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TODO list update
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TODO.txt
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TODO.txt
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dear imgui
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ISSUES & TODO LIST
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Issue numbers (#) refer to github issues listed at https://github.com/ocornut/imgui/issues
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The list below consist mostly of ideas noted down before they are requested/discussed by users (at which point it usually moves to the github)
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Issue numbers (#) refer to github issues listed at https://github.com/ocornut/imgui/issues/XXXX
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The list below consist mostly of ideas noted down before they are requested/discussed by users (at which point they usually exist on the github issue tracker).
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It's mostly a bunch of personal notes, probably incomplete. Feel free to query if you have any questions.
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- doc/test: add a proper documentation+regression testing system (#435)
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- doc/test: checklist app to verify binding/integration of imgui (test inputs, rendering, callback, etc.).
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@ -28,6 +29,7 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- drawlist: move Font, FontSize, FontTexUvWhitePixel inside ImDrawList and make it self-contained (apart from drawing settings?)
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- drawlist: end-user probably can't call Clear() directly because we expect a texture to be pushed in the stack.
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- drawlist: maintaining bounding box per command would allow to merge draw command when clipping isn't relied on (typical non-scrolling window or non-overflowing column would merge with previous command).
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- drawlist: avoid passing null (-9999,+9999) rectangle to end-user, instead perhaps pass rectangle based on io.DisplaySize?
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- main: considering adding an Init() function? some constructs are awkward in the implementation because of the lack of them.
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- main: find a way to preserve relative orders of multiple reappearing windows (so an app toggling between "modes" e.g. fullscreen vs all tools) won't lose relative ordering.
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@ -67,16 +69,17 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- layout: more generic alignment state (left/right/centered) for single items?
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- layout: clean up the InputFloatN/SliderFloatN/ColorEdit4 layout code. item width should include frame padding.
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- layout: BeginGroup() needs a border option.
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- columns: declare column set (each column: fixed size, %, fill, distribute default size among fills) (#513, #125)
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- columns: sizing policy (e.g. for each column: fixed size, %, fill, distribute default size among fills) (#513, #125)
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- columns: add a conditional parameter to SetColumnOffset() (#513, #125)
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- columns: headers. with sort op/button. reorderable. (#513, #125)
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- columns: allow columns to recurse.
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- columns: separator function or parameter that works within the column (currently Separator() bypass all columns) (#125)
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- columns: columns header to act as button (~sort op) and allow resize/reorder (#513, #125)
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- columns: user specify columns size (#513, #125)
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- columns: flag to add horizontal separator above/below?
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- columns/layout: setup minimum line height (equivalent of automatically calling AlignFirstTextHeightToWidgets)
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!- color: the color helpers/types are a mess and needs sorting out.
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- color: (api break) ImGui::ColorConvertXXX functions should be loose ImColorConvertXX to match imgui_internals.h
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- color: (api breaking) ImGui::ColorConvertXXX functions should be loose ImColorConvertXX to match imgui_internals.h
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- plot: full featured plot/graph api w/ scrolling, zooming etc. all bell & whistle. why not!
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- plot: PlotLines() should use the polygon-stroke facilities, less verticles (currently issues with averaging normals)
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@ -90,11 +93,12 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- clipper: ability to force display 1 item in the list would be convenient.
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- splitter/separator: formalize the splitter idiom into an official api (we want to handle n-way split) (#319)
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- tabs (#261, #351)
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- dock: docking extension
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- dock: dock out from a collapsing header? would work nicely but need emitting window to keep submitting the code.
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- tabs: re-ordering, close buttons, context menu, persistent order (#261, #351)
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- ext: stl-ish friendly extension (imgui_stl.h) that has wrapped for std::string, std::vector etc.
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- button: provide a button that looks framed.
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@ -127,19 +131,20 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- listbox: scrolling should track modified selection.
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!- popups/menus: clarify usage of popups id, how MenuItem/Selectable closing parent popups affects the ID, etc. this is quite fishy needs improvement! (#331, #402)
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- popups/nav: esc/enter default behavior for popups.
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- popups: reopening context menu at new position should be the behavior by default? (equivalent to internal OpenPopupEx() with reopen_existing=true)
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- popups: if the popup functions took explicit ImGuiID it would allow the user to manage the scope of those ID. (#331)
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- popups: clicking outside (to close popup) and holding shouldn't drag window below.
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- popups: add variant using global identifier similar to Begin/End (#402)
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- popups: border options. richer api like BeginChild() perhaps? (#197)
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- tooltip: tooltip that doesn't fit in entire screen seems to lose their "last preferred direction" and may teleport when moving mouse.
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- menus: local shortcuts, global shortcuts (#456, #126)
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- menus: menubars: some sort of priority / effect of main menu-bar on desktop size?
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- menus: calling BeginMenu() twice with a same name doesn't append as Begin() does for regular windows (#1207)
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- statusbar: add a per-window status bar helper similar to what menubar does.
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- shortcuts: local-style shortcut api, e.g. parse "&Save"
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- shortcuts: global-style shortcut api e.g. "Save (CTRL+S)" -> explicit flag for recursing into closed menu
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- shortcuts,menus: global-style shortcut api e.g. "Save (CTRL+S)" -> explicit flag for recursing into closed menu
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- shortcuts: programmatically access shortcuts "Focus("&Save"))
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- menus: menubars: main menu-bar could affect clamping of windows position (~ akin to modifying DisplayMin)
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- text: proper alignment options in imgui_internal.h
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- text wrapped: figure out better way to use TextWrapped() in an always auto-resize context (tooltip, etc.) (#249)
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@ -194,6 +199,7 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- font: add support for kerning, probably optional. A) perhaps default to (32..128)^2 matrix ~ 9K entries = 36KB, then hash for non-ascii?. B) or sparse lookup into per-char list?
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- font: add a simpler CalcTextSizeA() api? current one ok but not welcome if user needs to call it directly (without going through ImGui::CalcTextSize)
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- font: fix AddRemapChar() to work before font has been built.
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- font: (api breaking) removed "TTF" from symbol names. also because it now supports OTF.
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!- keyboard: tooltip & combo boxes are messing up / not honoring keyboard tabbing.
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- keyboard: full keyboard navigation and focus. (#323)
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@ -206,9 +212,12 @@ The list below consist mostly of ideas noted down before they are requested/disc
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- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL)
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- misc: provide HoveredTime and ActivatedTime to ease the creation of animations.
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- remote: make a system like RemoteImGui first-class citizen/project (#75)
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- demo: demo: add a virtual scrolling example?
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- examples: directx9: save/restore device state more thoroughly.
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- examples: window minimize, maximize (#583)
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- examples: provide a zero-framerate/idle example.
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- examples: document WantCaptureKeyboard, WantCaptureMouse in example apps. (#446)
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- optimization: replace vsnprintf with stb_printf? or enable the defines/infrastructure to allow it (#1038)
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- optimization: add clipping for multi-component widgets (SliderFloatX, ColorEditX, etc.). one problem is that nav branch can't easily clip parent group when there is a move request.
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- optimization: add a flag to disable most of rendering, for the case where the user expect to skip it (#335)
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