Commit Graph

242 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner
dc8a3f8bc8 Profiler: Implement QPCClock to get better precision on Win32
MSVC 2013 (at least) doesn't use QueryPerformanceCounter to implement
std::chrono::high_resolution_clock, so it has bad precision. Manually
implementing our own clock type using it works around this for now.
2015-03-01 21:47:14 -03:00
Yuri Kunde Schlesner
cd1fbfcf1b Add profiling infrastructure and widget 2015-03-01 21:47:13 -03:00
Emmanuel Gil Peyrot
129ad721c1 Common: Switch to the XDG Base Directory Specification for directory selection.
This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei
50a0c4f14f Merge pull request #581 from archshift/tfe
Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
archshift
0420a4d1de Added information reporting from ThrowFatalError
This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
54d6f6c82b Common: Change names containing “Dolphin” or “PPSSPP” to something more generic. 2015-02-20 16:54:10 +00:00
archshift
4fb75d220a Misc cleanup of common and related functions 2015-02-19 22:26:25 -08:00
archshift
302f0b32f5 Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h 2015-02-19 22:26:25 -08:00
archshift
49f94b82b4 Remove "super lame/broken" file_search compilation unit that was leftover from Dolphin 2015-02-18 23:23:18 -08:00
archshift
961f65d1fe Remove redundant utf8 compilation unit that was leftover from Dolphin 2015-02-18 22:34:32 -08:00
archshift
9f7f1a2272 Remove useless extended_trace compilation unit that was leftover from Dolphin 2015-02-18 22:30:31 -08:00
archshift
5efd149ad5 Remove the useless msg_handler compilation unit that was left over from Dolphin 2015-02-18 22:26:22 -08:00
bunnei
745b42d236 Merge pull request #570 from purpasmart96/config_mem
ConfigMem: Clean up the Config memory to be more like the shared page
2015-02-18 00:12:37 -05:00
purpasmart96
c3c309f33d ConfigMem: Clean up the Config memory to be more like the shared page and moved
the helper macro for padding to common_funcs.h
2015-02-16 15:12:05 -08:00
bunnei
12181c8a64 Merge pull request #529 from Subv/master
Build: Fixed some warnings
2015-02-14 15:50:26 -05:00
Lioncash
3c474a7d31 backend: Add logging subentry for ldr
Fixes an assertion upon executing citra in debug mode.
2015-02-12 20:46:13 -05:00
Subv
8e2b248e05 Build: Fixed some warnings 2015-02-12 09:25:35 -05:00
archshift
ef24e72b26 Asserts: break/crash program, fit to style guide; log.h->assert.h
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)

Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
bunnei
ca22ee3239 Merge pull request #526 from purpasmart96/citra_stubs
Services: Stub some functions
2015-02-10 18:39:37 -05:00
purpasmart96
60ce36f721 Services: Stub some functions 2015-02-07 17:34:59 -08:00
chinhodado
34cce345a7 Fix a wrong file name in a comment 2015-02-07 00:37:06 -05:00
Yuri Kunde Schlesner
fc11aff955 Common: Fix SCOPE_EXIT to actually create unique identifiers. 2015-01-30 11:47:03 -02:00
archshift
1f109c6b49 Added HID_SPVR service and split HID_U implementation into service/hid/hid.xxx 2015-01-21 13:31:10 -08:00
archshift
228843c43e Logging: Log all called service functions (under trace). Compile out all trace logs under release for performance. 2015-01-10 14:32:10 -08:00
bunnei
e6864a1f41 Merge pull request #431 from yuriks/thread-queue-cleanup
Common: Clean up ThreadQueueList
2015-01-07 17:58:31 -05:00
Yuri Kunde Schlesner
122c2bb324 Common: Clean up ThreadQueueList
Replace all the C-style complicated buffer management with a std::deque.
In addition to making the code easier to understand it also adds support
for non-POD IdTypes.

Also clean the rest of the code to follow our code style.
2015-01-07 18:38:25 -02:00
bunnei
3eca33c6a4 Merge pull request #425 from Subv/coretiming
Ported the CoreTiming namespace from PPSSPP
2015-01-07 15:30:46 -05:00
Subv
9bf82beb4c CoreTiming: Ported the CoreTiming namespace from PPSSPP
Implemented the required calls to make it work.

CoreTiming: Added a new logging class Core_Timing.
2015-01-07 15:08:35 -05:00
bunnei
5217e3f873 Merge pull request #421 from linkmauve/remove-dead-platforms
Remove dead platform #ifdefs to make the code more readable.
2015-01-06 23:09:20 -05:00
bunnei
088863c921 Merge pull request #376 from Subv/arc_reorder
Archives: Change the folder layout of some archives.
2015-01-06 20:13:56 -05:00
Emmanuel Gil Peyrot
6b411c63c9 Common: Remove dead platform #ifdefs to make the code more readable.
Symbian, Xbox, Blackberry and iOS got removed.
FreeBSD and Android kept due to them potentially being able to run Citra in the future.
The iOS specific part also got removed from PPSSPP in order to fix a bug there.
2015-01-06 18:57:28 +00:00
Emmanuel Gil Peyrot
66e06f65c4 Common: Use std::abs instead of abs, using abs with cmath fails on some systems. 2015-01-05 16:38:12 +00:00
Emmanuel Gil Peyrot
ffe4cc9c5a Common: Remove the unused x86-specific 128-bit float type. 2015-01-05 15:03:50 +00:00
Subv
71a063f45c Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
Subv
cfd7b219f6 SaveDataCheck: Move the files to nand/title
under /nand/title/high/low/content/00000000.app.romfs
2015-01-03 19:01:46 -05:00
Subv
3bc9f5509b Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
Subv
aade417b14 Archives: Reduced duplicate code in RomFS and SaveCheck.
Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
97a7381d29 SOC_U: Preliminary implementation of sockets.
Stubbed CreateMemoryBlock

Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections

SOC_U: Renamed functions to maintain consistency

Also prevents possible scope errors / conflicts with the actual Berkeley socket functions

SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
bunnei
29da5da951 Merge pull request #369 from darkf/mingw_
Fix MinGW build (2)
2014-12-30 23:54:02 -05:00
darkf
5d10b212ec Fix MSVC-related #defines and add CMakeLists comment 2014-12-29 20:12:03 -08:00
darkf
8ba9ac0f74 Fix merge conflicts 2014-12-29 19:47:41 -08:00
Subv
2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
bunnei
2188af4a65 Merge pull request #322 from chinhodado/master
More warning cleanups
2014-12-22 00:12:43 -05:00
bunnei
0de6a08d75 Merge pull request #291 from purpasmart96/license
License change
2014-12-21 16:05:44 -05:00
Chin
0199a7d9ef More warning cleanups 2014-12-21 10:58:55 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Tony Wasserka
95be6a09b2 BitField: Add an explicit Assign method.
This is useful when doing crazy stuff like inheriting from BitField.
2014-12-20 18:05:53 +01:00
Yuri Kunde Schlesner
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00