Commit Graph

38 Commits

Author SHA1 Message Date
Weiyi Wang
296c458e0e Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
fearlessTobi
494d86d083 graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-27 00:33:31 +02:00
Weiyi Wang
7d8f115185 Prefix all size_t with std::
done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
James Rowe
05118a2326
Merge pull request #4130 from FearlessTobi/port-942
Port #942 from yuzu: "qt: Minor cleanup-related changes"
2018-08-26 12:22:34 -06:00
fearlessTobi
1f0cbf43d6 Port #942 from yuzu: "qt: Minor cleanup-related changes" 2018-08-24 17:14:09 +02:00
Lioncash
79434d3d4c citra-qt: Use Qt 5 signal/slots where applicable
Makes the signal/slot connections type-safe instead of string-based.
2018-08-23 18:34:25 +02:00
Daniel Lim Wee Soong
968569aa61 Replace format specifiers for all usages of ASSERT_MSG 2018-03-27 23:28:42 +08:00
James Rowe
f61141e86a Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
Tobias
ae4e8bc316
Remove tr from image formats 2018-01-18 23:04:31 +01:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
Lioncash
9ec0609ae5
citra_qt: Drop Qt 5 version checks in code
We don't support Qt 4.x anymore.
2017-12-16 13:26:14 -05:00
Huw Pascoe
a13ab958cb Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
wwylele
49602139c8 debugger/shader: display LOOP 2017-07-20 23:30:34 +03:00
wwylele
b5609e1578 debugger/shader: print the invert flag for JMPU 2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba debugger/shader: fix address register for reverted arithmetic op 2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5 debugger/shader: fix inverted uniform flow control 2017-07-20 22:47:53 +03:00
Yuri Kunde Schlesner
d96a9e0c11 Service: Remove unnecessary includes from service.h
This has a huge fallout in terms of needing to fix other files because
all service implementations included that file.
2017-06-06 02:57:23 -07:00
Yuri Kunde Schlesner
4cb1f36896 Qt: Re-organize setup of debugging widgets 2017-02-18 02:16:24 -08:00
Yuri Kunde Schlesner
60fc0b086f VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
f241bb72f5 Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner
5759d94b5c VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner
23713d5dee VideoCore: Split framebuffer regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
9017093f58 VideoCore: Split texturing regs from Regs struct 2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner
000e78144c VideoCore: Split rasterizer regs from Regs struct 2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner
97e06b0a0d Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner
09a750e866 Pica/Texture: Simplify/cleanup texture tile addressing 2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner
a1c9ac7845 VideoCore: Move LookupTexture out of debug_utils.h 2017-02-04 12:31:40 -08:00
Yuri Kunde Schlesner
335df895b9 VideoCore: Consistently use shader configuration to load attributes 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
ab6954e942 VideoCore: Rename some types to more accurate names 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
0e9081b973 VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
0f64274145 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
ade7ed7c5f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
a9b7752b9d Debugger: Always use interpreter for shader debugging 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
dd4a1672a7 VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
1e1f939817 VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
e3caf669b0 VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 2017-01-25 18:53:23 -08:00
Jonathan Hao
c18cb1b192 Fix some warnings (#2399) 2017-01-04 13:48:29 -03:00
Lioncash
8309d0dade citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger
folder
2016-12-21 17:19:21 -05:00