Lioncash
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e7ebb9d36c
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citra-qt: Add a missing header guard to util.h
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2015-08-25 23:07:33 -04:00 |
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Yuri Kunde Schlesner
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0fcabd2b11
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Integrate the MicroProfile profiling library
This brings goodies such as a configurable user interface and
multi-threaded timeline view.
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2015-08-24 22:16:28 -03:00 |
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Yuri Kunde Schlesner
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c7745408f7
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citra-qt: Add helper function to get a monospace QFont
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2015-08-24 22:16:28 -03:00 |
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bunnei
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afd45d1d7f
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Merge pull request #1063 from Subv/hw_renderer_debug_fb
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
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2015-08-24 13:02:44 -04:00 |
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Lioncash
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fa5076eb9b
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shader_jit: Replace two MDisp usages with MatR
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2015-08-24 00:39:50 -04:00 |
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bunnei
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83c214f6d8
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Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
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2015-08-23 17:56:35 -04:00 |
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bunnei
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387bd3a1e4
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Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
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2015-08-23 17:47:09 -04:00 |
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Subv
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d1b9383d86
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
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2015-08-23 15:26:17 -05:00 |
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aroulin
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03c5cfead4
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Shader: Use std::sqrt for float instead of sqrt
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2015-08-23 22:03:07 +02:00 |
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aroulin
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fa552f11ef
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Shader: RCP and RSQ computes only the 1st component
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2015-08-23 22:01:17 +02:00 |
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aroulin
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16f39aa452
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x64-emitter: add RCPSS SSE instruction
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2015-08-23 15:42:58 +02:00 |
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Lioncash
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250d474280
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Merge pull request #1058 from lioncash/ptr
emitter: Remove pointer casts
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2015-08-22 18:42:47 -04:00 |
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Yuri Kunde Schlesner
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78735e2ada
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Fix broken boot introduced by last-minute change in #1025
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2015-08-22 18:12:23 -03:00 |
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Yuri Kunde Schlesner
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3efb205a68
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Merge pull request #1025 from yuriks/heap-management
Kernel: Correct(er) handling of Heap and Linear Heap allocations
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2015-08-22 14:01:57 -07:00 |
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aroulin
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2f1514b904
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Shader: implement DPH/DPHI in JIT
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2015-08-22 11:09:53 +02:00 |
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aroulin
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2e7cf2f6cf
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Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
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2015-08-22 11:09:53 +02:00 |
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Lioncash
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78e7c77ff5
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emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
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2015-08-21 17:09:33 -04:00 |
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Lioncash
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e85c5dbb54
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emitter: Remove unnecessary defines
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2015-08-20 04:45:32 -04:00 |
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Lioncash
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a796149c42
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emitter: Remove unnecessary else keywords
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2015-08-20 04:45:31 -04:00 |
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Lioncash
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e88dc7fc6d
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emitter: Remove unused code
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2015-08-20 04:45:30 -04:00 |
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Lioncash
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8738963bce
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emitter: Remove unimplemented JMP prototype
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2015-08-20 04:45:29 -04:00 |
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Lioncash
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55461125ba
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emitter: Pass OpArg by reference where possible
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2015-08-20 04:45:28 -04:00 |
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Lioncash
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0609b89f74
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emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
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2015-08-20 04:45:22 -04:00 |
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bunnei
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21ba05e5f1
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Merge pull request #1035 from darkf/mingw-fix
Fix building under MinGW
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2015-08-19 20:40:31 -04:00 |
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bunnei
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a575399fbc
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Merge pull request #1055 from aroulin/shader-sge-sgei-slt
Shader: Implement SGE, SGEI and SLT in interpreter/JIT
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2015-08-19 19:58:49 -04:00 |
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Yuri Kunde Schlesner
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08325e51e5
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Merge pull request #1045 from LittleWhite-tb/qt-recent-files
Improvements for MRU
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2015-08-19 13:04:03 -07:00 |
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LittleWhite
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adee93d784
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Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
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2015-08-19 21:33:34 +02:00 |
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aroulin
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f3e8f42718
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Shader: implement SGE, SGEI and SLT in JIT
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2015-08-19 14:29:39 +02:00 |
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aroulin
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863730f6a7
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Shader: implement SGE, SGEI in interpreter
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2015-08-19 14:29:39 +02:00 |
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Yuri Kunde Schlesner
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a9fc659809
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Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
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2015-08-18 20:52:40 -07:00 |
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bunnei
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3c5ff418ca
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Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
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2015-08-18 22:02:25 -04:00 |
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aroulin
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2f9eb98f03
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Shader: Save caller-saved registers in JIT before a CALL
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2015-08-19 03:40:07 +02:00 |
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bunnei
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026379ed55
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Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
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2015-08-18 19:42:32 -04:00 |
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darkf
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e053d30bf7
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Fix building under MinGW
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2015-08-17 22:21:14 -07:00 |
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bunnei
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1f18c9f8dd
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Merge pull request #1034 from yuriks/rg8-textures
videocore: Added RG8 texture support
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2015-08-16 22:17:12 -04:00 |
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aroulin
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7d3a6016d6
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Shader: implement EX2 and LG2 in JIT
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2015-08-17 01:12:34 +02:00 |
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LittleWhite
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9d6748fa94
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Fix Linux GCC 4.9 build (complaining about undeclared memset)
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2015-08-16 17:21:08 +02:00 |
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aroulin
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638e47c04d
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Shader: implement EX2 and LG2 in interpreter
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2015-08-16 15:54:30 +02:00 |
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Tony Wasserka
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96820ae42a
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Build fix for Debug configurations.
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2015-08-16 15:14:54 +02:00 |
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Tony Wasserka
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f5144e6c10
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Merge pull request #997 from Lectem/cmdlist_full_debug
citra-qt: Improve pica command list widget (add mask, fix some issues)
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2015-08-16 13:34:45 +02:00 |
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Tony Wasserka
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32592364b8
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citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
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2015-08-16 14:12:12 +02:00 |
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Tony Wasserka
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493c432d1e
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citra-qt: Fix comment style.
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2015-08-16 14:12:11 +02:00 |
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Tony Wasserka
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33ba604fd9
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Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
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2015-08-16 14:12:11 +02:00 |
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Tony Wasserka
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2e3601f415
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Pica/DebugUtils: Include uniform information into shader dumps.
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2015-08-16 13:22:01 +02:00 |
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Tony Wasserka
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4cb302c8ae
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citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
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2015-08-16 13:22:00 +02:00 |
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Tony Wasserka
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6a5d560c4f
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citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
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2015-08-16 13:19:40 +02:00 |
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Yuri Kunde Schlesner
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0aa443a871
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Merge pull request #1033 from bbarenblat/master
Handle `FileType::CIA` in `switch` statements
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2015-08-15 22:40:29 -07:00 |
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Yuri Kunde Schlesner
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7d0c17d2ae
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citra-qt: Give RG8 format a proper name in the texture viewer
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2015-08-16 02:36:33 -03:00 |
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Patrick Martin
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5b65d95310
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videocore: Added RG8 texture support
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2015-08-16 02:21:50 -03:00 |
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Yuri Kunde Schlesner
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9ae5a09655
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GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
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2015-08-16 01:52:51 -03:00 |
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