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kernel/server_port: Return a std::pair from CreatePortPair()
Returns the same type that the function name describes.
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@ -83,6 +83,8 @@ public:
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std::function<void()> prepare_reschedule_callback, u32 system_mode);
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~KernelSystem();
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using PortPair = std::tuple<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
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/**
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* Creates an address arbiter.
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*
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@ -150,8 +152,7 @@ public:
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* @param name Optional name of the ports
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* @return The created port tuple
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*/
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std::tuple<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>> CreatePortPair(
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u32 max_sessions, std::string name = "UnknownPort");
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PortPair CreatePortPair(u32 max_sessions, std::string name = "UnknownPort");
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/**
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* Creates a pair of ServerSession and an associated ClientSession.
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@ -35,9 +35,7 @@ void ServerPort::Acquire(Thread* thread) {
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ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
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}
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std::tuple<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>> KernelSystem::CreatePortPair(
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u32 max_sessions, std::string name) {
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KernelSystem::PortPair KernelSystem::CreatePortPair(u32 max_sessions, std::string name) {
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auto server_port{std::make_shared<ServerPort>(*this)};
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auto client_port{std::make_shared<ClientPort>(*this)};
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@ -47,7 +45,7 @@ std::tuple<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>> KernelSyste
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client_port->max_sessions = max_sessions;
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client_port->active_sessions = 0;
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return std::make_tuple(std::move(server_port), std::move(client_port));
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return std::make_pair(std::move(server_port), std::move(client_port));
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}
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} // namespace Kernel
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@ -1292,13 +1292,11 @@ ResultCode SVC::CreatePort(Handle* server_port, Handle* client_port, VAddr name_
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std::shared_ptr<Process> current_process = kernel.GetCurrentProcess();
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auto ports = kernel.CreatePortPair(max_sessions);
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CASCADE_RESULT(*client_port, current_process->handle_table.Create(
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std::move(std::get<std::shared_ptr<ClientPort>>(ports))));
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auto [server, client] = kernel.CreatePortPair(max_sessions);
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CASCADE_RESULT(*client_port, current_process->handle_table.Create(std::move(client)));
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// Note: The 3DS kernel also leaks the client port handle if the server port handle fails to be
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// created.
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CASCADE_RESULT(*server_port, current_process->handle_table.Create(
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std::move(std::get<std::shared_ptr<ServerPort>>(ports))));
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CASCADE_RESULT(*server_port, current_process->handle_table.Create(std::move(server)));
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LOG_TRACE(Kernel_SVC, "called max_sessions={}", max_sessions);
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return RESULT_SUCCESS;
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