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AudioCore: List of sink types
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@ -5,6 +5,7 @@ set(SRCS
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hle/filter.cpp
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hle/pipe.cpp
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interpolate.cpp
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sink_details.cpp
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)
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set(HEADERS
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@ -17,6 +18,7 @@ set(HEADERS
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interpolate.h
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null_sink.h
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sink.h
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sink_details.h
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)
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include_directories(../../externals/soundtouch/include)
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src/audio_core/sink_details.cpp
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src/audio_core/sink_details.cpp
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@ -0,0 +1,17 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <vector>
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#include "audio_core/null_sink.h"
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#include "audio_core/sink_details.h"
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namespace AudioCore {
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const std::vector<SinkDetails> g_sink_details = {
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{ "null", []() { return std::make_unique<NullSink>(); } },
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};
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} // namespace AudioCore
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src/audio_core/sink_details.h
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src/audio_core/sink_details.h
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@ -0,0 +1,27 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <memory>
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#include <vector>
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namespace AudioCore {
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class Sink;
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struct SinkDetails {
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SinkDetails(const char* id_, std::function<std::unique_ptr<Sink>()> factory_)
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: id(id_), factory(factory_) {}
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/// Name for this sink.
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const char* id;
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/// A method to call to construct an instance of this type of sink.
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std::function<std::unique_ptr<Sink>()> factory;
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};
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extern const std::vector<SinkDetails> g_sink_details;
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} // namespace AudioCore
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