citra-mk7/src/core/core.h
zhupengfei 5407ed8b5e
citra_qt/applets/swkbd: QtKeyboard and misc fixes
* Addressed comments and removed the applet interface

* swkbd: address @lioncash's comments

* core: more fixes

** Moved registered_swkbd to System

** Removed an usused virtual

** Removed functionality of DrawScreenKeyboard

** Removed src/core/settings.h change

* swkbd: address @lioncash's 2nd review

* swkbd: update logging macro

* QtKeyboard: Make dialog modal and hide help
2018-07-10 12:49:55 +08:00

214 lines
6.5 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/frontend/applets/swkbd.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
class EmuWindow;
class ARM_Interface;
namespace AudioCore {
class DspInterface;
}
namespace Service {
namespace SM {
class ServiceManager;
}
} // namespace Service
namespace Core {
class System {
public:
/**
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
static System& GetInstance() {
return s_instance;
}
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnknown ///< Any other error
};
/**
* Run the core CPU loop
* This function runs the core for the specified number of CPU instructions before trying to
* update hardware. This is much faster than SingleStep (and should be equivalent), as the CPU
* is not required to do a full dispatch with each instruction. NOTE: the number of instructions
* requested is not guaranteed to run, as this will be interrupted preemptively if a hardware
* update is requested (e.g. on a thread switch).
* @param tight_loop If false, the CPU single-steps.
* @return Result status, indicating whethor or not the operation succeeded.
*/
ResultStatus RunLoop(bool tight_loop = true);
/**
* Step the CPU one instruction
* @return Result status, indicating whethor or not the operation succeeded.
*/
ResultStatus SingleStep();
/// Shutdown the emulated system.
void Shutdown();
/**
* Load an executable application.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
* application).
* @returns True if the emulated system is powered on, otherwise false.
*/
bool IsPoweredOn() const {
return cpu_core != nullptr;
}
/**
* Returns a reference to the telemetry session for this emulation session.
* @returns Reference to the telemetry session.
*/
Core::TelemetrySession& TelemetrySession() const {
return *telemetry_session;
}
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
PerfStats::Results GetAndResetPerfStats();
/**
* Gets a reference to the emulated CPU.
* @returns A reference to the emulated CPU.
*/
ARM_Interface& CPU() {
return *cpu_core;
}
/**
* Gets a reference to the emulated DSP.
* @returns A reference to the emulated DSP.
*/
AudioCore::DspInterface& DSP() {
return *dsp_core;
}
/**
* Gets a reference to the service manager.
* @returns A reference to the service manager.
*/
Service::SM::ServiceManager& ServiceManager();
/**
* Gets a const reference to the service manager.
* @returns A const reference to the service manager.
*/
const Service::SM::ServiceManager& ServiceManager() const;
PerfStats perf_stats;
FrameLimiter frame_limiter;
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
status = new_status;
if (details) {
status_details = details;
}
}
const std::string& GetStatusDetails() const {
return status_details;
}
Loader::AppLoader& GetAppLoader() const {
return *app_loader;
}
/// Frontend Applets
void RegisterSoftwareKeyboard(std::shared_ptr<Frontend::SoftwareKeyboard> swkbd);
std::shared_ptr<Frontend::SoftwareKeyboard> GetSoftwareKeyboard() const {
return registered_swkbd;
}
private:
/**
* Initialize the emulated system.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param system_mode The system mode.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
/// Reschedule the core emulation
void Reschedule();
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
/// ARM11 CPU core
std::unique_ptr<ARM_Interface> cpu_core;
/// DSP core
std::unique_ptr<AudioCore::DspInterface> dsp_core;
/// When true, signals that a reschedule should happen
bool reschedule_pending{};
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// Frontend applets
std::shared_ptr<Frontend::SoftwareKeyboard> registered_swkbd;
static System s_instance;
ResultStatus status = ResultStatus::Success;
std::string status_details = "";
};
inline ARM_Interface& CPU() {
return System::GetInstance().CPU();
}
inline AudioCore::DspInterface& DSP() {
return System::GetInstance().DSP();
}
inline TelemetrySession& Telemetry() {
return System::GetInstance().TelemetrySession();
}
} // namespace Core