am: Improve code logic

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R-YaTian 2024-10-12 12:40:00 +08:00 committed by GitHub
parent c1e8600e94
commit 6f18e6a39f
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@ -45,6 +45,7 @@ constexpr u16 CATEGORY_DLP = 0x0001;
constexpr u8 VARIATION_SYSTEM = 0x02;
constexpr u32 TID_HIGH_UPDATE = 0x0004000E;
constexpr u32 TID_HIGH_DLC = 0x0004008C;
constexpr u16 MAX_CONTENT_COUNT = 255;
struct TitleInfo {
u64_le tid;
@ -194,7 +195,7 @@ Result CIAFile::WriteTitleMetadata() {
// TODO: Correct error code.
return FileSys::ResultFileNotFound;
}
if (content_count > 255)
if (content_count > MAX_CONTENT_COUNT)
file.Close();
}
@ -226,8 +227,6 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
// has been written since we might get a written buffer which contains multiple .app
// contents or only part of a larger .app's contents.
const u64 offset_max = offset + length;
if (content_written.size() > 255)
content_files.clear();
for (std::size_t i = 0; i < content_written.size(); i++) {
if (content_written[i] < container.GetContentSize(i)) {
// The size, minimum unwritten offset, and maximum unwritten offset of this content
@ -247,9 +246,12 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
// Since the incoming TMD has already been written, we can use GetTitleContentPath
// to get the content paths to write to.
FileSys::TitleMetadata tmd = container.GetTitleMetadata();
auto path = GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update);
auto& file = content_written.size() > 255 ? content_files.emplace_back(path, "ab+")
: content_files[i];
auto& file = content_files[i];
if (content_written.size() > MAX_CONTENT_COUNT) {
auto path = GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update);
FileUtil::IOFile fp(path, "ab+");
file = std::move(fp);
}
std::vector<u8> temp(buffer + (range_min - offset),
buffer + (range_min - offset) + available_to_write);
@ -265,8 +267,9 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
content_written[i] += available_to_write;
LOG_DEBUG(Service_AM, "Wrote {:x} to content {}, total {:x}", available_to_write, i,
content_written[i]);
if (content_written.size() > 255)
if (content_written.size() > MAX_CONTENT_COUNT) {
file.Close();
}
}
}