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mirror of https://github.com/ocornut/imgui.git synced 2024-11-28 09:30:56 +01:00

Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.

This commit is contained in:
omar 2018-01-12 19:53:27 +01:00
parent 16285603f2
commit 1493de4f81
3 changed files with 12 additions and 3 deletions

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@ -1952,6 +1952,12 @@ void ImGui::SetHoveredID(ImGuiID id)
g.HoveredIdTimer = (id != 0 && g.HoveredIdPreviousFrame == id) ? (g.HoveredIdTimer + g.IO.DeltaTime) : 0.0f; g.HoveredIdTimer = (id != 0 && g.HoveredIdPreviousFrame == id) ? (g.HoveredIdTimer + g.IO.DeltaTime) : 0.0f;
} }
ImGuiID ImGui::GetHoveredID()
{
ImGuiContext& g = *GImGui;
return g.HoveredId ? g.HoveredId : g.HoveredIdPreviousFrame;
}
void ImGui::KeepAliveID(ImGuiID id) void ImGui::KeepAliveID(ImGuiID id)
{ {
ImGuiContext& g = *GImGui; ImGuiContext& g = *GImGui;
@ -4773,6 +4779,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
const float window_rounding = window->WindowRounding; const float window_rounding = window->WindowRounding;
const float window_border_size = window->WindowBorderSize; const float window_border_size = window->WindowBorderSize;
ImRect title_bar_rect = window->TitleBarRect(); ImRect title_bar_rect = window->TitleBarRect();
const bool window_is_focused = want_focus || (g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow);
if (window->Collapsed) if (window->Collapsed)
{ {
// Title bar only // Title bar only
@ -4788,7 +4795,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? ImDrawCornerFlags_All : ImDrawCornerFlags_Bot); window->DrawList->AddRectFilled(window->Pos+ImVec2(0,window->TitleBarHeight()), window->Pos+window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? ImDrawCornerFlags_All : ImDrawCornerFlags_Bot);
// Title bar // Title bar
const bool window_is_focused = want_focus || (g.NavWindow && window->RootNonPopupWindow == g.NavWindow->RootNonPopupWindow);
if (!(flags & ImGuiWindowFlags_NoTitleBar)) if (!(flags & ImGuiWindowFlags_NoTitleBar))
window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImDrawCornerFlags_Top); window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg), window_rounding, ImDrawCornerFlags_Top);
@ -6358,7 +6364,8 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
if (!ItemAdd(bb, id)) if (!ItemAdd(bb, id))
return false; return false;
if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat) flags |= ImGuiButtonFlags_Repeat; if (window->DC.ItemFlags & ImGuiItemFlags_ButtonRepeat)
flags |= ImGuiButtonFlags_Repeat;
bool hovered, held; bool hovered, held;
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags); bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);

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@ -1552,7 +1552,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::OpenPopup("Stacked 2"); ImGui::OpenPopup("Stacked 2");
if (ImGui::BeginPopupModal("Stacked 2")) if (ImGui::BeginPopupModal("Stacked 2"))
{ {
ImGui::Text("Hello from Stacked The Second"); ImGui::Text("Hello from Stacked The Second!");
if (ImGui::Button("Close")) if (ImGui::Button("Close"))
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
ImGui::EndPopup(); ImGui::EndPopup();
@ -1857,6 +1857,7 @@ void ImGui::ShowDemoWindow(bool* p_open)
ImGui::InputText("3 (tab skip)", buf, IM_ARRAYSIZE(buf)); ImGui::InputText("3 (tab skip)", buf, IM_ARRAYSIZE(buf));
if (ImGui::IsItemActive()) has_focus = 3; if (ImGui::IsItemActive()) has_focus = 3;
ImGui::PopAllowKeyboardFocus(); ImGui::PopAllowKeyboardFocus();
if (has_focus) if (has_focus)
ImGui::Text("Item with focus: %d", has_focus); ImGui::Text("Item with focus: %d", has_focus);
else else

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@ -880,6 +880,7 @@ namespace ImGui
IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window); IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
IMGUI_API void ClearActiveID(); IMGUI_API void ClearActiveID();
IMGUI_API void SetHoveredID(ImGuiID id); IMGUI_API void SetHoveredID(ImGuiID id);
IMGUI_API ImGuiID GetHoveredID();
IMGUI_API void KeepAliveID(ImGuiID id); IMGUI_API void KeepAliveID(ImGuiID id);
IMGUI_API void ItemSize(const ImVec2& size, float text_offset_y = 0.0f); IMGUI_API void ItemSize(const ImVec2& size, float text_offset_y = 0.0f);