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Examples: Console: example uses standard malloc/free, makes more sense as a copy & pastable example
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10
imgui.cpp
10
imgui.cpp
@ -11242,13 +11242,13 @@ struct ExampleAppConsole
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{
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ClearLog();
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for (size_t i = 0; i < Items.size(); i++)
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ImGui::MemFree(History[i]);
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free(History[i]);
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}
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void ClearLog()
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{
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for (size_t i = 0; i < Items.size(); i++)
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ImGui::MemFree(Items[i]);
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free(Items[i]);
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Items.clear();
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ScrollToBottom = true;
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}
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@ -11260,7 +11260,7 @@ struct ExampleAppConsole
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va_start(args, fmt);
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ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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va_end(args);
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Items.push_back(ImStrdup(buf));
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Items.push_back(strdup(buf));
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ScrollToBottom = true;
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}
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@ -11343,11 +11343,11 @@ struct ExampleAppConsole
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for (int i = (int)History.size()-1; i >= 0; i--)
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if (ImStricmp(History[i], command_line) == 0)
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{
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ImGui::MemFree(History[i]);
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free(History[i]);
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History.erase(History.begin() + i);
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break;
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}
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History.push_back(ImStrdup(command_line));
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History.push_back(strdup(command_line));
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// Process command
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if (ImStricmp(command_line, "CLEAR") == 0)
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