diff --git a/imgui.h b/imgui.h index f7f01a4ff..95622e852 100644 --- a/imgui.h +++ b/imgui.h @@ -2795,7 +2795,7 @@ struct ImGuiMultiSelectIO bool RequestSelectAll; // ms:w, app:r / ms:w, app:r // 2. Request app/user to select all. bool RequestSetRange; // / ms:w, app:r // 3. Request app/user to select/unselect [RangeFirstItem..RangeLastItem] items based on 'bool RangeSelected'. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false. // STATE/ARGUMENTS -------------------------// BEGIN / END - ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be cliped! + ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be clipped! ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom) ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top) bool RangeSelected; // / ms:w, app:r // End: parameter for RequestSetRange request. true = Select Range, false = Unselect Range. diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index 102fa167a..7bb21c252 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -7109,12 +7109,12 @@ void ImGui::DebugNodeTypingSelectState(ImGuiTypingSelectState* data) // - DebugNodeMultiSelectState() [Internal] //------------------------------------------------------------------------- -static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* data) +static void DebugLogMultiSelectRequests(const char* function, const ImGuiMultiSelectIO* io) { ImGuiContext& g = *GImGui; - if (data->RequestClear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestClear\n", function); - if (data->RequestSelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestSelectAll\n", function); - if (data->RequestSetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestSetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, data->RangeFirstItem, data->RangeLastItem, data->RangeFirstItem, data->RangeLastItem, data->RangeSelected); + if (io->RequestClear) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestClear\n", function); + if (io->RequestSelectAll) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestSelectAll\n", function); + if (io->RequestSetRange) IMGUI_DEBUG_LOG_SELECTION("[selection] %s: RequestSetRange %" IM_PRId64 "..%" IM_PRId64 " (0x%" IM_PRIX64 "..0x%" IM_PRIX64 ") = %d\n", function, io->RangeFirstItem, io->RangeLastItem, io->RangeFirstItem, io->RangeLastItem, io->RangeSelected); } // Return ImGuiMultiSelectIO structure. Lifetime: valid until corresponding call to EndMultiSelect(). @@ -7169,17 +7169,17 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags) if (ms->IsFocused) { - // Shortcut: Select all (CTRL+A) - if (!(flags & ImGuiMultiSelectFlags_SingleSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll)) - if (Shortcut(ImGuiMod_Ctrl | ImGuiKey_A)) - ms->BeginIO.RequestSelectAll = true; - // Shortcut: Clear selection (Escape) // FIXME-MULTISELECT: Only hog shortcut if selection is not null, meaning we need "has selection or "selection size" data here. // Otherwise may be done by caller but it means Shortcut() needs to be exposed. if (flags & ImGuiMultiSelectFlags_ClearOnEscape) if (Shortcut(ImGuiKey_Escape)) ms->BeginIO.RequestClear = true; + + // Shortcut: Select all (CTRL+A) + if (!(flags & ImGuiMultiSelectFlags_SingleSelect) && !(flags & ImGuiMultiSelectFlags_NoSelectAll)) + if (Shortcut(ImGuiMod_Ctrl | ImGuiKey_A)) + ms->BeginIO.RequestSelectAll = true; } if (g.DebugLogFlags & ImGuiDebugLogFlags_EventSelection) @@ -7428,12 +7428,6 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed) // Update/store the selection state of the Source item (used by CTRL+SHIFT, when Source is unselected we perform a range unselect) if (storage->RangeSrcItem == item_data) storage->RangeSelected = selected ? 1 : 0; - if (ms->EndIO.RangeSrcItem == item_data && is_ctrl && is_shift && is_multiselect) - { - if (ms->EndIO.RequestSetRange) - IM_ASSERT(storage->RangeSrcItem == ms->EndIO.RangeSrcItem); - ms->EndIO.RangeSelected = selected; - } // Update/store the selection state of focused item if (g.NavId == id)