2018-06-10 15:42:14 +02:00
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# How to Build
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2021-06-08 15:20:47 +02:00
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- On Windows with Visual Studio's IDE
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Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.
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2018-06-10 15:42:14 +02:00
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- On Windows with Visual Studio's CLI
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```
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2018-11-06 09:46:43 +01:00
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set SDL2_DIR=path_to_your_sdl2_folder
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2020-10-12 15:41:57 +02:00
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cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
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2018-11-06 09:46:43 +01:00
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# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries
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# or for 64-bit:
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2020-10-12 15:41:57 +02:00
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cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
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2018-06-10 15:42:14 +02:00
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```
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- On Linux and similar Unixes
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```
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2021-05-07 15:12:09 +02:00
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c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl
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2018-06-10 15:42:14 +02:00
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```
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- On Mac OS X
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```
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brew install sdl2
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2021-05-07 15:12:09 +02:00
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c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation
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2018-06-10 15:42:14 +02:00
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```
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