diff --git a/imgui.cpp b/imgui.cpp index f1c1b3c7b..6a527121e 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2357,7 +2357,7 @@ ImGuiListClipper::ImGuiListClipper() ImGuiListClipper::~ImGuiListClipper() { - IM_ASSERT(ItemsCount == -1 && "Forgot to call End(), or to Step() until false?"); + End(); } // Use case A: Begin() called from constructor with items_height<0, then called again from Step() in StepNo 1 @@ -2388,22 +2388,24 @@ void ImGuiListClipper::Begin(int items_count, float items_height) void ImGuiListClipper::End() { - ImGuiContext& g = *GImGui; - if (ItemsCount < 0) // Already ended - return; - // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user. - ImGuiListClipperData* data = (ImGuiListClipperData*)TempData; - if (ItemsCount < INT_MAX && DisplayStart >= 0) + ImGuiContext& g = *GImGui; + if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0) ImGuiListClipper_SeekCursorForItem(this, ItemsCount); ItemsCount = -1; - data->StepNo = data->Ranges.Size; // Restore temporary buffer and fix back pointers which may be invalidated when nesting - IM_ASSERT(g.ClipperTempDataStacked > 0); - data = (--g.ClipperTempDataStacked > 0) ? &g.ClipperTempData[g.ClipperTempDataStacked - 1] : NULL; - if (data) - data->ListClipper->TempData = data; + if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData) + { + IM_ASSERT(data->ListClipper == this); + data->StepNo = data->Ranges.Size; + if (--g.ClipperTempDataStacked > 0) + { + data = &g.ClipperTempData[g.ClipperTempDataStacked - 1]; + data->ListClipper->TempData = data; + } + TempData = NULL; + } } bool ImGuiListClipper::Step()