
|
|
|
# QPro equip in step-up mode
|
|
qpro_equip = request.child("qpro_equip")
|
|
if qpro_equip is not None:
|
|
qpro_dict = newprofile.get_dict("qpro")
|
|
qpro_dict.replace_int("head", int(qpro_equip.attribute("head")))
|
|
qpro_dict.replace_int("hair", int(qpro_equip.attribute("hair")))
|
|
qpro_dict.replace_int("face", int(qpro_equip.attribute("face")))
|
|
qpro_dict.replace_int("hand", int(qpro_equip.attribute("hand")))
|
|
qpro_dict.replace_int("body", int(qpro_equip.attribute("body")))
|
|
newprofile.replace_dict("qpro", qpro_dict)
|
|
|
|
# Qpro secret unlocks in step-up mode
|
|
qpro_secret = request.child("qpro_secret")
|
|
if qpro_secret is not None:
|
|
qpro_secret_dict = newprofile.get_dict("qpro_secret")
|
|
qpro_secret_dict.replace_int_array(
|
|
"head", 5, qpro_secret.child_value("head")
|
|
)
|
|
qpro_secret_dict.replace_int_array(
|
|
"hair", 5, qpro_secret.child_value("hair")
|
|
)
|
|
qpro_secret_dict.replace_int_array(
|
|
"face", 5, qpro_secret.child_value("face")
|
|
)
|
|
qpro_secret_dict.replace_int_array(
|
|
"body", 5, qpro_secret.child_value("body")
|
|
)
|
|
qpro_secret_dict.replace_int_array(
|
|
"hand", 5, qpro_secret.child_value("hand")
|
|
)
|
|
newprofile.replace_dict("qpro_secret", qpro_secret_dict)
|
|
|
|
# Orb data saving
|
|
orb_data = request.child("orb_data")
|
|
if orb_data is not None:
|
|
orbs = newprofile.get_int("orbs")
|
|
orbs = orbs + int(orb_data.attribute("add_orb"))
|
|
if orb_data.child_value("use_vip_pass"):
|
|
orbs = 0
|
|
newprofile.replace_int("orbs", orbs)
|
|
|
|
# OMES Tracking
|
|
onemore_data = request.child("onemore_event")
|
|
if onemore_data is not None:
|
|
omes_dict = newprofile.get_dict("omes")
|
|
for i in range(6):
|
|
omes_dict.replace_int(
|
|
f"defeat_{i}", int(onemore_data.attribute(f"defeat_{i}"))
|
|
)
|
|
for i in range(3):
|
|
i = i + 1
|
|
omes_dict.replace_int(
|
|
f"challenge_num_{i}_n",
|
|
int(onemore_data.attribute(f"challenge_num_{i}_n")),
|
|
)
|
|
omes_dict.replace_int(
|
|
f"challenge_num_{i}_h",
|
|
int(onemore_data.attribute(f"challenge_num_{i}_h")),
|
|
)
|
|
omes_dict.replace_int(
|
|
f"challenge_num_{i}_a",
|
|
int(onemore_data.attribute(f"challenge_num_{i}_a")),
|
|
)
|
|
newprofile.replace_dict("omes", omes_dict)
|
|
|
|
# Keep track of play statistics across all mixes
|
|
self.update_play_statistics(userid, play_stats)
|
|
|
|
return newprofile
|