2017-07-03 04:33:13 +02:00
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#
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# Cross Platform Makefile
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# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
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#
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2018-01-29 00:38:00 +01:00
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# You will need SDL2 (http://www.libsdl.org):
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# Linux:
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# apt-get install libsdl2-dev
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# Mac OS X:
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# brew install sdl2
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# MSYS2:
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# pacman -S mingw-w64-i686-SDL
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2017-07-03 04:33:13 +02:00
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#
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#CXX = g++
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2018-01-29 00:55:16 +01:00
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#CXX = clang++
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2017-07-03 04:33:13 +02:00
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2018-06-10 15:42:14 +02:00
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EXE = example_sdl_opengl3
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2018-06-08 19:37:33 +02:00
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SOURCES = main.cpp
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2018-06-10 15:45:54 +02:00
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SOURCES += ../imgui_impl_sdl.cpp ../imgui_impl_opengl3.cpp
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2018-08-28 21:59:14 +02:00
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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2018-03-01 15:54:12 +01:00
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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2017-07-03 04:33:13 +02:00
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UNAME_S := $(shell uname -s)
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2019-04-07 23:02:07 +02:00
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CXXFLAGS = -I../ -I../../
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CXXFLAGS += -g -Wall -Wformat
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LIBS =
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2018-08-28 15:56:03 +02:00
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##---------------------------------------------------------------------
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## OPENGL LOADER
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##---------------------------------------------------------------------
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## Using OpenGL loader: gl3w [default]
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SOURCES += ../libs/gl3w/GL/gl3w.c
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2019-12-06 10:43:27 +01:00
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CXXFLAGS += -I../libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W
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2018-08-28 15:56:03 +02:00
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## Using OpenGL loader: glew
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## (This assumes a system-wide installation)
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2019-09-17 10:04:40 +02:00
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# CXXFLAGS += -lGLEW -DIMGUI_IMPL_OPENGL_LOADER_GLEW
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2018-08-28 15:56:03 +02:00
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## Using OpenGL loader: glad
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# SOURCES += ../libs/glad/src/glad.c
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2019-09-17 10:04:40 +02:00
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# CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD
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2018-08-28 15:56:03 +02:00
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2020-01-09 14:39:02 +01:00
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## Using OpenGL loader: glbinding
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2020-02-20 15:49:15 +01:00
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## This assumes a system-wide installation
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## of either version 3.0.0 (or newer)
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# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING3
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## or the older version 2.x
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# CXXFLAGS += -lglbinding -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING2
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2020-01-09 14:39:02 +01:00
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2018-08-28 15:56:03 +02:00
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##---------------------------------------------------------------------
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## BUILD FLAGS PER PLATFORM
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##---------------------------------------------------------------------
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2017-07-03 04:33:13 +02:00
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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2019-04-07 23:02:07 +02:00
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LIBS += -lGL -ldl `sdl2-config --libs`
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2017-07-03 04:33:13 +02:00
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2019-09-17 10:04:40 +02:00
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CXXFLAGS += `sdl2-config --cflags`
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2017-07-03 04:33:13 +02:00
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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2019-04-07 23:02:07 +02:00
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LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
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LIBS += -L/usr/local/lib -L/opt/local/lib
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2017-07-03 04:33:13 +02:00
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2019-09-17 10:04:40 +02:00
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CXXFLAGS += `sdl2-config --cflags`
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2019-04-07 23:02:07 +02:00
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CXXFLAGS += -I/usr/local/include -I/opt/local/include
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2017-07-03 04:33:13 +02:00
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
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2019-04-07 23:02:07 +02:00
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ECHO_MESSAGE = "MinGW"
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LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
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2017-07-03 04:33:13 +02:00
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2019-09-17 10:04:40 +02:00
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CXXFLAGS += `pkg-config --cflags sdl2`
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2017-07-03 04:33:13 +02:00
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CFLAGS = $(CXXFLAGS)
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endif
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2018-08-28 15:56:03 +02:00
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##---------------------------------------------------------------------
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## BUILD RULES
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##---------------------------------------------------------------------
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2017-07-03 04:33:13 +02:00
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2018-03-01 15:54:12 +01:00
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%.o:%.cpp
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2017-07-03 04:33:13 +02:00
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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2018-06-08 19:37:33 +02:00
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%.o:../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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2018-03-01 15:54:12 +01:00
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%.o:../../%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:../libs/gl3w/GL/%.c
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$(CC) $(CFLAGS) -c -o $@ $<
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2019-09-17 10:04:40 +02:00
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%.o:../libs/glad/src/%.c
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$(CC) $(CFLAGS) -c -o $@ $<
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2017-07-03 04:33:13 +02:00
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all: $(EXE)
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@echo Build complete for $(ECHO_MESSAGE)
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$(EXE): $(OBJS)
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2018-03-01 15:54:12 +01:00
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$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
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2017-07-03 04:33:13 +02:00
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clean:
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2018-03-01 15:54:12 +01:00
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rm -f $(EXE) $(OBJS)
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