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BeginPopupContextWindow() rearranged and clarified parameters (#126)
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@ -3180,10 +3180,11 @@ bool ImGui::BeginPopupContextItem(const char* str_id, int button)
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return ImGui::BeginPopup(str_id);
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}
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bool ImGui::BeginPopupContextWindow(const char* str_id, bool void_only, int button)
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bool ImGui::BeginPopupContextWindow(bool in_empty_space_only, const char* str_id, int button)
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{
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if (str_id == NULL) str_id = "window_context_menu";
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if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button))
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if (!void_only || !ImGui::IsAnyItemHovered())
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if (!in_empty_space_only || !ImGui::IsAnyItemHovered())
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ImGui::OpenPopup(str_id);
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return ImGui::BeginPopup(str_id);
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}
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2
imgui.h
2
imgui.h
@ -170,7 +170,7 @@ namespace ImGui
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IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
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IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
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IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item
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IMGUI_API bool BeginPopupContextWindow(const char* str_id = "window_context_menu", bool void_only = false, int button = 1); // open popup when clicked on current window
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IMGUI_API bool BeginPopupContextWindow(bool in_void_only = false, const char* str_id = "window_context_menu", int button = 1); // open popup when clicked on current window
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IMGUI_API void EndPopup();
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IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.
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