mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-28 01:20:55 +01:00
Added ImGuiCond_None for consistency and for generated bindings needing this for enums mapping.
This commit is contained in:
parent
b83a1f3b00
commit
1c35750ee0
3
imgui.h
3
imgui.h
@ -1277,7 +1277,8 @@ enum ImGuiMouseCursor_
|
||||
// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always.
|
||||
enum ImGuiCond_
|
||||
{
|
||||
ImGuiCond_Always = 1 << 0, // Set the variable
|
||||
ImGuiCond_None = 0, // No condition (always set the variable), same as _Always
|
||||
ImGuiCond_Always = 1 << 0, // No condition (always set the variable)
|
||||
ImGuiCond_Once = 1 << 1, // Set the variable once per runtime session (only the first call will succeed)
|
||||
ImGuiCond_FirstUseEver = 1 << 2, // Set the variable if the object/window has no persistently saved data (no entry in .ini file)
|
||||
ImGuiCond_Appearing = 1 << 3 // Set the variable if the object/window is appearing after being hidden/inactive (or the first time)
|
||||
|
Loading…
Reference in New Issue
Block a user