Reg Tiangha de65b15dde
renderer_vulkan: Rewrite descriptor set management and various small fixes (#77)
* renderer_vulkan: Remove vulkan prefix in SetObjectName

* renderer_vulkan: Rename renderpass cache to render manager

* It is no longer just a cache

* renderer_vulkan: Rewrite descriptor management

* Switch to batched vkUpdateDescriptorSets from cached descriptor sets with templates

* vk_master_semaphore: Remove waitable atomic

* These are buggy on some platforms and regular condition_variables are faster most of the time

* vk_texture_runtime.cpp: remove outdated references

* vk_render_manager: Minor cleanups and rename to RenderManager

* It is no longer just a renderpass cache
* Revert variable name change from render_manager back to renderpass_cache

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2024-04-22 22:43:36 +02:00
..
2023-05-04 11:12:59 -03:00
2023-04-27 07:38:28 +03:00
2023-09-27 03:29:13 -07:00
2018-01-15 21:20:49 -06:00
2023-06-05 07:29:05 -07:00
2022-02-24 21:02:40 +05:30
2023-06-05 07:29:05 -07:00
2023-01-06 06:41:51 -08:00