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ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channels 0 and 1. (#2624) Introduced by cef88f6aae.

This commit is contained in:
omar 2019-06-14 12:06:15 +02:00
parent af3080b81b
commit 2645a2516f
2 changed files with 4 additions and 1 deletions

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@ -41,6 +41,9 @@ Breaking Changes:
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out
the new names and equivalent.
Other Changes:
- ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channel 0 and 1. (#2624)
-----------------------------------------------------------------------
VERSION 1.71 (Released 2019-06-12)

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@ -1262,7 +1262,7 @@ void ImDrawListSplitter::Merge(ImDrawList* draw_list)
// Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
int new_cmd_buffer_count = 0;
int new_idx_buffer_count = 0;
ImDrawCmd* last_cmd = (_Count > 0 && _Channels[0]._CmdBuffer.Size > 0) ? &_Channels[0]._CmdBuffer.back() : NULL;
ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL;
int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0;
for (int i = 1; i < _Count; i++)
{