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imgui/examples/opengl3_example/Makefile

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#
# Cross Platform Makefile
# Compatible with Ubuntu 14.04.1 and Mac OS X
#
#
# if you using Mac OS X:
# You'll need glfw
# http://www.glfw.org
#
#CXX = g++
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OBJS = main.o imgui_impl_glfw_gl3.o
OBJS += ../../imgui.o
OBJS += ../opengl_example/gl3w/GL/gl3w.o
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
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LIBS = `pkg-config --static --libs glfw3`
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CXXFLAGS = -I../../ -I../opengl_example/gl3w `pkg-config --cflags glfw3`
CXXFLAGS += -Wall
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
LIBS += -L/usr/local/lib
LIBS += -lglfw3
CXXFLAGS = -I../../ -I../opengl_example/gl3w -I/usr/local/Cellar/glew/1.10.0/include -I/usr/local/include
CXXFLAGS += -Wall
# CXXFLAGS += -D__APPLE__
CFLAGS = $(CXXFLAGS)
endif
.cpp.o:
$(CXX) $(CXXFLAGS) -c -o $@ $<
all:imgui_example
@echo Build complete for $(ECHO_MESSAGE)
imgui_example:$(OBJS)
$(CXX) -o imgui_example $(OBJS) $(CXXFLAGS) $(LIBS)
clean:
rm $(OBJS)