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CI: Add unity builds test. (#2893)
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9
.github/workflows/build.yml
vendored
9
.github/workflows/build.yml
vendored
@ -44,6 +44,9 @@ jobs:
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- name: Build example_null (extra warnings)
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run: mingw32-make -C examples/example_null EXTRA_WARNINGS=1
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- name: Build example_null (unity build)
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run: mingw32-make -C examples/example_null UNITY_BUILD=1
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- name: Build Win32 example_glfw_opengl2
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shell: cmd
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run: '"%MSBUILD_PATH%\MSBuild.exe" examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj /p:Platform=Win32 /p:Configuration=Release'
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@ -156,6 +159,9 @@ jobs:
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- name: Build example_null (extra warnings)
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run: make -C examples/example_null EXTRA_WARNINGS=1
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- name: Build example_null (unity build)
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run: make -C examples/example_null UNITY_BUILD=1
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- name: Build example_glfw_opengl2
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run: make -C examples/example_glfw_opengl2
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@ -185,6 +191,9 @@ jobs:
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- name: Build example_null (extra warnings)
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run: make -C examples/example_null EXTRA_WARNINGS=1
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- name: Build example_null (unity build)
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run: make -C examples/example_null UNITY_BUILD=1
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- name: Build example_glfw_opengl2
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run: make -C examples/example_glfw_opengl2
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@ -4,11 +4,16 @@
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#
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EXE = example_null
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EXTRA_WARNINGS ?= 0
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UNITY_BUILD ?= 0
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ifeq ($(UNITY_BUILD), 1)
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SOURCES = unity_build.cpp
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else
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SOURCES = main.cpp
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SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
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endif
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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EXTRA_WARNINGS ?= 0
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CXXFLAGS = -I../ -I../../
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CXXFLAGS += -g -Wall -Wformat
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6
examples/example_null/unity_build.cpp
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6
examples/example_null/unity_build.cpp
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@ -0,0 +1,6 @@
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// Unity build test - build this example as a single compilation unit.
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#include "main.cpp"
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#include "../../imgui.cpp"
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#include "../../imgui_demo.cpp"
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#include "../../imgui_draw.cpp"
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#include "../../imgui_widgets.cpp"
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