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Fix showing color console if debugger attached on windows. (#88)
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@ -25,7 +25,14 @@ void ToggleConsole() {
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#ifdef _WIN32
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#ifdef _WIN32
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FILE* temp;
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FILE* temp;
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if (UISettings::values.show_console) {
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if (UISettings::values.show_console) {
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if (AllocConsole()) {
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BOOL alloc_console_res = AllocConsole();
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DWORD last_error = 0;
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if (!alloc_console_res) {
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last_error = GetLastError();
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}
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// If the windows debugger already opened a console, calling AllocConsole again
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// will cause ERROR_ACCESS_DENIED. If that's the case assume a console is open.
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if (alloc_console_res || last_error == ERROR_ACCESS_DENIED) {
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// The first parameter for freopen_s is a out parameter, so we can just ignore it
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// The first parameter for freopen_s is a out parameter, so we can just ignore it
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freopen_s(&temp, "CONIN$", "r", stdin);
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freopen_s(&temp, "CONIN$", "r", stdin);
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freopen_s(&temp, "CONOUT$", "w", stdout);
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freopen_s(&temp, "CONOUT$", "w", stdout);
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