mirror of
https://github.com/jeffvli/feishin.git
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9964f95d5d
- Fix setting remote port properly - Add web worker support (so it can be installed as an "app") - build fixes/removing stray console.log
128 lines
3.6 KiB
TypeScript
128 lines
3.6 KiB
TypeScript
import 'webpack-dev-server';
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import path from 'path';
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import HtmlWebpackPlugin from 'html-webpack-plugin';
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import webpack from 'webpack';
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import { merge } from 'webpack-merge';
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import checkNodeEnv from '../scripts/check-node-env';
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import baseConfig from './webpack.config.base';
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import webpackPaths from './webpack.paths';
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const { version } = require('../../package.json');
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// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
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// at the dev webpack config is not accidentally run in a production environment
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if (process.env.NODE_ENV === 'production') {
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checkNodeEnv('development');
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}
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const configuration: webpack.Configuration = {
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devtool: 'inline-source-map',
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mode: 'development',
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target: ['web'],
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entry: {
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remote: path.join(webpackPaths.srcRemotePath, 'index.tsx'),
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worker: path.join(webpackPaths.srcRemotePath, 'service-worker.ts'),
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},
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output: {
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path: webpackPaths.dllPath,
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publicPath: '/',
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filename: '[name].js',
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library: {
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type: 'umd',
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},
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},
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module: {
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rules: [
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{
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test: /\.s?css$/,
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use: [
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'style-loader',
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{
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loader: 'css-loader',
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options: {
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modules: true,
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sourceMap: true,
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importLoaders: 1,
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},
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},
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'sass-loader',
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],
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include: /\.module\.s?(c|a)ss$/,
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},
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{
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test: /\.s?css$/,
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use: ['style-loader', 'css-loader', 'sass-loader'],
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exclude: /\.module\.s?(c|a)ss$/,
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},
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// Fonts
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{
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test: /\.(woff|woff2|eot|ttf|otf)$/i,
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type: 'asset/resource',
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},
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// Images
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{
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test: /\.(png|svg|jpg|jpeg|gif)$/i,
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type: 'asset/resource',
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},
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],
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},
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plugins: [
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new webpack.NoEmitOnErrorsPlugin(),
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/**
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* Create global constants which can be configured at compile time.
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*
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* Useful for allowing different behaviour between development builds and
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* release builds
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*
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* NODE_ENV should be production so that modules do not perform certain
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* development checks
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*
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* By default, use 'development' as NODE_ENV. This can be overriden with
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* 'staging', for example, by changing the ENV variables in the npm scripts
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*/
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new webpack.EnvironmentPlugin({
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NODE_ENV: 'development',
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}),
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new webpack.LoaderOptionsPlugin({
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debug: true,
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}),
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new HtmlWebpackPlugin({
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filename: path.join('index.html'),
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template: path.join(webpackPaths.srcRemotePath, 'index.ejs'),
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favicon: path.join(webpackPaths.assetsPath, 'icons', 'favicon.ico'),
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minify: {
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collapseWhitespace: true,
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removeAttributeQuotes: true,
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removeComments: true,
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},
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isBrowser: true,
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env: process.env.NODE_ENV,
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isDevelopment: process.env.NODE_ENV !== 'production',
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nodeModules: webpackPaths.appNodeModulesPath,
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templateParameters: {
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version,
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prod: false,
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},
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}),
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],
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node: {
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__dirname: false,
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__filename: false,
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},
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watch: true,
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};
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export default merge(baseConfig, configuration);
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