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// ImGui - binary_to_compressed_c.cpp
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// Helper tool to turn a file into a C array, if you want to embed font data in your source code.
// The data is first compressed with stb_compress() to reduce source code size,
// then encoded in Base85 to fit in a string so we can fit roughly 4 bytes of compressed data into 5 bytes of source code (suggested by @mmalex)
// (If we used 32-bits constants it would require take 11 bytes of source code to encode 4 bytes, and be endianness dependent)
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// Note that even with compression, the output array is likely to be bigger than the binary file..
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// Load compressed TTF fonts with ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF()
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// Build with, e.g:
// # cl.exe binary_to_compressed_c.cpp
// # gcc binary_to_compressed_c.cpp
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// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
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// Usage:
// binary_to_compressed_c.exe [-base85] [-nocompress] <inputfile> <symbolname>
// Usage example:
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
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# define _CRT_SECURE_NO_WARNINGS
# include <stdio.h>
# include <string.h>
# include <stdlib.h>
# include <assert.h>
// stb_compress* from stb.h - declaration
typedef unsigned int stb_uint ;
typedef unsigned char stb_uchar ;
stb_uint stb_compress ( stb_uchar * out , stb_uchar * in , stb_uint len ) ;
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static bool binary_to_compressed_c ( const char * filename , const char * symbol , bool use_base85_encoding , bool use_compression ) ;
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int main ( int argc , char * * argv )
{
if ( argc < 3 )
{
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printf ( " Syntax: %s [-base85] [-nocompress] <inputfile> <symbolname> \n " , argv [ 0 ] ) ;
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return 0 ;
}
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int argn = 1 ;
bool use_base85_encoding = false ;
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bool use_compression = true ;
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if ( argv [ argn ] [ 0 ] = = ' - ' )
{
if ( strcmp ( argv [ argn ] , " -base85 " ) = = 0 ) { use_base85_encoding = true ; argn + + ; }
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else if ( strcmp ( argv [ argn ] , " -nocompress " ) = = 0 ) { use_compression = false ; argn + + ; }
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else
{
printf ( " Unknown argument: '%s' \n " , argv [ argn ] ) ;
return 1 ;
}
}
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return binary_to_compressed_c ( argv [ argn ] , argv [ argn + 1 ] , use_base85_encoding , use_compression ) ? 0 : 1 ;
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}
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char Encode85Byte ( unsigned int x )
{
x = ( x % 85 ) + 35 ;
return ( x > = ' \\ ' ) ? x + 1 : x ;
}
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bool binary_to_compressed_c ( const char * filename , const char * symbol , bool use_base85_encoding , bool use_compression )
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{
// Read file
FILE * f = fopen ( filename , " rb " ) ;
if ( ! f ) return false ;
int data_sz ;
if ( fseek ( f , 0 , SEEK_END ) | | ( data_sz = ( int ) ftell ( f ) ) = = - 1 | | fseek ( f , 0 , SEEK_SET ) ) { fclose ( f ) ; return false ; }
char * data = new char [ data_sz + 4 ] ;
if ( fread ( data , 1 , data_sz , f ) ! = ( size_t ) data_sz ) { fclose ( f ) ; delete [ ] data ; return false ; }
memset ( ( void * ) ( ( ( char * ) data ) + data_sz ) , 0 , 4 ) ;
fclose ( f ) ;
// Compress
int maxlen = data_sz + 512 + ( data_sz > > 2 ) + sizeof ( int ) ; // total guess
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char * compressed = use_compression ? new char [ maxlen ] : data ;
int compressed_sz = use_compression ? stb_compress ( ( stb_uchar * ) compressed , ( stb_uchar * ) data , data_sz ) : data_sz ;
if ( use_compression )
memset ( compressed + compressed_sz , 0 , maxlen - compressed_sz ) ;
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// Output as Base85 encoded
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FILE * out = stdout ;
fprintf ( out , " // File: '%s' (%d bytes) \n " , filename , ( int ) data_sz ) ;
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fprintf ( out , " // Exported using binary_to_compressed_c.cpp \n " ) ;
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const char * compressed_str = use_compression ? " compressed_ " : " " ;
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if ( use_base85_encoding )
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{
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fprintf ( out , " static const char %s_%sdata_base85[%d+1] = \n \" " , symbol , compressed_str , ( int ) ( ( compressed_sz + 3 ) / 4 ) * 5 ) ;
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char prev_c = 0 ;
for ( int src_i = 0 ; src_i < compressed_sz ; src_i + = 4 )
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{
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// This is made a little more complicated by the fact that ??X sequences are interpreted as trigraphs by old C/C++ compilers. So we need to escape pairs of ??.
unsigned int d = * ( unsigned int * ) ( compressed + src_i ) ;
for ( unsigned int n5 = 0 ; n5 < 5 ; n5 + + , d / = 85 )
{
char c = Encode85Byte ( d ) ;
fprintf ( out , ( c = = ' ? ' & & prev_c = = ' ? ' ) ? " \\ %c " : " %c " , c ) ;
prev_c = c ;
}
if ( ( src_i % 112 ) = = 112 - 4 )
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fprintf ( out , " \" \n \" " ) ;
}
fprintf ( out , " \" ; \n \n " ) ;
}
else
{
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fprintf ( out , " static const unsigned int %s_%ssize = %d; \n " , symbol , compressed_str , ( int ) compressed_sz ) ;
fprintf ( out , " static const unsigned int %s_%sdata[%d/4] = \n { " , symbol , compressed_str , ( int ) ( ( compressed_sz + 3 ) / 4 ) * 4 ) ;
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int column = 0 ;
for ( int i = 0 ; i < compressed_sz ; i + = 4 )
{
unsigned int d = * ( unsigned int * ) ( compressed + i ) ;
if ( ( column + + % 12 ) = = 0 )
fprintf ( out , " \n 0x%08x, " , d ) ;
else
fprintf ( out , " 0x%08x, " , d ) ;
}
fprintf ( out , " \n }; \n \n " ) ;
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}
// Cleanup
delete [ ] data ;
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if ( use_compression )
delete [ ] compressed ;
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return true ;
}
// stb_compress* from stb.h - definition
//////////////////// compressor ///////////////////////
static stb_uint stb_adler32 ( stb_uint adler32 , stb_uchar * buffer , stb_uint buflen )
{
const unsigned long ADLER_MOD = 65521 ;
unsigned long s1 = adler32 & 0xffff , s2 = adler32 > > 16 ;
unsigned long blocklen , i ;
blocklen = buflen % 5552 ;
while ( buflen ) {
for ( i = 0 ; i + 7 < blocklen ; i + = 8 ) {
s1 + = buffer [ 0 ] , s2 + = s1 ;
s1 + = buffer [ 1 ] , s2 + = s1 ;
s1 + = buffer [ 2 ] , s2 + = s1 ;
s1 + = buffer [ 3 ] , s2 + = s1 ;
s1 + = buffer [ 4 ] , s2 + = s1 ;
s1 + = buffer [ 5 ] , s2 + = s1 ;
s1 + = buffer [ 6 ] , s2 + = s1 ;
s1 + = buffer [ 7 ] , s2 + = s1 ;
buffer + = 8 ;
}
for ( ; i < blocklen ; + + i )
s1 + = * buffer + + , s2 + = s1 ;
s1 % = ADLER_MOD , s2 % = ADLER_MOD ;
buflen - = blocklen ;
blocklen = 5552 ;
}
return ( s2 < < 16 ) + s1 ;
}
static unsigned int stb_matchlen ( stb_uchar * m1 , stb_uchar * m2 , stb_uint maxlen )
{
stb_uint i ;
for ( i = 0 ; i < maxlen ; + + i )
if ( m1 [ i ] ! = m2 [ i ] ) return i ;
return i ;
}
// simple implementation that just takes the source data in a big block
static stb_uchar * stb__out ;
static FILE * stb__outfile ;
static stb_uint stb__outbytes ;
static void stb__write ( unsigned char v )
{
fputc ( v , stb__outfile ) ;
+ + stb__outbytes ;
}
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//#define stb_out(v) (stb__out ? *stb__out++ = (stb_uchar) (v) : stb__write((stb_uchar) (v)))
# define stb_out(v) do { if (stb__out) *stb__out++ = (stb_uchar) (v); else stb__write((stb_uchar) (v)); } while (0)
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static void stb_out2 ( stb_uint v ) { stb_out ( v > > 8 ) ; stb_out ( v ) ; }
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static void stb_out3 ( stb_uint v ) { stb_out ( v > > 16 ) ; stb_out ( v > > 8 ) ; stb_out ( v ) ; }
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static void stb_out4 ( stb_uint v ) { stb_out ( v > > 24 ) ; stb_out ( v > > 16 ) ; stb_out ( v > > 8 ) ; stb_out ( v ) ; }
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static void outliterals ( stb_uchar * in , int numlit )
{
while ( numlit > 65536 ) {
outliterals ( in , 65536 ) ;
in + = 65536 ;
numlit - = 65536 ;
}
if ( numlit = = 0 ) ;
else if ( numlit < = 32 ) stb_out ( 0x000020 + numlit - 1 ) ;
else if ( numlit < = 2048 ) stb_out2 ( 0x000800 + numlit - 1 ) ;
else /* numlit <= 65536) */ stb_out3 ( 0x070000 + numlit - 1 ) ;
if ( stb__out ) {
memcpy ( stb__out , in , numlit ) ;
stb__out + = numlit ;
} else
fwrite ( in , 1 , numlit , stb__outfile ) ;
}
static int stb__window = 0x40000 ; // 256K
static int stb_not_crap ( int best , int dist )
{
return ( ( best > 2 & & dist < = 0x00100 )
| | ( best > 5 & & dist < = 0x04000 )
| | ( best > 7 & & dist < = 0x80000 ) ) ;
}
static stb_uint stb__hashsize = 32768 ;
// note that you can play with the hashing functions all you
// want without needing to change the decompressor
# define stb__hc(q,h,c) (((h) << 7) + ((h) >> 25) + q[c])
# define stb__hc2(q,h,c,d) (((h) << 14) + ((h) >> 18) + (q[c] << 7) + q[d])
# define stb__hc3(q,c,d,e) ((q[c] << 14) + (q[d] << 7) + q[e])
static unsigned int stb__running_adler ;
static int stb_compress_chunk ( stb_uchar * history ,
stb_uchar * start ,
stb_uchar * end ,
int length ,
int * pending_literals ,
stb_uchar * * chash ,
stb_uint mask )
{
( void ) history ;
int window = stb__window ;
stb_uint match_max ;
stb_uchar * lit_start = start - * pending_literals ;
stb_uchar * q = start ;
# define STB__SCRAMBLE(h) (((h) + ((h) >> 16)) & mask)
// stop short of the end so we don't scan off the end doing
// the hashing; this means we won't compress the last few bytes
// unless they were part of something longer
while ( q < start + length & & q + 12 < end ) {
int m ;
stb_uint h1 , h2 , h3 , h4 , h ;
stb_uchar * t ;
int best = 2 , dist = 0 ;
if ( q + 65536 > end )
match_max = end - q ;
else
match_max = 65536 ;
# define stb__nc(b,d) ((d) <= window && ((b) > 9 || stb_not_crap(b,d)))
# define STB__TRY(t,p) /* avoid retrying a match we already tried */ \
if ( p ? dist ! = q - t : 1 ) \
if ( ( m = stb_matchlen ( t , q , match_max ) ) > best ) \
if ( stb__nc ( m , q - ( t ) ) ) \
best = m , dist = q - ( t )
// rather than search for all matches, only try 4 candidate locations,
// chosen based on 4 different hash functions of different lengths.
// this strategy is inspired by LZO; hashing is unrolled here using the
// 'hc' macro
h = stb__hc3 ( q , 0 , 1 , 2 ) ; h1 = STB__SCRAMBLE ( h ) ;
t = chash [ h1 ] ; if ( t ) STB__TRY ( t , 0 ) ;
h = stb__hc2 ( q , h , 3 , 4 ) ; h2 = STB__SCRAMBLE ( h ) ;
h = stb__hc2 ( q , h , 5 , 6 ) ; t = chash [ h2 ] ; if ( t ) STB__TRY ( t , 1 ) ;
h = stb__hc2 ( q , h , 7 , 8 ) ; h3 = STB__SCRAMBLE ( h ) ;
h = stb__hc2 ( q , h , 9 , 10 ) ; t = chash [ h3 ] ; if ( t ) STB__TRY ( t , 1 ) ;
h = stb__hc2 ( q , h , 11 , 12 ) ; h4 = STB__SCRAMBLE ( h ) ;
t = chash [ h4 ] ; if ( t ) STB__TRY ( t , 1 ) ;
// because we use a shared hash table, can only update it
// _after_ we've probed all of them
chash [ h1 ] = chash [ h2 ] = chash [ h3 ] = chash [ h4 ] = q ;
if ( best > 2 )
assert ( dist > 0 ) ;
// see if our best match qualifies
if ( best < 3 ) { // fast path literals
+ + q ;
} else if ( best > 2 & & best < = 0x80 & & dist < = 0x100 ) {
outliterals ( lit_start , q - lit_start ) ; lit_start = ( q + = best ) ;
stb_out ( 0x80 + best - 1 ) ;
stb_out ( dist - 1 ) ;
} else if ( best > 5 & & best < = 0x100 & & dist < = 0x4000 ) {
outliterals ( lit_start , q - lit_start ) ; lit_start = ( q + = best ) ;
stb_out2 ( 0x4000 + dist - 1 ) ;
stb_out ( best - 1 ) ;
} else if ( best > 7 & & best < = 0x100 & & dist < = 0x80000 ) {
outliterals ( lit_start , q - lit_start ) ; lit_start = ( q + = best ) ;
stb_out3 ( 0x180000 + dist - 1 ) ;
stb_out ( best - 1 ) ;
} else if ( best > 8 & & best < = 0x10000 & & dist < = 0x80000 ) {
outliterals ( lit_start , q - lit_start ) ; lit_start = ( q + = best ) ;
stb_out3 ( 0x100000 + dist - 1 ) ;
stb_out2 ( best - 1 ) ;
} else if ( best > 9 & & dist < = 0x1000000 ) {
if ( best > 65536 ) best = 65536 ;
outliterals ( lit_start , q - lit_start ) ; lit_start = ( q + = best ) ;
if ( best < = 0x100 ) {
stb_out ( 0x06 ) ;
stb_out3 ( dist - 1 ) ;
stb_out ( best - 1 ) ;
} else {
stb_out ( 0x04 ) ;
stb_out3 ( dist - 1 ) ;
stb_out2 ( best - 1 ) ;
}
} else { // fallback literals if no match was a balanced tradeoff
+ + q ;
}
}
// if we didn't get all the way, add the rest to literals
if ( q - start < length )
q = start + length ;
// the literals are everything from lit_start to q
* pending_literals = ( q - lit_start ) ;
stb__running_adler = stb_adler32 ( stb__running_adler , start , q - start ) ;
return q - start ;
}
static int stb_compress_inner ( stb_uchar * input , stb_uint length )
{
int literals = 0 ;
stb_uint len , i ;
stb_uchar * * chash ;
chash = ( stb_uchar * * ) malloc ( stb__hashsize * sizeof ( stb_uchar * ) ) ;
if ( chash = = NULL ) return 0 ; // failure
for ( i = 0 ; i < stb__hashsize ; + + i )
chash [ i ] = NULL ;
// stream signature
stb_out ( 0x57 ) ; stb_out ( 0xbc ) ;
stb_out2 ( 0 ) ;
stb_out4 ( 0 ) ; // 64-bit length requires 32-bit leading 0
stb_out4 ( length ) ;
stb_out4 ( stb__window ) ;
stb__running_adler = 1 ;
len = stb_compress_chunk ( input , input , input + length , length , & literals , chash , stb__hashsize - 1 ) ;
assert ( len = = length ) ;
outliterals ( input + length - literals , literals ) ;
free ( chash ) ;
stb_out2 ( 0x05fa ) ; // end opcode
stb_out4 ( stb__running_adler ) ;
return 1 ; // success
}
stb_uint stb_compress ( stb_uchar * out , stb_uchar * input , stb_uint length )
{
stb__out = out ;
stb__outfile = NULL ;
stb_compress_inner ( input , length ) ;
return stb__out - out ;
}