Commit Graph

244 Commits

Author SHA1 Message Date
wwylele
458a96bf90 citra_qt: only update title from game after ensuring loaded successfully 2018-06-24 17:30:43 +03:00
zhupengfei
fa80ba9846
citra-qt: Improve Title Bar display 2018-06-20 09:30:29 +08:00
zhupengfei
ddc97b15f4 common: Parse Nightly/Canary build version 2018-06-20 09:30:26 +08:00
James Rowe
c39dee1569
Merge pull request #3617 from BreadFish64/multiple-game-dirs
QT: Add support for multiple game directories
2018-06-17 21:04:24 -06:00
Valentin Vanelslande
90bcb26c3b citra_qt: Add Continue/Pause & Toggle Speed Limit hotkeys 2018-05-28 16:36:56 -05:00
BreadFish64
1a57f9488f citra_qt: support multiple game directories 2018-05-26 15:38:06 -05:00
James Rowe
80bfd87270
Merge pull request #3730 from FearlessTobi/game-compat-fixes
citra_qt: Refactor game list compatibility system
2018-05-11 11:59:53 -06:00
朱鹏飞
57827de38b citra_qt: camera integration (#3566)
* Implement camera feature

* Make OpenCVCamera optional

* Fix styling problems

* CI configuration

* Fix CI

* Hopefully final fix

* Hopefully final fix

* Fix all the problems

* Oops..

* Add Qt Multimedia Camera

* Another oops

* Try to fix broken linux CI

* Try to fix broken linux CI

* Fix problems

* Improve UI

* Fix problems

* camera: Add support for Qt <5.10 and fix preview error

* CI: try to fix linux-frozen travis build

* camera: fix problems and add multiple handlers support

* fix CI

* remove most ServiceFramework changes

* Fix format

* Remove last ServiceFramework change

* camera: remove unused interfaces; revert submodule change

* camera: fix CI error

* ci: use ccache for opencv build

* citra_qt: fix configuration error; CI: add mediaservice plugin

* citra_qt: fix clang-format

* citra_qt: fix documentation error

* citra_qt: fix configuration page; camera: fix pausing crash

* citra_qt: fix preview not stopping

* camera: extend handlers length

* camera: fix camera resume error

* camera: fix clang-format

* camera: remove all OpenCV; citra_qt: rewrite configuration

* camera: remove all OpenCV; citra_qt: rewrite configuration

* camera: remove all OpenCV; citra_qt: rewrite configuration

* CI: fix linux ci

* camera: check settings update; citra_qt: fix configuration error

* service_cam: use a better way to apply configuration

* Service_CAM: rewrite camera reload

* cam: fix clang format

* citra_qt: fix argument load issue; camera: base of system camera selection

* citra_qt: Add system camera selection

* camera: fix image upside down, Implement SetFrameRate in Qt Multimedia Camera

* camera: Add missing <array> include, update SetFrameRate and add settings in Qt Multimedia Camera header

* camera: move started in Qt Multimedia Camera header

* QtMultimediaCamera: Move frame rates to SetFrameRate; Set minimum and maximum frame rate

* Update appveyor.yml
2018-05-11 11:42:23 -06:00
FearlessTobi
f354744ad4 citra_qt: Refactor game list compatibilty 2018-05-10 03:57:57 +02:00
adityaruplaha
0cece7918a Log Citra version.
Class: Frontend
Level: Info
Format: "Citra Version: " + window title
2018-04-29 21:05:19 +05:30
James Rowe
98c150e7fc Fix duplicated logs on windows 2018-04-27 09:58:48 -06:00
Daniel Lim Wee Soong
51398e0301 Logging: Add customizable logging backends and fmtlib based macros
* Change the logging backend to support multiple sinks through the
Backend Interface
* Add a new set of logging macros to use fmtlib instead.
* Qt: Compile as GUI application on windows to make the console hidden by
default. Add filter configuration and a button to open log location.
* SDL: Migrate to the new logging macros
2018-04-23 21:32:56 -06:00
James Rowe
c635c7f40d Address more review comments
* Make Validation a singleton instead
* Wording changes for error messages
* Smart pointers for Ui members
* Other minor nitpicks
2018-04-19 10:28:17 -06:00
James Rowe
a85511cd7d Fix multiplayer dropdowns and proxy model
* Filters in the lobby properly remove rooms
* Multiplayer menu items for Show Room and Leave Room work as intended
2018-04-19 10:28:17 -06:00
James Rowe
aa391ed60d Fixed and issue where multiplayer state was covering the File and Emulation menu items when it shouldn't even be visible 2018-04-19 10:28:16 -06:00
James Rowe
2d1efcc36b Add a member list expandable to the lobby. Fix issue with hosting more than once. 2018-04-19 10:28:15 -06:00
James Rowe
f346a9d372 Split multiplayer code into its own class 2018-04-19 10:28:15 -06:00
James Rowe
ddbbab8fd6 Add network status text to the status bar 2018-04-19 10:28:15 -06:00
James Rowe
871196bc10 Citra-qt: Add multiplayer ui 2018-04-19 10:28:14 -06:00
baka0815
4321ab44ea citra-qt: Don't translate function keys in InitializeHotkeys() 2018-04-16 12:37:13 +02:00
FearlessTobi
fbc05fac19 Show game compatibility within Citra 2018-04-16 00:42:58 +02:00
adityaruplaha
2a7d0ec4be Fix the stuck in fullscreen bug.
Don't save the UI/RenderWindow geometry if fullscreen was enabled.
2018-04-07 12:16:07 +05:30
BreadFish64
1d809ce6aa update-icons-signal 2018-03-30 10:20:21 -05:00
BreadFish64
05cf7fe70a QT: Implement themed icons (#3554)
* implement themed icons

* fix theme search paths
2018-03-27 12:11:04 +01:00
Daniel Lim Wee Soong
5ddc440b48 Change to print program id as hex 2018-03-26 20:44:49 +08:00
Daniel Lim Wee Soong
978a169cc4 Drop # for formatting program id 2018-03-25 15:48:29 +08:00
Daniel Lim Wee Soong
79b0e62455 citra_qt: Migrate logging macros
Follow-up of #3533

Replace prefix of all logging macros from LOG to NGLOG
2018-03-25 13:00:36 +08:00
Weiyi Wang
d03f72eb56
Merge pull request #3535 from ccawley2011/emu_arch_bits
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 16:15:22 +02:00
Weiyi Wang
42ed0254db
Merge pull request #3528 from BreadFish64/auto-nvidia
use nvidia graphics automatically on laptops with optimus
2018-03-18 23:41:08 +02:00
BreadFish64
691aadb6a3 comment 2018-03-16 16:06:33 -05:00
Cameron Cawley
8d1cab4892 CMake: Set EMU_ARCH_BITS in CMakeLists.txt 2018-03-16 13:29:36 +00:00
BreadFish64
55d5720962 use nvidia graphics automatically on laptops with optimus 2018-03-15 20:36:53 -05:00
Valentin Vanelslande
2f165a1ca6
citra_qt: Sync menu UI settings after changing the layout with F10 2018-03-12 18:40:54 -06:00
BreadFish64
165d3e1ab2 tidy loop 2018-02-19 17:11:46 -06:00
BreadFish64
f0f9f34445 move callback definition outside loop 2018-02-16 14:53:38 -06:00
BreadFish64
c547465657 install multiple CIAs sequentially 2018-02-13 18:16:26 -06:00
BreadFish64
752e6e62b8
correct escape sequence warning 2018-02-03 13:33:18 -06:00
Paulo Faustino
8e4b806419 More accessible screen layout settings. (#3340)
* Remove borders from status bar items

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.

* Revert "Remove borders from status bar items"

This reverts commit 15fd32bf2b33d72f5c1b589b35c8dd6232ad263c.

* Remove borders from status bar items 

On Ubuntu the status bar didn't look as good as on Windows due to some border being drawn around each status bar cell.

* More accessible screen layout settings.

Depending on the game I'm playing I find myself needing to switch screen layouts very often and it's currently a hassle to have to open the settings dialog in order to do that so I've added shortcuts for the screen layout options and swap screen option on the main menu plus I added a keyboard shortcut to quickly toggle between the available layouts during game play (F10). I've also updated the swap screen shortcut (F9 now, used to be Ctrl + Tab) so it's next to the layout toggle shortcut by default (F9 and F10).

* Clean up.
2018-02-02 12:19:49 -08:00
BreadFish64
d3a0375f47 Add Context Menu Options to Open Application and Update Location (#3411)
* Add Context Menu Options to Open Application and Update Location

* address jroweboy's feedback

move enum definition to game list header
declare sdmc_dir in SAVE_DATA case
fix log formatting

* Address Merry's feedback

remove redundant line
format program ID as 16 digit hex in log|
change case of open_target to look better in title bar
add whitespace for readability
2018-02-02 12:18:19 -08:00
Weiyi Wang
e53e07b528
Merge pull request #3325 from BreadFish64/CompatibiltyReporting
Add ability to send test cases through telemetry
2018-01-27 00:56:55 +02:00
James Rowe
b002511df0
citra-qt: Add customizable speed limit target (#3353)
citra-qt: Add customizable speed limit target

* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled
2018-01-25 22:24:40 -07:00
BreadFish64
c3afd73592
Merge branch 'master' into CompatibiltyReporting 2018-01-18 10:36:32 -06:00
James Rowe
e1ffcde355
Merge pull request #3297 from wwylele/translation-tx
citra-qt: add translation support; link translation with transifex
2018-01-18 09:01:00 -07:00
BreadFish64
11d2825070
only enable menu visibility 2018-01-17 13:57:42 -06:00
BreadFish64
e768a92587 add compatibility reporting to qt frontend 2018-01-01 19:25:38 -06:00
Senjosei
fb72a9d9fa Fixed clang whitespace 2017-12-29 06:31:18 +11:00
Senjosei
f17600db1a Moved when to pause because it wasnt fast enough 2017-12-29 06:17:21 +11:00
Senjosei
bbe6c8890c Pause emulation OnCoreError 2017-12-29 06:15:59 +11:00
Lioncash
a73f135868
citra_qt: Migrate to Qt 5 signal/slot connection syntax where applicable
This is more type-safe than the string-based signal/slot syntax that was
being used. It also makes the connections throughout the UI code consistent.
2017-12-17 18:44:48 -05:00
wwylele
62890b253e citra_qt: load translation from resource 2017-12-16 13:11:05 +02:00