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NextColumn() tidying up with a sane early out

This commit is contained in:
ocornut 2016-06-29 09:53:02 +02:00
parent ba7acdac47
commit 297bb3fc92

View File

@ -9178,37 +9178,34 @@ void ImGui::NewLine()
void ImGui::NextColumn()
{
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
if (window->SkipItems || window->DC.ColumnsCount <= 1)
return;
ImGuiContext& g = *GImGui;
if (window->DC.ColumnsCount > 1)
PopItemWidth();
PopClipRect();
window->DC.ColumnsCellMaxY = ImMax(window->DC.ColumnsCellMaxY, window->DC.CursorPos.y);
if (++window->DC.ColumnsCurrent < window->DC.ColumnsCount)
{
PopItemWidth();
PopClipRect();
window->DC.ColumnsCellMaxY = ImMax(window->DC.ColumnsCellMaxY, window->DC.CursorPos.y);
if (++window->DC.ColumnsCurrent < window->DC.ColumnsCount)
{
// Columns 1+ cancel out IndentX
window->DC.ColumnsOffsetX = GetColumnOffset(window->DC.ColumnsCurrent) - window->DC.IndentX + g.Style.ItemSpacing.x;
window->DrawList->ChannelsSetCurrent(window->DC.ColumnsCurrent);
}
else
{
window->DC.ColumnsCurrent = 0;
window->DC.ColumnsOffsetX = 0.0f;
window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY;
window->DrawList->ChannelsSetCurrent(0);
}
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX);
window->DC.CursorPos.y = window->DC.ColumnsCellMinY;
window->DC.CurrentLineHeight = 0.0f;
window->DC.CurrentLineTextBaseOffset = 0.0f;
PushColumnClipRect();
PushItemWidth(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup
// Columns 1+ cancel out IndentX
window->DC.ColumnsOffsetX = GetColumnOffset(window->DC.ColumnsCurrent) - window->DC.IndentX + g.Style.ItemSpacing.x;
window->DrawList->ChannelsSetCurrent(window->DC.ColumnsCurrent);
}
else
{
window->DC.ColumnsCurrent = 0;
window->DC.ColumnsOffsetX = 0.0f;
window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY;
window->DrawList->ChannelsSetCurrent(0);
}
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX);
window->DC.CursorPos.y = window->DC.ColumnsCellMinY;
window->DC.CurrentLineHeight = 0.0f;
window->DC.CurrentLineTextBaseOffset = 0.0f;
PushColumnClipRect();
PushItemWidth(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup
}
int ImGui::GetColumnIndex()