From 077e4db772b6ce0f5f6a2488ac9473b81ff67aee Mon Sep 17 00:00:00 2001 From: ocornut Date: Tue, 28 Nov 2023 15:00:32 +0100 Subject: [PATCH] Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. --- docs/CHANGELOG.txt | 1 + imgui.h | 6 +++++- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 85c8ea9bc..a8ca605da 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -51,6 +51,7 @@ Other changes: - Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect (namely Selectables and Treenodes using SpanAllColumn flag) so the highlight properly covers all columns. (#7049, #4281, #3272) +- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. - Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully, like most printf implementations. (#7016, #3466, #6846) [@codefrog2002] - Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds diff --git a/imgui.h b/imgui.h index 94e4f9396..24a1ad84d 100644 --- a/imgui.h +++ b/imgui.h @@ -24,7 +24,7 @@ // Library Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345') #define IMGUI_VERSION "1.90.1 WIP" -#define IMGUI_VERSION_NUM 19001 +#define IMGUI_VERSION_NUM 19002 #define IMGUI_HAS_TABLE /* @@ -2491,9 +2491,13 @@ static inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x static inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; } static inline ImVec2& operator*=(ImVec2& lhs, const ImVec2& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; return lhs; } static inline ImVec2& operator/=(ImVec2& lhs, const ImVec2& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; return lhs; } +static inline bool operator==(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; } +static inline bool operator!=(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y; } static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); } static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); } static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); } +static inline bool operator==(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.w == rhs.w; } +static inline bool operator!=(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z || lhs.w != rhs.w; } IM_MSVC_RUNTIME_CHECKS_RESTORE #endif