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Docking: fixed potential crash if a passthrough dock node is submitted without a child intermediate (currently not possible via API)
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@ -14979,7 +14979,8 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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if (central_node_hole && !hole_rect.IsInverted())
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if (central_node_hole && !hole_rect.IsInverted())
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{
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{
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SetWindowHitTestHole(host_window, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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SetWindowHitTestHole(host_window, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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if (host_window->ParentWindow)
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SetWindowHitTestHole(host_window->ParentWindow, hole_rect.Min, hole_rect.Max - hole_rect.Min);
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}
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}
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}
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}
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