Commit Graph

1672 Commits

Author SHA1 Message Date
archshift
7f9ee69a2b Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
bunnei
c9ef377afa Merge pull request #599 from Subv/morton
GPU: Implemented bits 3 and 1 from the display transfer flags.
2015-02-26 22:40:27 -05:00
Subv
c564c21668 GPU: Implemented bits 3 and 1 from the display transfer flags.
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Lioncash
8812d2fbdb arm: The CP15 Main ID register is not writeable 2015-02-26 09:28:31 -05:00
Yuri Kunde Schlesner
ea3c99f3a2 Video core: Fix A4 texture decoding
It was trying to take the LSB from `coarse_x`, which would always be 0
and thus would always return the same texel from each byte. To add
insult to the injury, the conditional was actually the wrong way around
too.

Fixes blocky text in OoT.
2015-02-25 23:05:14 -03:00
Yuri Kunde Schlesner
1b5ee96797 Merge pull request #604 from Subv/arc_ssd
Archives: Properly implemented the SystemSaveData archive.
2015-02-25 22:35:55 -03:00
Yuri Kunde Schlesner
3c50da6fc0 Video core: Fix pixelation/blockiness in textures.
This was caused during morton decoding by me not masking the bits of
each coordinate before merging them, so the bits from x could set bits
in y if it was >255.
2015-02-25 22:16:01 -03:00
Subv
9db5c9b6dc Archives: Properly implemented the SystemSaveData archive.
Ported to the new factory pattern we have for archives.
2015-02-25 19:37:10 -05:00
bunnei
f7c3193fec Merge pull request #575 from linkmauve/xdg
Switch to the XDG Base Directory Specification for directory selection
2015-02-25 13:58:25 -05:00
Lioncash
1bb400be1b arm: Remove unnecessary booleans
We don't care about any of these.
2015-02-25 10:55:50 -05:00
Emmanuel Gil Peyrot
129ad721c1 Common: Switch to the XDG Base Directory Specification for directory selection.
This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei
40d1f9045a Merge pull request #601 from Subv/y2r
Services: Implemented Y2R_U::GetTransferEndEvent
2015-02-24 22:35:05 -05:00
bunnei
ed255ebaec Rasterizer: Add support for RGBA4 framebuffer format. 2015-02-24 19:58:33 -05:00
Subv
ef66feaeba Services: Implemented Y2R_U::GetTransferEndEvent
Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei
3700263f71 Merge pull request #595 from linkmauve/new-3ds-input
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
bunnei
50a0c4f14f Merge pull request #581 from archshift/tfe
Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
Subv
b1284222f2 GPU: Fixed RGBA8 as output format in a display transfer.
Verified with hwtests
2015-02-22 15:22:14 -05:00
archshift
0420a4d1de Added information reporting from ThrowFatalError
This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
aa64f69af0 Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. 2015-02-22 21:09:08 +01:00
bunnei
89a71eb6a4 Merge pull request #471 from archshift/pp3ports3
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b GPU: Add support for more framebuffer formats in display transfers. 2015-02-22 11:48:02 -08:00
bunnei
733c19ddd3 Rasterize with the correct color component order.
- Fixes a regression with #594.
2015-02-22 13:57:24 -05:00
bunnei
dfe807b2cd Merge pull request #596 from kevinhartman/unaligned-cleanup
Clean up unaligned 32-bit memory reads
2015-02-22 12:48:28 -05:00
bunnei
d120757f32 Merge pull request #594 from Subv/display_transfer
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Tony Wasserka
34f21334ad Merge pull request #593 from Subv/search_problem
Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Kevin Hartman
05c098a9e7 Cleaned up unaligned access. 2015-02-21 17:25:31 -08:00
Subv
fbbfb52a2c GPU: Fixed the RGBA8 input format and RGB8 output format
in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
Subv
9a03e9c61d Pica/VertexShader: Fixed LOOP with more than one iteration.
Previously it wouldn't jump back to the start of the loop code once it reached the end of the block.
Fixes the texture problems in a lot of games.
2015-02-21 12:52:21 -05:00
Emmanuel Gil Peyrot
54d6f6c82b Common: Change names containing “Dolphin” or “PPSSPP” to something more generic. 2015-02-20 16:54:10 +00:00
bunnei
5f9939070e Merge pull request #588 from archshift/somebranch
Sweeping cleanup of Common
2015-02-20 11:41:30 -05:00
archshift
4fb75d220a Misc cleanup of common and related functions 2015-02-19 22:26:25 -08:00
archshift
302f0b32f5 Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h 2015-02-19 22:26:25 -08:00
bunnei
c7d1480ece Merge pull request #587 from archshift/assert
Convert a few C stdlib asserts to Citra's own asserts
2015-02-19 13:45:58 -05:00
archshift
49f94b82b4 Remove "super lame/broken" file_search compilation unit that was leftover from Dolphin 2015-02-18 23:23:18 -08:00
archshift
961f65d1fe Remove redundant utf8 compilation unit that was leftover from Dolphin 2015-02-18 22:34:32 -08:00
archshift
9f7f1a2272 Remove useless extended_trace compilation unit that was leftover from Dolphin 2015-02-18 22:30:31 -08:00
archshift
5efd149ad5 Remove the useless msg_handler compilation unit that was left over from Dolphin 2015-02-18 22:26:22 -08:00
archshift
3c48697ea3 Convert a few C stdlib asserts to Citra's own asserts 2015-02-18 21:52:36 -08:00
Subv
5410367ebf Rasterizer: Fixed a warning in GetWrappedTexCoord.
Redeclaring the variable inside the switch was causing weird behavior.
2015-02-18 23:52:47 -05:00
bunnei
ec8f2210e3 Merge pull request #580 from lioncash/emplace
core/video_core: Use in-place construction where possible
2015-02-18 17:36:34 -05:00
Tony Wasserka
2eee3a87f9 Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED(). 2015-02-18 14:52:27 +01:00
Tony Wasserka
6e5a903286 Pica/Rasterizer: Make some local lambdas static. 2015-02-18 14:50:28 +01:00
Tony Wasserka
1561204342 Pica/BlendUnit: Implement separate color/alpha blend equations. 2015-02-18 14:50:28 +01:00
Tony Wasserka
81ebb4d682 Pica/TextureEnvironment: Add a note. 2015-02-18 14:50:28 +01:00
Tony Wasserka
e11fb96408 Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18 14:50:28 +01:00
Tony Wasserka
04cd06d5c2 Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic. 2015-02-18 14:50:28 +01:00
Tony Wasserka
087edcfbec Pica/OutputMerger: Fix flipped framebuffers. 2015-02-18 14:50:28 +01:00
Tony Wasserka
6ca752ccbc Pica/TextureUnit: Implement mirrored repeating texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka
8bd7a896ea Pica: Fix a bug in the register definitions, relating to texture wrapping. 2015-02-18 14:50:28 +01:00
Tony Wasserka
aaf30ca4ee Pica/OutputMerger: Implement color format checking. 2015-02-18 14:50:28 +01:00