mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-23 23:31:08 +01:00
This commit is contained in:
parent
f822e07d76
commit
0370856d78
@ -287,8 +287,8 @@ void ImGui_ImplGlfw_ScrollCallback(GLFWwindow* window, double xoffset, double yo
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
// Emscripten's GLFW emulation reports grossly mis-scaled and flipped scroll events.
|
||||
// The scale is still currently incorrect, see #4019 #6096 for details.
|
||||
xoffset /= -120.0f;
|
||||
yoffset /= -120.0f;
|
||||
xoffset = -xoffset;
|
||||
yoffset = -yoffset;
|
||||
#endif
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
@ -45,8 +45,8 @@ Breaking changes:
|
||||
offer consistent horizontal scrolling direction. (#4019)
|
||||
- Backends: SDL: flipping SDL_MOUSEWHEEL 'wheel.x' value to match other backends and
|
||||
offer consistent horizontal scrolling direction. (#4019)
|
||||
- Backends: GLFW+Emscripten: flipping both wheels axises + scaling magnitude down when
|
||||
running on Emscripten's GLFW emulation. (#6096) [@topolarity]
|
||||
- Backends: GLFW+Emscripten: flipping both wheels axises when running on Emscripten's
|
||||
GLFW emulation. (#6096) [@topolarity]
|
||||
- Shift+WheelY support on non-OSX machines was already correct. (#2424, #1463)
|
||||
(whereaas on OSX machines Shift+WheelY turns into WheelX at the OS level).
|
||||
- If you use a custom-backend, you should verify that:
|
||||
@ -58,7 +58,7 @@ Breaking changes:
|
||||
- (*) both axises flipped On Windows for touchpad only when 'Settings->Touchpad->Down motion scrolls up' is set.
|
||||
- You can use 'Demo->Tools->Debug Log->IO" to visualize values submitted to Dear ImGui.
|
||||
- Known issues remaining with Emscripten:
|
||||
- The magnitude of wheeling values on Emscripten setups is still mostly wrong. (#6096)
|
||||
- The magnitude of wheeling values on Emscripten setups is still not great. (#6096)
|
||||
- When running the Emscripten app on a Mac with a mouse, SHIFT+WheelY doesn't turn into WheelX.
|
||||
This is because we don't know that we are running on Mac and apply our own Shift+swapping
|
||||
on top of OSX' own swapping, so wheel axises are swapped twice. Emscripten apps may need
|
||||
|
Loading…
Reference in New Issue
Block a user