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Emscripten
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@ -123,7 +123,7 @@ Integrating Dear ImGui within your custom engine is a matter of 1) wiring mouse/
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Officially maintained bindings (in repository):
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Officially maintained bindings (in repository):
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- Renderers: DirectX9, DirectX10, DirectX11, DirectX12, OpenGL (legacy), OpenGL3/ES/ES2 (modern), Vulkan, Metal.
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- Renderers: DirectX9, DirectX10, DirectX11, DirectX12, OpenGL (legacy), OpenGL3/ES/ES2 (modern), Vulkan, Metal.
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- Platforms: GLFW, SDL2, Win32, Glut, OSX.
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- Platforms: GLFW, SDL2, Win32, Glut, OSX.
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- Frameworks: Allegro5, Marmalade.
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- Frameworks: Emscripten, Allegro5, Marmalade.
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Third-party bindings (see [Bindings](https://github.com/ocornut/imgui/wiki/Bindings/) page):
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Third-party bindings (see [Bindings](https://github.com/ocornut/imgui/wiki/Bindings/) page):
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- Languages: C, C#/.Net, ChaiScript, D, Go, Haxe/hxcpp, Java, JavaScript, Julia, Lua, Odin, Pascal, PureBasic, Python, Ruby, Rust, Swift...
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- Languages: C, C#/.Net, ChaiScript, D, Go, Haxe/hxcpp, Java, JavaScript, Julia, Lua, Odin, Pascal, PureBasic, Python, Ruby, Rust, Swift...
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