feishin/.erb/configs/webpack.config.renderer.dev.ts
Kendall Garner c9dbf9b5be
Add remote control (#164)
* draft add remotes

* add favorite, rating

* add basic auth
2023-07-23 05:23:18 -07:00

199 lines
5.3 KiB
TypeScript

import 'webpack-dev-server';
import { execSync, spawn } from 'child_process';
import fs from 'fs';
import path from 'path';
import ReactRefreshWebpackPlugin from '@pmmmwh/react-refresh-webpack-plugin';
import chalk from 'chalk';
import HtmlWebpackPlugin from 'html-webpack-plugin';
import webpack from 'webpack';
import { merge } from 'webpack-merge';
import checkNodeEnv from '../scripts/check-node-env';
import baseConfig from './webpack.config.base';
import webpackPaths from './webpack.paths';
// When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's
// at the dev webpack config is not accidentally run in a production environment
if (process.env.NODE_ENV === 'production') {
checkNodeEnv('development');
}
const port = process.env.PORT || 4343;
const manifest = path.resolve(webpackPaths.dllPath, 'renderer.json');
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const requiredByDLLConfig = module.parent!.filename.includes('webpack.config.renderer.dev.dll');
/**
* Warn if the DLL is not built
*/
if (!requiredByDLLConfig && !(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))) {
console.log(
chalk.black.bgYellow.bold(
'The DLL files are missing. Sit back while we build them for you with "npm run build-dll"',
),
);
execSync('npm run postinstall');
}
const configuration: webpack.Configuration = {
devtool: 'inline-source-map',
mode: 'development',
target: ['web', 'electron-renderer'],
entry: [
`webpack-dev-server/client?http://localhost:${port}/dist`,
'webpack/hot/only-dev-server',
path.join(webpackPaths.srcRendererPath, 'index.tsx'),
],
output: {
path: webpackPaths.distRendererPath,
publicPath: '/',
filename: 'renderer.dev.js',
library: {
type: 'umd',
},
},
module: {
rules: [
{
test: /\.s?css$/,
use: [
'style-loader',
{
loader: 'css-loader',
options: {
modules: {
localIdentName: '[name]__[local]--[hash:base64:5]',
exportLocalsConvention: 'camelCaseOnly',
},
sourceMap: true,
importLoaders: 1,
},
},
'sass-loader',
],
include: /\.module\.s?(c|a)ss$/,
},
{
test: /\.s?css$/,
use: ['style-loader', 'css-loader', 'sass-loader'],
exclude: /\.module\.s?(c|a)ss$/,
},
// Fonts
{
test: /\.(woff|woff2|eot|ttf|otf)$/i,
type: 'asset/resource',
},
// Images
{
test: /\.(png|svg|jpg|jpeg|gif)$/i,
type: 'asset/resource',
},
],
},
plugins: [
...(requiredByDLLConfig
? []
: [
new webpack.DllReferencePlugin({
context: webpackPaths.dllPath,
manifest: require(manifest),
sourceType: 'var',
}),
]),
new webpack.NoEmitOnErrorsPlugin(),
/**
* Create global constants which can be configured at compile time.
*
* Useful for allowing different behaviour between development builds and
* release builds
*
* NODE_ENV should be production so that modules do not perform certain
* development checks
*
* By default, use 'development' as NODE_ENV. This can be overriden with
* 'staging', for example, by changing the ENV variables in the npm scripts
*/
new webpack.EnvironmentPlugin({
NODE_ENV: 'development',
}),
new webpack.LoaderOptionsPlugin({
debug: true,
}),
new ReactRefreshWebpackPlugin(),
new HtmlWebpackPlugin({
filename: path.join('index.html'),
template: path.join(webpackPaths.srcRendererPath, 'index.ejs'),
minify: {
collapseWhitespace: true,
removeAttributeQuotes: true,
removeComments: true,
},
isBrowser: false,
env: process.env.NODE_ENV,
isDevelopment: process.env.NODE_ENV !== 'production',
nodeModules: webpackPaths.appNodeModulesPath,
}),
],
node: {
__dirname: false,
__filename: false,
},
devServer: {
port,
compress: true,
hot: true,
headers: { 'Access-Control-Allow-Origin': '*' },
static: {
publicPath: '/',
},
historyApiFallback: {
verbose: true,
},
setupMiddlewares(middlewares) {
console.log('Starting preload.js builder...');
const preloadProcess = spawn('npm', ['run', 'start:preload'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => process.exit(code!))
.on('error', (spawnError) => console.error(spawnError));
console.log('Starting remote.js builder...');
const remoteProcess = spawn('npm', ['run', 'start:remote'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => process.exit(code!))
.on('error', (spawnError) => console.error(spawnError));
console.log('Starting Main Process...');
spawn('npm', ['run', 'start:main'], {
shell: true,
stdio: 'inherit',
})
.on('close', (code: number) => {
preloadProcess.kill();
remoteProcess.kill();
process.exit(code!);
})
.on('error', (spawnError) => console.error(spawnError));
return middlewares;
},
},
};
export default merge(baseConfig, configuration);