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51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace HW {
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/// Beginnings of IO register regions, in the user VA space.
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enum : u32 {
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VADDR_HASH = 0x1EC01000,
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VADDR_CSND = 0x1EC03000,
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VADDR_DSP = 0x1EC40000,
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VADDR_PDN = 0x1EC41000,
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VADDR_CODEC = 0x1EC41000,
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VADDR_SPI = 0x1EC42000,
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VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM?
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VADDR_I2C = 0x1EC44000,
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VADDR_CODEC_2 = 0x1EC45000,
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VADDR_HID = 0x1EC46000,
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VADDR_GPIO = 0x1EC47000,
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VADDR_I2C_2 = 0x1EC48000,
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VADDR_SPI_3 = 0x1EC60000,
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VADDR_I2C_3 = 0x1EC61000,
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VADDR_MIC = 0x1EC62000,
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VADDR_PXI = 0x1EC63000,
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VADDR_LCD = 0x1ED02000,
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VADDR_DSP_2 = 0x1ED03000,
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VADDR_HASH_2 = 0x1EE01000,
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VADDR_GPU = 0x1EF00000,
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};
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template <typename T>
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void Read(T& var, const u32 addr);
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template <typename T>
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void Write(u32 addr, const T data);
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/// Update hardware
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void Update();
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/// Initialize hardware
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void Init();
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/// Shutdown hardware
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void Shutdown();
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} // namespace
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