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android: Make Asynchronous shader compilation
non runtime editable (#260)
I'm sure this was an oversight by the original devs and not intended to actually be runtime editable guessing by Qt's behavior See https://github.com/Lime3DS/Lime3DS/issues/442
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@ -34,7 +34,8 @@ enum class BooleanSetting(
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companion object {
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private val NOT_RUNTIME_EDITABLE = listOf(
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PLUGIN_LOADER,
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ALLOW_PLUGIN_LOADER
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ALLOW_PLUGIN_LOADER,
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ASYNC_SHADERS
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)
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fun from(key: String): BooleanSetting? =
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