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@ -899,7 +899,7 @@ static void ImGui_ImplDX12_CreateWindow(ImGuiViewport* viewport)
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sd1.SampleDesc.Quality = 0;
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sd1.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
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sd1.AlphaMode = DXGI_ALPHA_MODE_UNSPECIFIED;
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sd1.Scaling = DXGI_SCALING_STRETCH;
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sd1.Scaling = DXGI_SCALING_NONE;
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sd1.Stereo = FALSE;
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IDXGIFactory4* dxgi_factory = nullptr;
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@ -93,6 +93,11 @@ Other changes:
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- Examples: GLFW+Emscripten: Fixed examples not consistently resizing according to host canvas.
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(#6751) [@Traveller23, @ypujante]
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Docking+Viewports Branch:
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- Backends: DX12: Changed swapchain scaling mode to DXGI_SCALING_NONE to reduce artifacts as
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queued frames aren't synchronized with platform window resizes. (#7152, #7153) [@SuperWangKai]
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-----------------------------------------------------------------------
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VERSION 1.90.0 (Released 2023-11-15)
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