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bemaniutils/bemani/protocol/protocol.py
2021-04-05 00:50:30 +00:00

302 lines
10 KiB
Python

import binascii
import hashlib
from typing import Optional
from bemani.protocol.lz77 import Lz77
from bemani.protocol.binary import BinaryEncoding
from bemani.protocol.xml import XmlEncoding
from bemani.protocol.node import Node
class EAmuseException(Exception):
"""
An exception thrown when we encounter an error with E-Amusement encapsulation.
"""
class EAmuseProtocol:
"""
A wrapper object that encapsulates encoding/decoding the E-Amusement protocol by Konami.
"""
SHARED_SECRET = b'\x69\xD7\x46\x27\xD9\x85\xEE\x21\x87\x16\x15\x70\xD0\x8D\x93\xB1\x24\x55\x03\x5B\x6D\xF0\xD8\x20\x5D\xF5'
XML = 1
BINARY = 2
SHIFT_JIS_LEGACY = "shift-jis-legacy"
SHIFT_JIS = "shift-jis"
EUC_JP = "euc-jp"
UTF_8 = "utf-8"
ASCII = "ascii"
def __init__(self) -> None:
"""
Initialize the object.
"""
self.last_text_encoding: Optional[str] = None
self.last_packet_encoding: Optional[int] = None
def __rc4_crypt(self, data: bytes, key: bytes) -> bytes:
"""
Given a data blob and a key blob, perform RC4 encryption/decryption.
Parameters:
data - Binary string representing data to be encrypted/decrypted
key - Binary string representing the key to use
Returns:
binary string representing the encrypted/decrypted data
"""
S = list(range(256))
j = 0
out = []
# KSA Phase
for i in range(256):
j = (j + S[i] + key[i % len(key)]) & 0xFF
S[i], S[j] = S[j], S[i]
# PRGA Phase
i = j = 0
for char in data:
i = (i + 1) & 0xFF
j = (j + S[i]) & 0XFF
S[i], S[j] = S[j], S[i]
out.append(char ^ S[(S[i] + S[j]) & 0xFF])
return bytes(out)
def __decrypt(self, encryption_key: str, data: bytes) -> bytes:
"""
Given data and an optional encryption key, decrypt the data.
Parameters:
encryption_key - A string encryption key as returned from a HTTP request.
Should be in the form 1-xxyyzzww-aabb. If it is None, this
performs a null decrypt.
data - Binary string representing data to transform.
Returns:
binary string representing transformed data
"""
if data is None:
return None
if encryption_key:
# Key is concatenated with the shared secret above
version, first, second = encryption_key.split('-')
key = binascii.unhexlify((first + second).encode('ascii')) + EAmuseProtocol.SHARED_SECRET
# Next, key is sent through MD5 to derive the real key
m = hashlib.md5()
m.update(key)
key = m.digest()
else:
key = None
if key:
# This is an encrypted old-style packet
return self.__rc4_crypt(data, key)
# No encryption
return data
def __encrypt(self, encryption_key: str, data: bytes) -> bytes:
"""
Given data and an optional encryption key, encrypt the data.
Parameters:
encryption_key - A string encryption key as returned from a HTTP request.
Should be in the form 1-xxyyzzww-aabb. If it is None, this
performs a null decrypt.
data - Binary string representing data to transform.
Returns:
binary string representing transformed data
"""
# RC4 is symmetric
return self.__decrypt(encryption_key, data)
def __decompress(self, compression: str, data: bytes) -> bytes:
"""
Given data and an optional compression scheme, decompress the data.
Parameters:
compression - A string specifying the compression used. Should
be of the form 'l7zz' or 'none'. You can also pass in
the python value None.
data - Binary string representing data to transform.
Returns:
binary string representing transformed data
"""
if data is None:
return None
if compression:
if compression is None or compression == 'none':
# This isn't compressed
return data
elif compression == 'lz77':
# This is a compressed new-style packet
lz = Lz77()
return lz.decompress(data)
else:
raise EAmuseException(f'Unknown compression {compression}')
# No compression
return data
def __compress(self, compression: str, data: bytes) -> bytes:
"""
Given data and an optional compression scheme, compress the data.
Parameters:
compression - A string specifying the compression used. Should
be of the form 'l7zz' or 'none'. The python value
None will also be recognized as 'none'.
data - Binary string representing data to transform.
Returns:
binary string representing transformed data
"""
if data is None:
return None
if compression:
if compression is None or compression == 'none':
# This isn't compressed
return data
elif compression == 'lz77':
# This is a compressed new-style packet
lz = Lz77()
return lz.compress(data)
else:
raise EAmuseException(f'Unknown compression {compression}')
# No compression
return data
def __decode(self, data: bytes) -> Node:
"""
Given data, decode the data into a Node tree.
Parameters:
data - Binary string representing data to decode.
Returns:
Node tree on success or None on failure.
"""
# Assume it's a binary page
binary = BinaryEncoding()
ret = binary.decode(data, skip_on_exceptions=True)
if ret is not None:
# We got a result, it was binary
self.last_text_encoding = binary.encoding
self.last_packet_encoding = EAmuseProtocol.BINARY
return ret
# Assume its XML
xml = XmlEncoding()
ret = xml.decode(data, skip_on_exceptions=True)
if ret is not None:
# We got a result, it was XML
self.last_text_encoding = xml.encoding
self.last_packet_encoding = EAmuseProtocol.XML
return ret
# Couldn't decode
raise EAmuseException('Unknown packet encoding')
def __encode(self, tree: Node, text_encoding: str, packet_encoding: int) -> bytes:
"""
Given a Node tree, encode the data into the given packet encoding.
Parameters:
tree - A Node object representing the root of the tree to encode.
text_encoding - The text encoding for any strings that will be encoded.
Should be EAmuseProtocol.SHIFT_JIS, EAmuseProtocol.EUC_JP or
EAmuseProtocol.UTF8.
packet_encoding - The encoding used for the packet. Should be EAmuseProtocol.XML
or EAmuseProtocol.BINARY.
Returns:
A string blob representing the encoded packet.
"""
if packet_encoding == EAmuseProtocol.BINARY:
# It's binary, encode it
binary = BinaryEncoding()
return binary.encode(tree, encoding=text_encoding)
elif packet_encoding == EAmuseProtocol.XML:
# It's XML, encode it
xml = XmlEncoding()
return xml.encode(tree, encoding=text_encoding)
else:
raise EAmuseException(f"Invalid packet encoding {packet_encoding}")
def decode(self, compression: Optional[str], encryption: Optional[str], data: bytes) -> Node:
"""
Given a request with optional compression and encryption set, decrypt,
decompress and decode the data, returning a parsed tree.
Parameters:
compression - A string specifying the compression type, should be 'lz77' or 'none'.
The python value None can also be passed in.
encryption - A string specifying the encryption key, or None if no encryption.
data - A binary string of data to parse.
Returns:
A Node tree structure representing the parsed request, or None on failure.
"""
data = self.__decrypt(encryption, data)
data = self.__decompress(compression, data)
return self.__decode(data)
def encode(
self,
compression: Optional[str],
encryption: Optional[str],
tree: Node,
text_encoding: Optional[str]=None,
packet_encoding: Optional[int]=None,
) -> bytes:
"""
Given a response with optional compression and encryption set, encode, compress
and encrypt the data, returning a binary blob suitable for forwarding on a network.
Parameters:
compression - A string specifying the compression type, should be 'lz77' or 'none'.
The python value None can also be passed in.
encryption - A string specifying the encryption key, or None if no encryption.
data - A binary string of data to parse.
text_encoding - A text encoding to use. If not provided, uses the text encoding of the
last decoded packet. See __encode for values.
packet_encpding - A packet encoding to use. If not provided, uses the packet encoding
of the last decoded packet. See __encode for values.
Returns:
A blob of data representing the encoded packet.
"""
# Either auto-set response based on request, or explicitly override in parameters
if text_encoding is None:
text_encoding = self.last_text_encoding
if text_encoding is None:
raise EAmuseException("Unknown text encoding")
if packet_encoding is None:
packet_encoding = self.last_packet_encoding
if packet_encoding is None:
raise EAmuseException("Unknown packet encoding")
# Clear last packet since we sent a response
self.last_text_encoding = None
self.last_packet_encoding = None
data = self.__encode(tree, text_encoding, packet_encoding)
data = self.__compress(compression, data)
return self.__encrypt(encryption, data)