mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-14 19:17:48 +01:00
15 lines
590 B
C
15 lines
590 B
C
|
// ImGui SDL2 binding with OpenGL3
|
||
|
// https://github.com/ocornut/imgui
|
||
|
|
||
|
struct SDL_Window;
|
||
|
typedef union SDL_Event SDL_Event;
|
||
|
|
||
|
IMGUI_API bool ImGui_ImplSdlGL3_Init(SDL_Window *window);
|
||
|
IMGUI_API void ImGui_ImplSdlGL3_Shutdown();
|
||
|
IMGUI_API void ImGui_ImplSdlGL3_NewFrame(SDL_Window *window);
|
||
|
IMGUI_API bool ImGui_ImplSdlGL3_ProcessEvent(SDL_Event* event);
|
||
|
|
||
|
// Use if you want to reset your rendering device without losing ImGui state.
|
||
|
IMGUI_API void ImGui_ImplSdlGL3_InvalidateDeviceObjects();
|
||
|
IMGUI_API bool ImGui_ImplSdlGL3_CreateDeviceObjects();
|