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Tables: Angled headers: fixed borders not moving back up after TableAngleHeadersRow stops being called. (#7416)

This commit is contained in:
cfillion 2024-03-18 02:10:46 -04:00 committed by ocornut
parent 38ddfb24f0
commit 29ff159f94
2 changed files with 3 additions and 0 deletions

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@ -57,6 +57,8 @@ Other changes:
- Windows: Double-click to collapse may be disabled via key-ownership mechanism. (#7369)
- Tables: Angled headers: fixed border hit box extending beyond when used within
non-scrollable tables. (#7416) [@cfillion]
- Tables: Angled headers: fixed borders not moving back up after TableAngleHeadersRow()
stops being called. (#7416) [@cfillion]
- Menus, Popups: Fixed an issue where sibling menu popups re-opening in successive
frames would erroneously close the window. While it is technically a popup issue
it would generally manifest when fast moving the mouse bottom to top in a sub-menu.

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@ -498,6 +498,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
table->DeclColumnsCount = table->AngledHeadersCount = 0;
if (previous_frame_active + 1 < g.FrameCount)
table->IsActiveIdInTable = false;
table->AngledHeadersHeight = 0.0f;
temp_data->AngledHeadersExtraWidth = 0.0f;
// Using opaque colors facilitate overlapping lines of the grid, otherwise we'd need to improve TableDrawBorders()