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mirror of https://github.com/ocornut/imgui.git synced 2024-11-24 07:40:22 +01:00

Moved ShowUserGuide() after ShowTestWindow() (#219)

This commit is contained in:
ocornut 2015-08-05 09:31:03 -06:00
parent 3658314638
commit 1befd21b37

View File

@ -81,108 +81,6 @@ void ImGui::ShowUserGuide()
" Use +- to subtract.\n");
}
void ImGui::ShowStyleEditor(ImGuiStyle* ref)
{
ImGuiStyle& style = ImGui::GetStyle();
const ImGuiStyle def; // Default style
if (ImGui::Button("Revert Style"))
style = ref ? *ref : def;
if (ref)
{
ImGui::SameLine();
if (ImGui::Button("Save Style"))
*ref = style;
}
ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.55f);
if (ImGui::TreeNode("Rendering"))
{
ImGui::Checkbox("Anti-aliased lines", &style.AntiAliasedLines);
ImGui::Checkbox("Anti-aliased shapes", &style.AntiAliasedShapes);
ImGui::TreePop();
}
if (ImGui::TreeNode("Sizes"))
{
ImGui::SliderFloat("Alpha", &style.Alpha, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI. But application code could have a toggle to switch between zero and non-zero.
ImGui::SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat("ChildWindowRounding", &style.ChildWindowRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
ImGui::SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
ImGui::SliderFloat("ScrollbarWidth", &style.ScrollbarWidth, 1.0f, 20.0f, "%.0f");
ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 16.0f, "%.0f");
ImGui::TreePop();
}
if (ImGui::TreeNode("Colors"))
{
static int output_dest = 0;
static bool output_only_modified = false;
if (ImGui::Button("Output Colors"))
{
if (output_dest == 0)
ImGui::LogToClipboard();
else
ImGui::LogToTTY();
ImGui::LogText("ImGuiStyle& style = ImGui::GetStyle();" IM_NEWLINE);
for (int i = 0; i < ImGuiCol_COUNT; i++)
{
const ImVec4& col = style.Colors[i];
const char* name = ImGui::GetStyleColName(i);
if (!output_only_modified || memcmp(&col, (ref ? &ref->Colors[i] : &def.Colors[i]), sizeof(ImVec4)) != 0)
ImGui::LogText("style.Colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE, name, 22 - strlen(name), "", col.x, col.y, col.z, col.w);
}
ImGui::LogFinish();
}
ImGui::SameLine(); ImGui::PushItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY"); ImGui::PopItemWidth();
ImGui::SameLine(); ImGui::Checkbox("Only Modified Fields", &output_only_modified);
static ImGuiColorEditMode edit_mode = ImGuiColorEditMode_RGB;
ImGui::RadioButton("RGB", &edit_mode, ImGuiColorEditMode_RGB);
ImGui::SameLine();
ImGui::RadioButton("HSV", &edit_mode, ImGuiColorEditMode_HSV);
ImGui::SameLine();
ImGui::RadioButton("HEX", &edit_mode, ImGuiColorEditMode_HEX);
//ImGui::Text("Tip: Click on colored square to change edit mode.");
static ImGuiTextFilter filter;
filter.Draw("Filter colors", 200);
ImGui::BeginChild("#colors", ImVec2(0, 300), true);
ImGui::PushItemWidth(-160);
ImGui::ColorEditMode(edit_mode);
for (int i = 0; i < ImGuiCol_COUNT; i++)
{
const char* name = ImGui::GetStyleColName(i);
if (!filter.PassFilter(name))
continue;
ImGui::PushID(i);
ImGui::ColorEdit4(name, (float*)&style.Colors[i], true);
if (memcmp(&style.Colors[i], (ref ? &ref->Colors[i] : &def.Colors[i]), sizeof(ImVec4)) != 0)
{
ImGui::SameLine(); if (ImGui::Button("Revert")) style.Colors[i] = ref ? ref->Colors[i] : def.Colors[i];
if (ref) { ImGui::SameLine(); if (ImGui::Button("Save")) ref->Colors[i] = style.Colors[i]; }
}
ImGui::PopID();
}
ImGui::PopItemWidth();
ImGui::EndChild();
ImGui::TreePop();
}
ImGui::PopItemWidth();
}
// Demonstrate most ImGui features (big function!)
void ImGui::ShowTestWindow(bool* opened)
{
@ -1468,6 +1366,108 @@ void ImGui::ShowTestWindow(bool* opened)
ImGui::End();
}
void ImGui::ShowStyleEditor(ImGuiStyle* ref)
{
ImGuiStyle& style = ImGui::GetStyle();
const ImGuiStyle def; // Default style
if (ImGui::Button("Revert Style"))
style = ref ? *ref : def;
if (ref)
{
ImGui::SameLine();
if (ImGui::Button("Save Style"))
*ref = style;
}
ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.55f);
if (ImGui::TreeNode("Rendering"))
{
ImGui::Checkbox("Anti-aliased lines", &style.AntiAliasedLines);
ImGui::Checkbox("Anti-aliased shapes", &style.AntiAliasedShapes);
ImGui::TreePop();
}
if (ImGui::TreeNode("Sizes"))
{
ImGui::SliderFloat("Alpha", &style.Alpha, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI. But application code could have a toggle to switch between zero and non-zero.
ImGui::SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat("ChildWindowRounding", &style.ChildWindowRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
ImGui::SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
ImGui::SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
ImGui::SliderFloat("ScrollbarWidth", &style.ScrollbarWidth, 1.0f, 20.0f, "%.0f");
ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 16.0f, "%.0f");
ImGui::SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 16.0f, "%.0f");
ImGui::TreePop();
}
if (ImGui::TreeNode("Colors"))
{
static int output_dest = 0;
static bool output_only_modified = false;
if (ImGui::Button("Output Colors"))
{
if (output_dest == 0)
ImGui::LogToClipboard();
else
ImGui::LogToTTY();
ImGui::LogText("ImGuiStyle& style = ImGui::GetStyle();" IM_NEWLINE);
for (int i = 0; i < ImGuiCol_COUNT; i++)
{
const ImVec4& col = style.Colors[i];
const char* name = ImGui::GetStyleColName(i);
if (!output_only_modified || memcmp(&col, (ref ? &ref->Colors[i] : &def.Colors[i]), sizeof(ImVec4)) != 0)
ImGui::LogText("style.Colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE, name, 22 - strlen(name), "", col.x, col.y, col.z, col.w);
}
ImGui::LogFinish();
}
ImGui::SameLine(); ImGui::PushItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY"); ImGui::PopItemWidth();
ImGui::SameLine(); ImGui::Checkbox("Only Modified Fields", &output_only_modified);
static ImGuiColorEditMode edit_mode = ImGuiColorEditMode_RGB;
ImGui::RadioButton("RGB", &edit_mode, ImGuiColorEditMode_RGB);
ImGui::SameLine();
ImGui::RadioButton("HSV", &edit_mode, ImGuiColorEditMode_HSV);
ImGui::SameLine();
ImGui::RadioButton("HEX", &edit_mode, ImGuiColorEditMode_HEX);
//ImGui::Text("Tip: Click on colored square to change edit mode.");
static ImGuiTextFilter filter;
filter.Draw("Filter colors", 200);
ImGui::BeginChild("#colors", ImVec2(0, 300), true);
ImGui::PushItemWidth(-160);
ImGui::ColorEditMode(edit_mode);
for (int i = 0; i < ImGuiCol_COUNT; i++)
{
const char* name = ImGui::GetStyleColName(i);
if (!filter.PassFilter(name))
continue;
ImGui::PushID(i);
ImGui::ColorEdit4(name, (float*)&style.Colors[i], true);
if (memcmp(&style.Colors[i], (ref ? &ref->Colors[i] : &def.Colors[i]), sizeof(ImVec4)) != 0)
{
ImGui::SameLine(); if (ImGui::Button("Revert")) style.Colors[i] = ref ? ref->Colors[i] : def.Colors[i];
if (ref) { ImGui::SameLine(); if (ImGui::Button("Save")) ref->Colors[i] = style.Colors[i]; }
}
ImGui::PopID();
}
ImGui::PopItemWidth();
ImGui::EndChild();
ImGui::TreePop();
}
ImGui::PopItemWidth();
}
static void ShowExampleAppMainMenuBar()
{
if (ImGui::BeginMainMenuBar())