Commit Graph

6254 Commits

Author SHA1 Message Date
Weiyi Wang
05c372bf6c Update teakra to fix macos issue; address comment feedbacks 2018-12-21 20:49:23 -05:00
Weiyi Wang
67213ca855 audio_core/lle: link ahbm and audio callback 2018-12-21 20:49:22 -05:00
Weiyi Wang
21da135cc6 Configuration: add option to use DSP LLE 2018-12-21 20:49:22 -05:00
Weiyi Wang
483680a124 audio_core/lle: only process pipe signal after loading 2018-12-21 20:49:22 -05:00
Weiyi Wang
92e5c51adb Service/DSP: implement semaphore event 2018-12-21 20:49:22 -05:00
Weiyi Wang
6f6ffceec4 audio_core/hle,lle: implement UnloadComponent 2018-12-21 20:49:21 -05:00
Weiyi Wang
9b41e6f85f audio_core/lle: implement LoadComponent 2018-12-21 20:49:21 -05:00
Weiyi Wang
4add509b20 audio_core/hle: move implementation of LoadComponent 2018-12-21 20:49:21 -05:00
Weiyi Wang
9ab4e3c686 audio_core/lle: implement GetDspMemory and SetServiceToInterrupt 2018-12-21 20:49:21 -05:00
Weiyi Wang
df8aaee965 DSP_DSP: avoid global in ReadPipe 2018-12-21 20:49:20 -05:00
Weiyi Wang
5c13eca700 audio_core/lle: implement PipeRead/GetPipeReadableSize 2018-12-21 20:49:20 -05:00
Weiyi Wang
daf23eca2e DSP_DSP: avoid global in WriteProcessPipe 2018-12-21 20:49:20 -05:00
Weiyi Wang
e40efbf37b audio_core/lle: implement PipeWrite 2018-12-21 20:49:20 -05:00
Weiyi Wang
c9736b3300 audio_core/hle,lle: implement SetSemaphore 2018-12-21 20:49:20 -05:00
Weiyi Wang
4671ccf416 audio_core/lle: implement RecvDataIsReady 2018-12-21 20:49:19 -05:00
Weiyi Wang
14eb3561de audio_core/hle: move implementation of RecvDataIsReady 2018-12-21 20:49:19 -05:00
Weiyi Wang
b609753fb6 audio_core/lle: implement RecvData 2018-12-21 20:49:19 -05:00
Weiyi Wang
7f568a3c19 DSP/HLE: move implementation of RecvData to audio_core, behind common interface 2018-12-21 20:49:19 -05:00
Weiyi Wang
6d51d95d44 audio_core: add teakra and lle interface 2018-12-21 20:49:18 -05:00
Pengfei Zhu
eabc9727d8
Merge pull request #4468 from citra-emu/multiplayer-v4/main
Multiplayer version 4
2018-12-22 09:45:28 +08:00
Weiyi Wang
83e3e30d0e
Merge pull request #4496 from wwylele/smd-fix
gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address
2018-12-19 19:46:10 -05:00
Weiyi Wang
5c75974909
Merge pull request #4500 from wwylele/sync-cache
Memory: sync rasterizer cache mark to fix LLE applet crash
2018-12-19 19:45:48 -05:00
zhupengfei
7a379ee03a
citra_qt/multiplayer: Add View Profile option
Adds an UI action to navigate to the user's profile located in Citra Community.
2018-12-18 22:07:42 +08:00
Weiyi Wang
29548bbe86
Merge pull request #4511 from FearlessTobi/port-1871
Port yuzu-emu/yuzu#1871: "yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText"
2018-12-17 00:02:42 -05:00
zhupengfei
4df4b90795
citra_qt/multiplayer: Change style for pinged messages a bit
To allow it to be seen more clearly in dark themes
2018-12-16 23:08:47 +08:00
danman447
66a4f8a9d0 (QLabel)_is_already_in_use-Correct_Auto_Default 2018-12-16 11:16:05 +00:00
zhupengfei
4574bd1e5c
web_service: Change endpoint to /lobby.
Preparation for shipping.
2018-12-16 10:48:42 +08:00
Lioncash
90082268dc audio_core: Make g_sink_details internally linked
We can hide the direct array from external view and instead provide
functions to retrieve the necessary info. This has the benefit of
completely hiding the makeup of the SinkDetails structure from the rest
of the code.

Given that this makes the array hidden, we can also make the array
constexpr by altering the members slightly. This gets rid of several
static constructor calls related to std::vector and std::function.

Now we don't have heap allocations here that need to occur before the
program can even enter main(). It also has the benefit of saving a
little bit of heap space, but this doesn't matter too much, since the
savings in that regard are pretty tiny.
2018-12-16 02:44:04 +01:00
Lioncash
c2790a3f86 yuzu/wait_tree: Pass QString by value and std::move in the initializer list for WaitTreeText
Just a trivial modernization that potentially avoids copying strings in certain scenarios.
2018-12-16 01:18:06 +01:00
zhupengfei
13ec2abbf6
network: Make citra mods optional and disabled by default
To avoid extra legal responsibility, this should actually only be used on our self-hosted rooms.
2018-12-15 22:47:07 +08:00
zhupengfei
9d062d63da
network, citra_qt: Give moderation permission to community mods
Based on the `roles` payload in the JWT, the rooms will now give mod permission to Citra Community Moderators. To notify the client of its permissions, a new response, IdJoinSuccessAsMod is added, and there's now a new RoomMember::State called Moderator.
2018-12-15 20:28:03 +08:00
zhupengfei
94be4050bc
network/packet: Fix reading vectors/arrays of strings
Previously would break here, as it is trying to initialize a string with 0, which is then considered NULL.
2018-12-15 14:37:23 +08:00
zhupengfei
8b8b39ec0e
citra_qt/multiplayer: Add user ping support
The user would be notified if the message contains "@" followed by the user's nickname or forum username. An alert would be shown, and the icon and message in the status bar would be changed. All notification is only shown if the chat window currently does not have focus.

Also added a connected_notification icon for showing in the status bar.
2018-12-15 11:03:35 +08:00
zhupengfei
6feeaed77e
citra: add errors callback and add status message types 2018-12-15 11:03:35 +08:00
zhupengfei
bd29f1facb
dedicated_room: load and save ban list
The ban list is stored in a format so-called CitraRoom-BanList-1 and just first stores username ban list, one entry per line, then an empty line and then store the ip ban list.
2018-12-15 11:03:34 +08:00
zhupengfei
deb398d190
citra_qt: Save ban list for room hosting 2018-12-15 11:03:33 +08:00
zhupengfei
15540df140
citra_qt/multiplayer/chat_room: Add moderation to context menu 2018-12-15 11:03:33 +08:00
zhupengfei
6359b6094c
citra_qt: Add a moderation dialog
The dialog currently supports accessing the ban list and removing entries from it.
2018-12-15 11:03:32 +08:00
zhupengfei
7acd2664dd
network/room_member: Add moderation functions
To allow for passing moderation errors around without impacting the State, this commit also separates the previous State enum into two enums: State, and Error. The State enum now only contains generic states like disconnected or connected, and the Error enum describes the specific error happened.

citra_qt/multiplayer/{state, message} is changed accordingly.
2018-12-15 11:03:31 +08:00
zhupengfei
38f86cce94 network/room: Moderation implementation
Currently consist of 4 moderation commands (kick, ban, unban and get ban list).
2018-12-15 11:03:28 +08:00
zhupengfei
6c29d441f4
multiplayer: fix "Connected" message not appearing on first connection 2018-12-15 11:03:10 +08:00
zhupengfei
0823d8e009
citra: add status messages and fix missing errors 2018-12-15 11:03:09 +08:00
zhupengfei
0319e51960 multiplayer: Add status message for user joining/leaving
The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
2018-12-15 11:03:06 +08:00
zhupengfei
386bf5c861
citra_qt: Use the new verify backend; UI changes
Displayed username along with nickname (when they are not identical); Requested and displayed user's avatar; Made the dialog bigger for extended names.

Added a few functions to web_backend (GetImage, GetPlain) to support getting data in multiple content-types.

Added a no_avatar icon for users without avatars.
2018-12-15 11:02:54 +08:00
zhupengfei
4906c8ce7b
citra-room: Add verify backend and use new announce api 2018-12-15 11:02:53 +08:00
zhupengfei
e04f75e1bf
web_backend: added GetExternalJWT function
To support requesting external JWTs to use them as verification tokens.
2018-12-15 11:02:53 +08:00
zhupengfei
ab335ccf1b
core, web_service: Changes to announce service
Separated registering and updating to correspond to the new announce API endpoint. Also added a verify_UID for JWT audience verification.
2018-12-15 11:02:52 +08:00
zhupengfei
1a8841f96e
network, web_service: Add Verification backend and use new lobby API
Added verify_backend to load user_data for members. and removed method to generate UID as this is now done server-side.

Added GetUsername function and a "token" param to room_member.
Also added a username to ChatEntry, so that the username can be shown (along with nicknames) in the chat dialog.
2018-12-15 11:02:51 +08:00
adityaruplaha
5f0e189238
Add Support for Room Descriptions 2018-12-15 11:02:50 +08:00
zhupengfei
c396e3c6e5 network: check Console ID conflicts
As Console ID can be sensitive data sometimes, this implementation sent a SHA256 hash of it instead.
2018-12-15 11:02:47 +08:00
zhupengfei
3c589f473f
multiplayer: check nickname regex server side 2018-12-15 10:40:27 +08:00
James Rowe
e040bc9355
Multiplayer: Send an error message when connecting to a full room 2018-12-15 10:40:26 +08:00
zhupengfei
a9c9ffd32c
network: bump multiplayer version 2018-12-15 10:40:25 +08:00
Pengfei Zhu
d2003dae4a
Merge pull request #4498 from valentinvanelslande/patch-2
host_room: change minimum members to 2
2018-12-15 09:39:11 +08:00
Weiyi Wang
9293760d0a Core, test: perform kernel and memory destruction in the correct order
The change in test is temporary due to it accessing global state
2018-12-10 23:29:08 -05:00
Weiyi Wang
b49f2d2958 APT: enable LLE applet 2018-12-10 22:25:02 -05:00
Weiyi Wang
bf2056f12e Memory: apply rasterizer cache mark to all page tables and the global marker 2018-12-10 22:21:03 -05:00
Weiyi Wang
88161b8ac6 Memory: register page tables into a list for rasterizer cache marking 2018-12-10 22:13:10 -05:00
Weiyi Wang
9d616e5951 Memory: mark pages on mapping if it is already rasterizer-cached 2018-12-10 22:05:28 -05:00
Weiyi Wang
643b7d4dcb Memory: move memory setup into MemorySystem 2018-12-10 22:01:09 -05:00
Weiyi Wang
e7a3c296c3 Memory: create rasterizer cache marker 2018-12-10 21:43:39 -05:00
Valentin Vanelslande
599e60f80b
host_room: change minimum members to 2
the minimum for dedicated_room is 2.
2018-12-10 15:39:52 -05:00
Valentin Vanelslande
1ec7c951a8
dedicated_room: allow maximum members = 254
Without this change, it will not accept 254 but it will say that the maximum is 254.
2018-12-10 14:21:32 -05:00
Weiyi Wang
07d6d90bb3 gl_rasterizer_cache/MortonCopy: avoid read/write to invalid address 2018-12-09 13:20:44 -05:00
fearlessTobi
5a625fe945 yuzu/game_list_worker: Move std::string construction after the termintion check in callbacks
Avoids potentially allocating a std::string instance when it isn't
needed.
2018-12-09 15:51:19 +01:00
Lioncash
5840943110 yuzu/configuration: Make slots private where applicable
These slots are only ever attached to event handling mechanisms within
the class itself, they're never used externally. Because of this, we can
make the functions private.

This also removes redundant usages of the private access specifier.
2018-12-09 15:51:19 +01:00
Lioncash
d87961bad3 yuzu/configuration: Add missing override specifiers to configuration-related classes
Resolves trivial compiler warnings.
2018-12-09 15:51:19 +01:00
Lioncash
9c0c817e6f yuzu/configuration/configure_input: Default destructor in the cpp file
The previous code could potentially be a compilation issue waiting to
occur, given we forward declare the type for a std::unique_ptr. If the
complete definition of the forward declared type isn't visible in a
translation unit that the class is used in, then it would fail to
compile.

Defaulting the destructor in a cpp file ensures the std::unique_ptr's
destructor is only invoked where its complete type is known.
2018-12-09 15:51:08 +01:00
Lioncash
dd2cbca3f4 hle/service: Remove unnecessary using declarations
Only one usage of the specified objects made use of the lack of
namespacing. Given the low usage, we can just remove these.
2018-12-08 14:52:30 +01:00
Lioncash
a32725540c hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:49:53 +01:00
Lioncash
0cb7654d60 hle/service, hle/sm: Use structured bindings where applicable
Gets rid of the need to keep the variables separate from their actual
initialization spots.
2018-12-08 14:48:01 +01:00
Bartosz Kaszubowski
7aeb4e29c2 remove border from GameList 2018-12-07 16:33:05 +01:00
bunnei
edbdbf0ba1
Merge pull request #4480 from wwylele/memory-global-2
Memory: eliminate global state
2018-12-06 19:17:28 -05:00
Weiyi Wang
556ac5c075
Merge pull request #4469 from shutterbug2000/httpAddSet
Add HTTP_C::AddPostDataAscii
2018-12-06 14:28:56 -05:00
Weiyi Wang
b9f7c9142a
Merge pull request #4476 from FearlessTobi/fix-testcase-sending
web_service: move telemetry condition from TelemetrySession constructor to destructor
2018-12-06 14:28:21 -05:00
Weiyi Wang
23bad5d398 fix clang-format 2018-12-06 13:30:58 -05:00
Weiyi Wang
7e8ba6ed8e Memory: move memory chunk into pImpl and make them dynamically allocated
Otherwise MSVC would give out-of-memory error on compile time
2018-12-06 13:30:47 -05:00
Weiyi Wang
ac1cda21c3 Address code style comments 2018-12-05 20:24:37 -05:00
Weiyi Wang
e87dc17da2 Pass system into arm interpreter; fix tests 2018-12-05 20:21:14 -05:00
Weiyi Wang
c6b3186475 Memory: IsValidVirtualAddress can be global 2018-12-05 20:21:14 -05:00
Weiyi Wang
42edab01d9 Memory: move states into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
d18cda5a5d Memory: move MarkRegionCached into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
2582d64fb3 Memory: move block operations into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
323990d402 Memory: move Read/Write8/16/32/64 and ReadCString into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
1ec9ed6827 LDR_RO: pass memory in CROHelper 2018-12-05 20:21:14 -05:00
Weiyi Wang
76e0a4ece7 Memory: move GetPointer into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
405218c3a7 Memory: move IsValidVirtualAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
Weiyi Wang
cfee59c6db hw/gpu: pass in memory reference 2018-12-05 20:16:42 -05:00
Weiyi Wang
ec01975549 audio_core: pass in memory reference
Because HLE::Source is initialized as an array in the member initializer, it is hard to let it accept the reference on ctor, so it has a second init stage performed by DspHle::Impl::Impl
2018-12-05 20:16:42 -05:00
Weiyi Wang
8bb404c82a VideoCore: pass in memory system
currently set as global. Will change when videocore itself is wrapped as a class
2018-12-05 20:16:42 -05:00
Weiyi Wang
8c618c3fc3 Memory: move PageTable functions into class 2018-12-05 20:16:42 -05:00
Weiyi Wang
b199b7ada9 Memory: move GetFCRAMOffset into MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
8118be6615 Kernel: pass in MemorySystem 2018-12-05 20:16:42 -05:00
Weiyi Wang
6992f76acf Memory: create MemorySystem class 2018-12-05 20:16:42 -05:00
Francois Berder
c598fd7228 renderer_opengl: Fix string comparison
Signed-off-by: Francois Berder <fberder@outlook.fr>
2018-12-04 22:12:35 +00:00
Pengfei Zhu
cd80a0df8c
Merge pull request #4418 from FearlessTobi/port-1441
Port yuzu-emu/yuzu#1441: "logging: Add DebuggerBackend for logging to Visual Studio"
2018-12-04 22:20:41 +08:00
RoadrunnerWMC
008ef1fd71 DSP: Add a comment about physical address masking
See @wwylele's comment on PR 4483 for more details on what causes this behavior.
2018-12-03 12:22:11 -07:00
RoadrunnerWMC
3aff585f32 DSP: Add address mask for physical pointers to audio data buffers
Hardware testing indicated that FFFFFFFC is the correct mask for all audio formats (mono and stereo PCM8, mono and stereo PCM16, and ADPCM). This fixes broken audio in Luigi's Mansion: Dark Moon and a few other games.
2018-12-03 01:07:55 -07:00
Weiyi Wang
76944ec0e0
Merge pull request #4279 from FearlessTobi/better-mii-stub
applets: stub mii selector to always return a standard mii
2018-12-01 19:41:21 -05:00