.. |
gl_rasterizer_cache.cpp
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gl_rasterizer_cache: cache texture cube
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2018-05-01 21:26:43 +03:00 |
gl_rasterizer_cache.h
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gl_rasterizer_cache: cache texture cube
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2018-05-01 21:26:43 +03:00 |
gl_rasterizer.cpp
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gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware
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2018-05-14 10:17:36 +03:00 |
gl_rasterizer.h
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gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware
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2018-05-14 10:17:36 +03:00 |
gl_resource_manager.h
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renderer_opengl: Drop GLSync, unused.
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2018-04-21 16:12:30 +02:00 |
gl_shader_decompiler.cpp
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gl_shader_decompiler: fallback to CPU shader on GS b15 access
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2018-04-23 12:45:56 +03:00 |
gl_shader_decompiler.h
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gl_shader_decompiler: return error on decompilation failure
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2018-04-02 17:34:54 +03:00 |
gl_shader_gen.cpp
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video_core: receive hardware shader settings
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2018-05-14 10:17:35 +03:00 |
gl_shader_gen.h
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gl_shader_gen: generate programmable vs/gs and fixed gs
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2018-04-24 20:39:10 +03:00 |
gl_shader_manager.cpp
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gl_shader_gen: generate programmable vs/gs and fixed gs
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2018-04-24 20:39:10 +03:00 |
gl_shader_manager.h
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gl_shader_gen: generate programmable vs/gs and fixed gs
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2018-04-24 20:39:10 +03:00 |
gl_shader_util.cpp
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gl_shader_util: separate shader object creation and program object creation
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2018-04-11 14:41:43 +03:00 |
gl_shader_util.h
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gl_shader_util: separate shader object creation and program object creation
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2018-04-11 14:41:43 +03:00 |
gl_state.cpp
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gl_state: add pipeline state
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2018-04-11 14:41:43 +03:00 |
gl_state.h
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gl_state: add pipeline state
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2018-04-11 14:41:43 +03:00 |
gl_stream_buffer.cpp
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[HACK] AMD workaround
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2018-05-14 10:17:36 +03:00 |
gl_stream_buffer.h
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renderer_opengl: Rewrite stream buffer.
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2018-04-21 16:12:30 +02:00 |
pica_to_gl.h
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pica_to_gl: Add GLuvec{2,3,4} aliases
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2018-04-23 20:21:24 +03:00 |
renderer_opengl.cpp
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telemetry: Log performance, configuration, and system data.
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2017-07-17 21:32:28 -04:00 |
renderer_opengl.h
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gl_resource_manager: separate OGLShader and OGLProgram
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2018-04-11 14:41:43 +03:00 |