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Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625)

Technically not much required yet but will be by extra-keys work. fix miscleared GLFW field for consistency (no effect)
This commit is contained in:
thedmd 2018-05-02 20:42:37 +02:00 committed by ocornut
parent 4a43dcb940
commit 0cdc4a9565
3 changed files with 19 additions and 4 deletions

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@ -270,6 +270,7 @@ static bool ImGui_ImplGlfw_Init(GLFWwindow* window, bool install_callbacks, Glfw
// Chain GLFW callbacks: our callbacks will call the user's previously installed callbacks, if any.
bd->PrevUserCallbackWindowFocus = NULL;
bd->PrevUserCallbackCursorEnter = NULL;
bd->PrevUserCallbackMousebutton = NULL;
bd->PrevUserCallbackScroll = NULL;
bd->PrevUserCallbackKey = NULL;

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@ -33,8 +33,9 @@ typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*);
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2021-12-16: Inputs: Fill VK_LCONTROL/VK_RCONTROL/VK_LSHIFT/VK_RSHIFT/VK_LMENU/VK_RMENU for completeness.
// 2021-08-17: Calling io.AddFocusEvent() on WM_SETFOCUS/WM_KILLFOCUS messages.
// 2021-08-02: Inputs: Fixed keyboard modifiers being reported when host windo doesn't have focus.
// 2021-08-02: Inputs: Fixed keyboard modifiers being reported when host window doesn't have focus.
// 2021-07-29: Inputs: MousePos is correctly reported when the host platform window is hovered but not focused (using TrackMouseEvent() to receive WM_MOUSELEAVE events).
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
// 2021-06-08: Fixed ImGui_ImplWin32_EnableDpiAwareness() and ImGui_ImplWin32_GetDpiScaleForMonitor() to handle Windows 8.1/10 features without a manifest (per-monitor DPI, and properly calls SetProcessDpiAwareness() on 8.1).
@ -426,11 +427,23 @@ IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARA
if (wParam < 256)
io.KeysDown[wParam] = down;
if (wParam == VK_CONTROL)
io.KeyCtrl = down;
{
io.KeysDown[VK_LCONTROL] = ((::GetKeyState(VK_LCONTROL) & 0x8000) != 0);
io.KeysDown[VK_RCONTROL] = ((::GetKeyState(VK_RCONTROL) & 0x8000) != 0);
io.KeyCtrl = io.KeysDown[VK_LCONTROL] || io.KeysDown[VK_RCONTROL];
}
if (wParam == VK_SHIFT)
io.KeyShift = down;
{
io.KeysDown[VK_LSHIFT] = ((::GetKeyState(VK_LSHIFT) & 0x8000) != 0);
io.KeysDown[VK_RSHIFT] = ((::GetKeyState(VK_RSHIFT) & 0x8000) != 0);
io.KeyShift = io.KeysDown[VK_LSHIFT] || io.KeysDown[VK_RSHIFT];
}
if (wParam == VK_MENU)
io.KeyAlt = down;
{
io.KeysDown[VK_LMENU] = ((::GetKeyState(VK_LMENU) & 0x8000) != 0);
io.KeysDown[VK_RMENU] = ((::GetKeyState(VK_RMENU) & 0x8000) != 0);
io.KeyAlt = io.KeysDown[VK_LMENU] || io.KeysDown[VK_RMENU];
}
return 0;
}
case WM_SETFOCUS:

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@ -110,6 +110,7 @@ Other Changes:
- Backends: OpenGL2, Allegro5, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field.
This is an old bug, but due to the way we created drawlists, it never had any visible side-effect before.
The new code for handling Modal and CTRL+Tab dimming/whitening recently made the bug surface. (#4790)
- Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625) [@thedmd]
- Backends: DX12: Fixed DRAW_EMPTY_SCISSOR_RECTANGLE warnings. (#4775)
- Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices,
enabling 'ImGuiBackendFlags_RendererHasVtxOffset' in the backend. (#3926) [@rokups]