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cubeb_sink: Protect queue against multithreaded access
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <mutex>
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#include <vector>
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#include <cubeb/cubeb.h>
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#include "audio_core/audio_types.h"
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@ -17,6 +18,7 @@ struct CubebSink::Impl {
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cubeb* ctx = nullptr;
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cubeb_stream* stream = nullptr;
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std::mutex queue_mutex;
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std::vector<s16> queue;
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static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
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@ -97,6 +99,8 @@ void CubebSink::EnqueueSamples(const s16* samples, size_t sample_count) {
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if (!impl->ctx)
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return;
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std::lock_guard lock{impl->queue_mutex};
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impl->queue.reserve(impl->queue.size() + sample_count * 2);
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std::copy(samples, samples + sample_count * 2, std::back_inserter(impl->queue));
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}
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@ -105,6 +109,7 @@ size_t CubebSink::SamplesInQueue() const {
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if (!impl->ctx)
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return 0;
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std::lock_guard lock{impl->queue_mutex};
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return impl->queue.size() / 2;
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}
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@ -116,6 +121,8 @@ long CubebSink::Impl::DataCallback(cubeb_stream* stream, void* user_data, const
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if (!impl)
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return 0;
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std::lock_guard lock{impl->queue_mutex};
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size_t frames_to_write = std::min(impl->queue.size() / 2, static_cast<size_t>(num_frames));
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memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * 2);
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