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Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. (#3762)
# Conflicts: # docs/CHANGELOG.txt
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@ -18,6 +18,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2021-01-27: Inputs: Added a fix for mouse position not being reported when mouse buttons other than left one are down.
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// 2020-10-28: Inputs: Added a fix for handling keypad-enter key.
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// 2020-05-25: Inputs: Added a fix for missing trackpad clicks when done with "soft tap".
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// 2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor.
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@ -226,7 +227,7 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view)
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return io.WantCaptureMouse;
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}
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if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged)
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if (event.type == NSEventTypeMouseMoved || event.type == NSEventTypeLeftMouseDragged || event.type == NSEventTypeRightMouseDragged || event.type == NSEventTypeOtherMouseDragged)
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{
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NSPoint mousePoint = event.locationInWindow;
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mousePoint = [view convertPoint:mousePoint fromView:nil];
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@ -56,6 +56,7 @@ Other Changes:
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- Backends: Win32: Dynamically loading XInput DLL instead of linking with it, facilite compiling with
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old WindowSDK versions or running on Windows 7. (#3646, #3645, #3248, #2716) [@Demonese]
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- Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. (#3748) [@Belinsky-L-V]
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- Backends: OSX: Fixed mouse position not being reported when mouse buttons other than left one are down. (#3762) [@rokups]
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-----------------------------------------------------------------------
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